Editing Talk:Imbalance

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::Conflux as it is in AB/SoD is broken too. Way way WAY too strong early game with very good to best 1-3 level troops. Overall very high Speed & low gold costs. No retal on flying, fast troop that you can get day 1 is brutal. Storm Elementals are pretty much level 3 creatures and countering them requires very specific spells which you may or may not get. Magic University & Aurora Borealis are so broken, there is no real way to deal with them other than banhammer. 5 of 7 troops cannot be blinded, berserked, hypnotized or neutralized with Forgetfulness. And when you have fast melee army, you dont use Resurrection, you use Haste/Bloodlust or Berserk and strike first HARD instead of getting your troops back, so even if elementals would be salvageable it would still not be very practical to do so. Phoenixes with 4/week base growth and crazy 21 speed may have low stats, but they will screw you up anyway with raw numbers, 2-hex breath attack & Rebirth which means there is 20% more of them. And 21 speed means they usually ARE going first. Which means your army is getting Berserk, Blind, Slow, or a first strike from the whole army of hasted enemy troops, and you stand at disadvantage before you can do anything, and there is just no way of countering that apart from playing Conflux too, which would amount to fighting cheese with more cheese... Grail building = all the spells. Magic Uni = all the X Magic secondaries available, so enjoy Conflux having guaranteed mass spells while you fish for useful skills. Magic Elementals are cheaper, faster Hydras lite, except you cannot slow them down. Weaknesses include some meh mid tier troops and no morale for elementals, but come on, it's 12,5% at best anyway = average 1 extra turn per 8, if this is what you rely on to win battles, you could as well decide the result by dice roll. Oh, and Conflux heroes have either guaranteed Wisdom + magic skill or Tactics/Offense. This alone is "optimized" so much that could be considered broken. Just accept that when vast majority of players say Necropolis & Conflux are broken, there is a good reason for it. Btw Castle is close to being broken too, but buildup cost & meh heroes keep it in A+ tier, not S - [[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 20:27, 21 April 2021 (UTC)
::Conflux as it is in AB/SoD is broken too. Way way WAY too strong early game with very good to best 1-3 level troops. Overall very high Speed & low gold costs. No retal on flying, fast troop that you can get day 1 is brutal. Storm Elementals are pretty much level 3 creatures and countering them requires very specific spells which you may or may not get. Magic University & Aurora Borealis are so broken, there is no real way to deal with them other than banhammer. 5 of 7 troops cannot be blinded, berserked, hypnotized or neutralized with Forgetfulness. And when you have fast melee army, you dont use Resurrection, you use Haste/Bloodlust or Berserk and strike first HARD instead of getting your troops back, so even if elementals would be salvageable it would still not be very practical to do so. Phoenixes with 4/week base growth and crazy 21 speed may have low stats, but they will screw you up anyway with raw numbers, 2-hex breath attack & Rebirth which means there is 20% more of them. And 21 speed means they usually ARE going first. Which means your army is getting Berserk, Blind, Slow, or a first strike from the whole army of hasted enemy troops, and you stand at disadvantage before you can do anything, and there is just no way of countering that apart from playing Conflux too, which would amount to fighting cheese with more cheese... Grail building = all the spells. Magic Uni = all the X Magic secondaries available, so enjoy Conflux having guaranteed mass spells while you fish for useful skills. Magic Elementals are cheaper, faster Hydras lite, except you cannot slow them down. Weaknesses include some meh mid tier troops and no morale for elementals, but come on, it's 12,5% at best anyway = average 1 extra turn per 8, if this is what you rely on to win battles, you could as well decide the result by dice roll. Oh, and Conflux heroes have either guaranteed Wisdom + magic skill or Tactics/Offense. This alone is "optimized" so much that could be considered broken. Just accept that when vast majority of players say Necropolis & Conflux are broken, there is a good reason for it. Btw Castle is close to being broken too, but buildup cost & meh heroes keep it in A+ tier, not S - [[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 20:27, 21 April 2021 (UTC)
:::Grail is not a common thing, and possibly can be banned. As for breath attack, it's not unique (Rampart and Dungeon also have), and is a double-edged sword since it may take out your own troops. However I agree that Conflux has many advantages, but so do Tower and Dungeon which have their own imba buildings - and neither Necropolis nor Conflux have that tremendous troops like Titans and Black Dragons, eternal enemies.
:::Grail is not a common thing, and possibly can be banned.


:::PS. If the game is lasting for months (in Heroes terms), ironically Rampart which is in my opinion one of the worst cities gets more and more broken. All its troops are either slow or weak, except for Gold Dragons (however, if your enemy has Implosion, that's probably all), however, you become a millionaire with a Treasury and may buy the entire map.--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 10:19, 22 April 2021 (UTC)
:::PS. If the game is lasting for months (in Heroes terms), ironically Rampart which is in my opinion one of the worst cities gets more and more broken. All its troops are either slow or weak, except for Gold Dragons (however, if your enemy has Implosion, that's probably all), however, you become a millionaire with a Treasury and may buy the entire map.--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 10:19, 22 April 2021 (UTC)
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