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| | nmb_3 = 4–6 | | | nmb_3 = 4–6 |
| | spell = Animate Dead | | | spell = Animate Dead |
| | nowar = | | | nowar = |
| | min_mp = 1500
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| | max_mp = 1560
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| | hota_mp = 1500
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| | s_mp =
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| | hota_same_troops = 1
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| | no_hota_starting_troops =
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| }} | | }} |
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| == Story == | | == See also == |
| {{PAGENAME}} does not appear in the story text of any campaign levels.
| | * [[List of heroes]] |
| | | * [[List of heroes (HotA)]] |
| == Specialty ==
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| Thant's specialty increases the effect of [[Animate Dead]] as follows:
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| :{{-}}{{-}}{{-}}Animated HP = (SP*50+30)*(1+['''N'''/'''n''']*0.03) - for [[Earth Magic|Basic Earth Magic]]
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| :{{-}}{{-}}{{-}}Animated HP = (SP*50+60)*(1+['''N'''/'''n''']*0.03) - for [[Earth Magic|Advanced Earth Magic]]
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| :{{-}}{{-}}{{-}}Animated HP = (SP*50+160)*(1+['''N'''/'''n''']*0.03) - for [[Earth Magic|Expert Earth Magic]]
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| Where '''N''' is Thant's level and '''n''' is the creature level. Thus, the effect is stronger for lower-level creatures.
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| {{user commentary|
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| Thant is one of the most powerful [[Necropolis|Necropolis heroes]]. He starts with [[Animate Dead]] and, as a [[Necromancer]], typically learns [[Earth Magic]]. His specialty in Animate Dead allows him to raise units more efficiently as well. Thanks to this, Thant tends to lose far less units in battle, which in combination with the [[Necromancy]] ability can let him raise a fearsome army faster than other heroes. Unfortunately, one of his valuable skill slots is wasted by the less valuable [[Mysticism]] skill. However, in [[HotA]], thanks to buffed Mysticism, Thant is arguably the most fearsome hero in the entire game, being able to recover his [[Spell Point|mana]] quickly and cast Animate Dead again and again, marching through map without any losses and harvesting bodies of neutral creatures for his [[Necropolis|Army of Darkness]].
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| }}{{end of user commentary}}
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| {{hero 'see also'}}
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| [[Category: Necromancers]] | | [[Category: Necromancers]] |
| __NOTOC__ | | __NOTOC__ |