Editing Tower

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 6: Line 6:
Tower's [[native terrain]] is [[snow]].
Tower's [[native terrain]] is [[snow]].


__TOC__
===Tower creature dwellings===
* [[Tower creature dwellings|Workshop]]
* [[Tower creature dwellings|Parapet]]
* [[Tower creature dwellings|Golem Factory]]
* [[Tower creature dwellings|Mage Tower]]
* [[Tower creature dwellings|Altar of Wishes]]
* [[Tower creature dwellings|Golden Pavilion]]
* [[Tower creature dwellings|Cloud Temple]]


==Tower building tree==
===Tower specific buildings===
* [[Artifact Merchants]] - (allows heroes to buy or sell artifacts)
* [[Library]] - (unique building, provides an additional spell per level in [[Mage Guild]])
* [[Lookout Tower]] - (unique building, the contrary to the [[Cover of Darkness]] of [[Necropolis]] towns, breaks their cover too, 20 squares lookout radius)
* [[Sculptor's Wings]] - ([[Gargoyle]] [[horde building]], +4/week)
* [[Wall of Knowledge]] - (+1 [[Knowledge]] to visiting hero)
* [[Skyship]] - ([[Grail]] building, reveals all undiscovered map parts, +15 [[knowledge]] to defending hero, 5k extra gold and +50% creature growth)


{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
==Tower building tree ({{sod}})==
[[File:TowerBuildingTree.png|600px|left]]
 
{{switch_content|tag1=sod|tag2=hota|content1=[[file:{{PAGENAME}}-in.png|thumb|right|Fully upgraded {{PAGENAME}} in Shadow of Death{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}|500px]]|content2=[[file:{{PAGENAME}}-in (HotA).png|thumb|right|Fully upgraded {{PAGENAME}} in Horn of the Abyss{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}|500px]]}}


{| style="margin-right:20px; float:left;"
{| class="wikitable sortable" style="white-space:nowrap; text-align: center; float:right;"
| {{switch_content|tag1=sod|tag2=hota|content1=[[file:{{PAGENAME}}BuildingTree.png|600px]]|content2=[[file:{{PAGENAME}}BuildingTree(HotA).png|600px]]<br />
! class="unsortable" | <span title="The type of resource required.">Resource</span>
In{{-}}{{hota}} the building tree was changed:
! <span title="Cost of building the Citadel, the Castle, and all base creature dwellings, including any associated prerequisites.">Basic</span>
* [[Altar of Wishes]], [[Golden Pavilion]], [[Golden Pavilion|Upg. Golden Pavilion]], [[Cloud Temple]] and [[Cloud Temple|Upg. Cloud Temple]]<br />no longer require [[Mage Guild]] and [[Mage Tower]].
! <span title="Cost of upgrading all creature dwellings, including any associated prerequisites.">Upgrades</span>
! <span title="All buildings built and fully upgraded.">All</span>
|-
|{{Gold}}||28300||37500||111300
|-
|{{Wood}}||50||25||135
|-
|{{Ore}}||65||20||135
|-
|{{Crystal}}||13||8||49
|-
|{{Gem}}||23||38||89
|-
|{{Mercury}}||7||13||48
|-
|{{Sulfur}}||7||8||43
|-
!colspan=2| Troop cost/week: !!colspan=2| 30800 {{Gold}} + 4 {{Gem}}
|}
<div style="clear:left;"></div>
In {{hota}} building tree was changed:
* [[Altar of Wishes]], [[Golden Pavilion]], [[Golden Pavilion|Upg. Golden Pavilion]], [[Cloud Temple]] and [[Cloud Temple|Upg. Cloud Temple]] no longer require [[Mage Guild]] and [[Mage Tower]].
* [[Golden Pavilion]] and [[Golden Pavilion|Upg. Golden Pavilion]] now require [[Altar of Wishes]].
* [[Golden Pavilion]] and [[Golden Pavilion|Upg. Golden Pavilion]] now require [[Altar of Wishes]].
* [[Altar of Wishes|Upg. Altar of Wishes]] no longer requires [[Mage Tower]] ([[Mage Guild]] is still required).}}
* [[Altar of Wishes|Upg. Altar of Wishes]] no longer requires [[Mage Tower]] ([[Mage Guild]] is still required).
|}
 
{{switch_content|tag1=sod|tag2=hota|content1=[[file:{{PAGENAME}}-in.png|thumb|none|Fully upgraded {{PAGENAME}} in Shadow of Death{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}|500px]]|content2=[[file:{{PAGENAME}}-in (HotA).png|thumb|none|Fully upgraded {{PAGENAME}} in Horn of the Abyss{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}|500px]]}}
 
{{Town cost summary|
|common  = {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
|mage    = {{Building cost|{{W}}<br>25|{{M}}<br>28|{{O}}<br>25|{{S}}<br>28|{{C}}<br>28|{{Gem}}<br>28|{{G}}<br>6000}}
|dwelling = {{Building cost|{{W}}<br>55|{{M}}<br>15|{{O}}<br>60|{{S}}<br>10|{{C}}<br>16|{{Gem}}<br>56|{{G}}<br>54300{{-wa}}<br>47800{{-wh}}}}
|unique  = {{Building cost|{{W}}<br>10|{{M}}<br>5|{{O}}<br>10|{{S}}<br>5|{{C}}<br>5|{{Gem}}<br>5|{{G}}<br>14500}}
|total    = {{Building cost|{{W}}<br>135|{{M}}<br>48|{{O}}<br>135|{{S}}<br>43|{{C}}<br>49|{{Gem}}<br>89|{{G}}<br>111800{{-wa}}<br>105300{{-wh}}}}
|troop    = 30800 {{G}}, 4 {{Gem}}
}}
{{clear|left}}
{{clear|left}}
===Common Buildings and Mage Guild===
{{Tower common buildings}}
===Creature Dwellings===
{{Tower creature dwellings}}


===Unique Buildings===
===Common buildings===
{{Tower unique buildings}}
{{Common buildings|Tower|Ammo cart|+1 {{Gem}}|bs1={{-}}[[file:Bloodlust.png|Bloodlust|link=Bloodlust]]|bs2=[[file: Death Ripple.png|Death Ripple|link=Death Ripple]]|bs3=[[file:Animate Dead.png|Animate Dead|link=Animate Dead]]|bs4={{-}}[[file:Armageddon.png|Armageddon|link=Armageddon]]|bs5=[[file:Summon Fire Elemental.png|Summon Fire Elemental|link=Summon Fire Elemental]][[file:Sacrifice.png|Sacrifice|link=Sacrifice]]}}


{{clear|left}}
==Heroes==
==Heroes==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
Line 50: Line 69:
{{T!}}}}
{{T!}}}}


'''Banned secondary skills:'''
===Banned secondary skills===
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.


Line 62: Line 80:
{{tower creature table}}
{{tower creature table}}
|}
|}
==Town names==
Unless specified by the mapmaker, towns will generate with a random name. Tower towns will use one of these following names:
{| class="wikitable sortable" style="white-space:nowrap; text-align: left;"
|-
| width=75px | Athenaeum || width=75px | Ayer || width=75px | Cloudfire || width=75px | Cloudspire
|-
| Corona || Equinox || Facture || Fallen Star
|-
| Machina || Manufactury || Mystos || Silverspire
|-
| Silverwing || Stronggale || Tirith || Valtara
|-
|}
If there are more Tower towns on the map than possible names, they will use names taken from other towns.


{{user commentary|
{{user commentary|
Line 93: Line 94:
* Tower towns are very powerful in the late game, and draw much of their lore from the "wizard" hero in Heroes of Might and Magic II. Their creatures and structures are fairly pricey and on maps with scarce resources, you may find it difficult advancing your dwellings and especially acquiring titans. One tip for the thrifty wizard is skip upgrading some of your low level creatures. Gargoyles benefit with a speed boost to obsidian gargoyles, and master gremlins are a must (the Workshop is very cheap to upgrade), but until master genies, most creature upgrades are not necessary.
* Tower towns are very powerful in the late game, and draw much of their lore from the "wizard" hero in Heroes of Might and Magic II. Their creatures and structures are fairly pricey and on maps with scarce resources, you may find it difficult advancing your dwellings and especially acquiring titans. One tip for the thrifty wizard is skip upgrading some of your low level creatures. Gargoyles benefit with a speed boost to obsidian gargoyles, and master gremlins are a must (the Workshop is very cheap to upgrade), but until master genies, most creature upgrades are not necessary.


* The lookout tower is a very helpful addition in the early game (especially on small maps), and never underestimate the incredibly effective library structure. Despite its high resource cost, the ability to gain extra spells for all levels is invaluable, and secures the tower as one of the strongest overall towns in the game.
* The lookout tower is a very helpful addition in the early game, and never underestimate the incredibly effective library structure. Despite its high resource cost, the ability to gain extra spells for all levels is invaluable, and secures the tower as one of the strongest overall towns in the game.


* However, after assembling a decent army consisting mostly of [[Titans]], [[Naga Queen|Naga Queens]] and several other support units like a few [[Master Genie]] stacks to buff your creatures, you can defeat almost any neutral stack at the time, especially if the hero knows [[Slow|Expert Slow]].
* However, after assembling a decent army consisting mostly of [[Titans]], [[Naga Queen|Naga Queens]] and several other support units like a few [[Master Genie]] stacks to buff your creatures, you can defeat almost any neutral stack at the time, especially if the hero knows [[Slow|Expert Slow]].


* If you have in the army both [[Giant and Titan|Titans]] and [[Red Dragon and Black Dragon|Black Dragons]] who [[hate]] each other, be very careful, as the latter will deal 150% damage on their own Titans having attacked them by mistake.
===Pros===
 
'''Pros:'''
*Powerful units.
*Powerful units.
*Three ranged units and two fliers.
*Three ranged units and two fliers.
*Blacksmith is producing [[Ammo Cart]]s, which gives Master Gremlins, Magi, Arch Magi and Titans infinite shots.
*Blacksmith is producing [[Ammo Carts]], which gives Master Gremlins, Magi, Arch Magi and Titans infinite shots.
*Magic themed town.
*Magic themed town.
**[[Library]] allows extra spells for each level of the [[Mage Guild]].
**[[Library]] allows extra spells for each level of the [[Mage Guild]].
Line 111: Line 110:
*Good support heroes, with many [[Scholar]]s.
*Good support heroes, with many [[Scholar]]s.
*Powerful protection of the town via [[Land Mine]]s.
*Powerful protection of the town via [[Land Mine]]s.
*Tower's [[native terrain]] is [[snow]], so without [[Logistics]] and [[Pathfinding]], the enemy will have complications to reach you.
*If you play against [[Dungeon]], your Titans will have [[Hate|150% damage output]] against [[Red Dragon and Black Dragon|Black Dragons]] and an opportunity of shooting them; while Black Dragons cannot be resurrected in any way.
*If you play against [[Dungeon]], your Titans will have [[Hate|150% damage output]] against [[Red Dragon and Black Dragon|Black Dragons]] and an opportunity of shooting them; while Black Dragons cannot be resurrected in any way.
*Tower is the only good town where [[Curse]] is not banned.
* Giants and Titans are the only 7th level units against whom [[Slayer]] spell does not work until your enemy has Expert [[Fire Magic]].


'''Cons:'''
===Cons===
*Expensive units, with troops costing 30,800 gold and 4 gems to buyout every week.
*Expensive units, with troops costing 30,800 gold and 4 gems to buyout every week.
*[[Stone Gargoyle and Obsidian Gargoyle|Gargoyles]] and [[Stone Golem and Iron Golem|Golems]] cannot be resurrected in any way.
*[[Stone Gargoyle and Obsidian Gargoyle|Gargoyles]] and [[Stone Golem and Iron Golem|Golems]] cannot be resurrected in any way.
Line 122: Line 118:
*Relatively slow town (fastest troops move at speed 11). [[Naga and Naga Queen|Nagas]] which are often Tower's main power are among the slowest on 5-7 level.
*Relatively slow town (fastest troops move at speed 11). [[Naga and Naga Queen|Nagas]] which are often Tower's main power are among the slowest on 5-7 level.
*Prior to their upgrade, many units have significant weaknesses, and basic [[Gremlin]]s and [[Giant]]s are on the bottom of their level.
*Prior to their upgrade, many units have significant weaknesses, and basic [[Gremlin]]s and [[Giant]]s are on the bottom of their level.
*Spellcasting of [[Genie and Master Genie|Master Genies]] is random, and they can cast a generally useless spell like [[Magic Mirror]], a spell which doesn't make much sense in the current situation (e.g. [[Cure]] on a stack with 108 HP out of maximum 110), or even a spell which would be bad right now ([[Anti-magic]], [[Frenzy]]).
*The most expensive town to build up.
*The most expensive town to build up.
*Apart from [[Dungeon]], Tower is perhaps the worst town to play on Impossible level, as [[Mage Tower]] which is necessary for 5-7 level dwellings requires [[Mage Guild]] and every type of resources (in Dungeon, 3rd level dwelling takes all types of resources). The ability of Master Gremlins to shoot is a big advantage, though.
*Apart from [[Dungeon]], Tower is perhaps the worst town to play on Impossible level, as [[Mage Tower]] which is necessary for 5-7 level dwellings requires [[Mage Guild]] and every type of resources (in Dungeon, 3rd level dwelling takes all types of resources). The ability of Master Gremlins to shoot is a big advantage, though.
*Playing against [[Inferno]], beware of [[Efreet]] who can easily destroy your [[Genie]]s due to [[Hate|150% damage output]]. Efreet are one level higher than Genies (6th vs. 5th), and generally much stronger and faster. Moreover, Efreet Sultans have [[Fire Shield]] ability, which reflects 20% damage dealt on them. As any type of Genies deals 150% damage on any type of Efreet, the Fire Shield will therefore deal higher damage on Genies.
*Playing against [[Inferno]], beware of [[Efreet]]i who can easily destroy your [[Genie]]s due to [[Hate|150% damage output]]. Efreeti are one level higher than Genies (6th vs. 5th), and therefore stronger and faster.
*3rd level creatures' dwellings on the map are guarded, which may cause complications in the early game.
}}{{end of user commentary}}
}}{{end of user commentary}}


== See also ==
== See also ==
* [[Town Comparison]]
* [[List of creatures]]
* [[List of creatures]]
* [[List of creatures (HotA)]]
* [[List of creatures (HotA)]]
Line 137: Line 130:


[[Category: Tower]]
[[Category: Tower]]
__notoc__
__notoc__{{keywords}}
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Templates used on this page: