Melchior

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Factory
Mercenaries
Henrietta Henrietta
Sam Sam
Tancred Tancred
Melchior Melchior
Floribert Floribert
Wynona Wynona
Dury Dury
Morton Morton
Tavin Tavin Horn of the Abyss (Campaign/Custom)
Murdoch Murdoch Horn of the Abyss (Campaign/Custom)
Artificers
Celestine Celestine
Todd Todd
Agar Agar
Bertram Bertram
Wrathmont Wrathmont
Ziph Ziph
Victoria Victoria
Eanswythe Eanswythe
Frederick Frederick Horn of the Abyss (Campaign/Custom)
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Melchior the Mercenary
Basic information:
Melchior Class: Mercenary
Gender: Male
Race: Human
Melchior can see everything that is going on in the deepest recesses of someone else's mind. This secret talent provides a crucial advantage when assessing the foe's strength and intentions and convincing him to agree to terms. Any prince who enlists Melchior's services can be certain of never having to plead for a disgraceful peace.
Specialty: Diplomacy
Specialty Diplomacy Receives a 5% per level bonus to Diplomacy skill percentage when surrendering.
Starting primary skills:
Attack 3 Defense 1 Spell Power 1 Knowledge 1
Starting secondary skills:
Leadership Basic Leadership
Diplomacy Basic Diplomacy
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Starting troops:
Halfling (Factory) Halfling (Factory) 15-25 Always
Mechanic Mechanic 6-8 Always
Armadillo Armadillo 4-6 Always
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[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting movement points:
1760

Melchior the Mercenary is a Factory hero.

Story[edit]

In Dead or Alive, Melchior is the one that interrogates captured spies and interviews potential gunslingers.

Specialty[edit]

Note that there is a 90% cap on cost reduction when surrendering.

See also:[edit]