Template:Artifact Cape (HotA)

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Artifacts: Capes (Horn of the Abyss)
Artifact Slot Class Cost Effect Combination
 Cape of Conjuring Cape of Conjuring Cape Treasure 1500 Gold   Spell duration +3 Part of Ring of the Magi
 Dragon Wing Tabard Dragon Wing Tabard Cape Minor 4000 Gold   Spell Power +2
Knowledge +2
Part of Power of the Dragon Father
 Vampire's Cowl Vampire's Cowl Cape Minor 4000 Gold   Necromancy +5% Horn of the Abyss Part of Cloak of the Undead King
 Surcoat of Counterpoise Surcoat of Counterpoise Cape Major 4000 Gold   Magic Resistance +10% Part of Pendant of Reflection Horn of the Abyss
 Ambassador's Sash Ambassador's Sash Cape Major 5000 Gold   Surrendering cost is reduced by 10% Part of Diplomat's Cloak Horn of the Abyss
 Everflowing Crystal Cloak Everflowing Crystal Cloak Cape Major 5000 Gold   Resource Crystal +1 Part of Cornucopia
 Recanter's Cloak Recanter's Cloak Cape Major 8000 Gold   Prevents casting lvl 3+ spells
 Cape of Velocity Cape of Velocity Cape Major 10000 Gold   Unit speed +2
 Angel Wings Angel Wings Cape Relic 20000 Gold   Spell Fly permanent
 Cloak of the Undead King Cloak of the Undead King Combo Relic 12000 Gold   Necromancy +30% Horn of the Abyss Skeletons,
Walking Dead, Wights or Liches
 Cape of Silence Cape of Silence Horn of the Abyss Cape Major 7500 Gold   Prevents casting lvl 1-2 spells
 Diplomat's Cloak Diplomat's Cloak Horn of the Abyss Combo Relic 15000 Gold   Surrendering cost is reduced by 30%
Allows retreat / surrender when battling neutral monsters / defending a town
Multiplies diplomatic army strength by 3

See also[edit]