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{{Necropolis creatures}}{{Creature
{{NecropolisCreaturesNew}}
| AI_Value  = 848
{{Creature/Lich}}
| Name      = Lich
{{Creature/Power Lich}}
| Faction  = Necropolis
| Attack    = 13
| Defense  = 10
| Speed    = 6
| Growth    = 3
| Damage    = 11–13
| Health    = 30
| Shots    = 12
| Cost      = 550
| Special  = • [[Undead]]<br>• [[Ranged attack]]<br>• [[Death cloud]]
| U_AI_Value= 1079
| U_name    = Power Lich
| U_speed  = '''7'''
| U_damage  = 11–'''15'''
| U_health  = '''40'''
| U_shots  = '''24'''
| U_cost    = 600
}}  


{{Cram|Mausoleum|Lich|Power Lich|no_dwelling=}}
'''Liches and Power Liches''' are the level 5 creatures of [[Necropolis]]. They are recruited from the [[Mausoleum]], and can also be raised with Expert [[Necromancy]] if the hero has equipped the [[Cloak of the Undead King]].
'''Liches and Power Liches''' are the level 5 creatures of [[Necropolis]]. They are recruited from the [[Mausoleum]], and can also be raised with Expert [[Necromancy]] if the hero has equipped the [[Cloak of the Undead King]].


''"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At [[melee|close range]], they defend themselves less efficiently with blows from their scepters."{{-}}<sup>[[Restoration of Erathia Manual Page 102|RoE manual]]''</sup>  
''"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At [[melee|close range]], they defend themselves less efficiently with blows from their scepters."{{-}}<sup>[[Restoration of Erathia Manual Page 102|RoE manual]]''</sup>  
<div style="clear:left;"></div>
 
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortrait
| dwelling      = Mausoleum
| creature1      = Lich
| creature2      = Power Lich
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Moandor|Death Knight}}
 
== Special Ability: Death Cloud ==
== Special Ability: Death Cloud ==
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all [[living]] creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all [[living]] creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower|arrow towers]], their attacks follow the arrow tower calculations, and do not apply the death cloud effect.


Death Cloud is similar to [[Magog|Magogs']] [[Fireball Attack]]. As Fireball Attack and Death Cloud are considered as AoE ranged attacks, they can't be affected by [[Preemptive Shot]]s {{withhota}}, even if target Gunslingers or Bounty Hunters as a central hex.
Death Cloud is similar to [[Magog|Magogs']] [[Fireball Attack]]. As Fireball Attack and Death Cloud are considered as AoE ranged attacks, they can't be affected by [[Preemptive Shot|Preemptive Shots]] {{withhota}}, even if target Gunslingers or Bounty Hunters as a central hex.


'''Creatures immune to death cloud:'''
'''Creatures immune to death cloud:'''
Line 35: Line 27:


It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.
It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.
== Heroes with a specialty ==
*{{H|Moandor|Death Knight}} has liches as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level and gives them a [[speed]] bonus of 1.


== {{hota}} ==
== {{hota}} ==
Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless [[Bow of the Sharpshooter]] is present). Targeting dialogue is called by pressing G.
Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless [[Bow of the Sharpshooter]] is present). Targeting dialogue is called by pressing G.
== Sounds ==
{{CreatureSounds|Lich|ranged=y}}
{{CreatureSounds|Power Lich|ranged=y}}
{{SoundClickInfo}}
== Trivia ==
* [[Greg Fulton]] in his [[Greg Fulton/Fanstratics Newsletters/3#Tavern of Might and Magic Interview (part 1 of 5)|Tavern of Might and Magic Interview]]: ''"Think of a Lich as something of a ‘lifeforce vortex’, slowly and progressively draining life from its living surroundings. For a Lich, ‘lifeforce’ is the air in which it breathes. This doesn’t mean a Lich couldn’t ‘life drain’ a singular human target, but a Lich certainly has no taste for flesh or blood."''
== Gallery ==
<gallery mode="packed-hover" heights="200px">
File:SoD1 8.png | Lich<br>(SoD manual p8)
George-almond-lich.jpg| Sketch by [[George Almond]]
SoD_CD-Heroes3-Data-Heroes3_snd-H3x2RNa-smk-H3x2_RNa.webm|thumbtime=0:00| Power Liches and [[Skeleton]]s attack a [[Dungeon]]<br>([[Target]]{{-ws}} prologue)
</gallery>


{{Fanopinion|
{{Fanopinion|

Latest revision as of 22:06, 24 November 2025

Necropolis Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Lich
13
10
Shots
12
11–13
30
6
Move
Ground
Size
1
Growth
3
848
742
Cost

550

Power Lich
13
10
Shots
24
11–15
40
7
Move
Ground
Size
1
Growth
3
1079
889
Cost

600

Liches and Power Liches are the level 5 creatures of Necropolis. They are recruited from the Mausoleum, and can also be raised with Expert Necromancy if the hero has equipped the Cloak of the Undead King.

"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At close range, they defend themselves less efficiently with blows from their scepters." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Heroes with a specialty[edit | hide]

Special Ability: Death Cloud[edit | hide]

Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all living creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in arrow towers, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.

Death Cloud is similar to Magogs' Fireball Attack. As Fireball Attack and Death Cloud are considered as AoE ranged attacks, they can't be affected by Preemptive Shots Horn of the Abyss, even if target Gunslingers or Bounty Hunters as a central hex.

Creatures immune to death cloud: Elementals:


Undead:


Gargoyles:


Golems:


Mechanicals:


It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.

Horn of the Abyss[edit | hide]

Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless Bow of the Sharpshooter is present). Targeting dialogue is called by pressing G.

Sounds[edit | hide]

LichLich Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Lich - AttackSound.webm Media:Heroes3 - Lich - ShootSound.webm Media:Heroes3 - Lich - DefendSound.webm Media:Heroes3 - Lich - MoveSound.webm Media:Heroes3 - Lich - HurtSound.webm Media:Heroes3 - Lich - DeathSound.webm style="display: none;"
Power LichPower Lich Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Power Lich - AttackSound.webm Media:Heroes3 - Power Lich - ShootSound.webm Media:Heroes3 - Power Lich - DefendSound.webm Media:Heroes3 - Power Lich - MoveSound.webm Media:Heroes3 - Power Lich - HurtSound.webm Media:Heroes3 - Power Lich - DeathSound.webm style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Trivia[edit | hide]

  • Greg Fulton in his Tavern of Might and Magic Interview: "Think of a Lich as something of a ‘lifeforce vortex’, slowly and progressively draining life from its living surroundings. For a Lich, ‘lifeforce’ is the air in which it breathes. This doesn’t mean a Lich couldn’t ‘life drain’ a singular human target, but a Lich certainly has no taste for flesh or blood."

Gallery[edit | hide]

User Commentary

Show User Commentary
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They have relatively low health and defense stats, so they should be protected.


See Also:[edit | hide]