Proposals: Difference between revisions

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#*** [[Clash of the Dragons]]
#*** [[Clash of the Dragons]]
#*** <s>[[The World Tree]]</s> - done --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:23, 20 December 2023 (UTC)
#*** <s>[[The World Tree]]</s> - done --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:23, 20 December 2023 (UTC)
#*** [[The Fiery Moon]]
#*** <s>[[The Fiery Moon]]</s> - done --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:44, 20 December 2023 (UTC)
#*** [[Revolt of the Beastmasters]]
#*** [[Revolt of the Beastmasters]]
#*** [[The Sword of Frost]] - done, missing some buildings and a difficulty --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:59, 20 December 2023 (UTC)
#*** [[The Sword of Frost]] - done, missing some buildings and a difficulty --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:59, 20 December 2023 (UTC)

Revision as of 21:44, 20 December 2023

General/Ongoing

  1. Help clear the Maintenance Reports for unused/broken/wanted items!
  2. Check out and verify Did you know?#Unverified claims
  3. Look for pages that need help and report them here (e.g. unreadable color scheme, missing info)

Specific

Community Requests

  1. Write tips on campaign scenario pages (212.112.111.20)

Content: Page Creation/Updating

  1. Design a new main page. Save it on [[your user page/main page]] so we can see it. Candidates:
  2. Breath Attack could use a diagram of how it works (specifically when attacking straight up or down)
    • I found this, but I have no idea the accuracy or completeness. --Legate (talk) 03:43, 8 December 2023 (UTC)
  3. Obstacle Penalty could use a diagram or explanation of how it works. Is it everything inside the ring wall? Does obstacle penalty disappear when the wall goes down?
  4. Map Editor could use a bunch more info or link to a map editor tutorial.
  5. Most HotA campaign pages are mostly empty:
  6. Time to add Template:Scenario to all the campaign scenarios!
{{scenario
| scenario       = {{PAGENAME}}
| description    = xxx
| underground    = 
| num_play       = 
| size           = 
| source         = 
| victory        = 
| loss           = 
| allies         = 
| enemies        = 
| difficulty     = xxx
| bonus          = 
| carry          = 
| max_lvl        = 
| Cmap           = 
}}

File upload/editing

  1. Upload all original (and HotA) images, preserving the names (as they are in the game data). For now we kind of have it started with the category:misc pictures. But it could probably be organized better (maybe call it the game data category instead). Once this is done, anyone who wants can browse these files and turn them into redirects for more appropriate names once a use for them is found in the wiki.
  2. The pics for Template:Cove unique buildings are a different size from all the other towns' unique buildings. Edit them to match.
  3. Add the remaining map files.
    • Notes
      • What is the best way to get map files? Open up the editor and screenshot/crop? Find them somewhere online? --Legate (talk) 20:54, 9 December 2023 (UTC)
      • I don't know how Phasma was doing it but I just make screenshots in the map editor and then realign them all after. When I did that last big one I had to use cheat engine to change the zoom so that I could do it with fewer screenshots. And yes it's entirely possible there's an easier way. Possibly make use of heroesmaps.org/heroes3mapscan. –imahero 21:22, 9 December 2023 (UTC)
      • I do just that: turn off all animations in map editor, take multiple screenshots, delete the unnecessary areas, align them in GIMP, save an original copy, and finally create a small copy for uploading here. I'm doing them over time since they take a while, and I've done all the small and medium maps so far. I'll do some more before the year ends too :) → Phasma 12:47, 13 December 2023 (UTC)
    • Status
  4. Add the campaign map pictures for each campaign scenario (on the screen where you select the level bonus before the cinematic plays). (Page: e.g. Groundbreaking)
    • Looking for (with the current level colored in and previous levels covered in slashes), not (base pic with nothing colored in)

Backend Maintenance

  1. Rename all files to have a shared prefix (instead of a shared postfix, e.g. "Map large A Cold Day in Hell.png" instead of "A Cold Day in Hell map large.png"). This is helpful for use with Special:PrefixIndex (which can be transcluded! (with parameters!))

Template work (advanced)

  1. Most of the the conditions should include 'or defeat all enemies'. Investigate and fix Template:Scenario and Template:ScenarioVars table
  2. Template:BonusB items don't line up nicely with each other or anything else (See Groundbreaking). Probably an artifact of that kludgey auto-crop I made... --Legate (talk) 03:19, 19 December 2023 (UTC)
    • We can try ripping out the auto-crop (now that we have most/all the pics) and see if this fixes the issue.
  3. Add size and underground to map check/campaigns.

Site interface (advanced)

  1. Read through the site interface strings and see if anything could be changed to benefit the site.

Notes

  • Use <li value="your_number_here"></li> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
  • Use "#*" to add a comment to an item without breaking the numbering.
  • For discussion surrounding current changes, use Changelog Chat.