Templar and Paladin: Difference between revisions

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== Trivia ==
Templars and Paladins are inspired by the creatures of the same name from [[Cathedral (HotA)]].
== Gallery ==
== Gallery ==
<gallery mode="packed-hover" heights="150px">
<gallery mode="packed-hover" heights="150px">

Revision as of 20:43, 3 December 2025

The following information is largely based on extrapolations about a work-in-progress project and largely unconfirmed. The finished project may differ greatly.
Only available when the unofficial expansion, Day of Reckoning, is installed.
Castle Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Templar
15
15
25–45
175
5
Move
Ground
Size
1
Growth
2
3698
3698
Cost

1400

1

Can cast Destroy Undead (30 HP per unit) once per combat.
Paladin
20
25
25–45
225
7
Move
Ground
Size
1
Growth
2
6925
6925
Cost

3000

2

Can cast Destroy Undead (60 HP per unit) twice per combat. Casts Expert Prayer at the start of combat.

Templars and Paladins are the level 7 alternative creatures of Castle. They can be recruited from the Cathedral.

Dwellings & Portraits

Trivia

Templars and Paladins are inspired by the creatures of the same name from Cathedral (HotA).

Gallery

See Also: