Templar and Paladin: Difference between revisions
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== Trivia == | == Trivia == | ||
Templars and Paladins are inspired by the creatures of the same name from [[Cathedral (HotA)]]. | Templars and Paladins are inspired by the the Knight's highest-level creatures in {{homm2}} being the Paladin and Crusader, and by the creatures of the same name from {{hota}}'s [[Cathedral (HotA)|Cathedral]]. | ||
== Gallery == | == Gallery == | ||
Latest revision as of 07:46, 4 December 2025

Templar
15
15
25–45
175
5
Move
Ground
Size
1
Growth
2
3698
3698
Cost
1400
1
Can cast Destroy Undead (30 HP per unit) once per combat.

Paladin
20
25
25–45
225
7
Move
Ground
Size
1
Growth
2
6925
6925
Cost
3000
2
Can cast Destroy Undead (60 HP per unit) twice per combat. Casts Expert Prayer at the start of combat.
Templars and Paladins are the level 7 alternative creatures of Castle. They can be recruited from the Cathedral.
Dwellings & Portraits[edit | hide | hide all]
Trivia[edit | hide]
Templars and Paladins are inspired by the the Knight's highest-level creatures in Heroes of Might and Magic II: The Succession Wars being the Paladin and Crusader, and by the creatures of the same name from Horn of the Abyss's Cathedral.










