Genie and Master Genie: Difference between revisions
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Master genies can cast beneficial spells on allied creatures three times per battle, once per round. Spells are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at advanced level of the corresponding [[School of magic|school]] with a [[spell power]] of 6. | Master genies can cast beneficial spells on allied creatures three times per battle, once per round. Spells are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at advanced level of the corresponding [[School of magic|school]] with a [[spell power]] of 6. | ||
{{Table|Spell|Lvl|School||float=left}} | {{Table|Spell|Lvl|School|align=left|float=left}} | ||
|+ Table 1. Spells that can be cast by master genies. | |+ Table 1. Spells that can be cast by master genies. | ||
Revision as of 02:33, 20 May 2018
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Genie | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Hates efreeti | ||||||||||||||||||
Master Genie | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Hates efreeti • Spellcaster |
Genies and Master Genies are level 5 creatures of Tower. They are recruited from Altar of Wishes. Genies and master genies are Tower allies recruited from the realm of air magic. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to efreeti.
Master genies can cast beneficial spells on allied creatures three times per battle, once per round. Spells are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at advanced level of the corresponding school with a spell power of 6.
Spell | Lvl | School | ||||||
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1 | Water Magic | ||||||
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1 | Fire Magic | ||||||
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1 | Water Magic | ||||||
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1 | Air Magic | ||||||
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1 | Earth Magic | ||||||
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1 | Earth Magic | ||||||
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2 | Air Magic | ||||||
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2 | Air Magic | ||||||
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3 | Air Magic | ||||||
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3 | Earth Magic | ||||||
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3 | Water Magic | ||||||
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4 | Air Magic | ||||||
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4 | Fire Magic | ||||||
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4 | Fire Magic | ||||||
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4 | Water Magic | ||||||
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4 | Fire Magic | ||||||
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5 | Air Magic |