Gorgon and Mighty Gorgon: Difference between revisions

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== Special ability death stare ==
== Special ability death stare ==
Mighty Gorgons have [[special ability]] death stare, which may occur after the stack has attacked, including retaliations. When the stack attacks, the successful death stare occurs before the enemy has a chance to retaliate. Every gorgon in the stack has 100% chance to cause death stare. Successful stare instantly kills the 'top' unit of a stack, leaving the new 'top' unit with full health. The stare cannot kill more enemies than 1/10th from the number of Mighty Gorgons in a stack rounded up. In other words, the stare of 1–10 Mighty Gorgons may only kill one enemy, while a stack of 11 might kill two.
Mighty Gorgons have [[special ability]] death stare, which may occur after the stack has attacked, including retaliations. When the stack attacks, the successful death stare occurs before the enemy has a chance to retaliate. Every gorgon in the stack has 10% chance to cause death stare. Successful stare instantly kills the 'top' unit of a stack, leaving the new 'top' unit with full health. The stare cannot kill more enemies than 1/10th from the number of Mighty Gorgons in a stack rounded up. In other words, the stare of 1–10 Mighty Gorgons may only kill one enemy, while a stack of 11 might kill two.


Unlike most "magic" abilities, this works on Black Dragons, but not on the undead.
Unlike most "magic" abilities, this works on Black Dragons, but not on the undead.


====== Calculation ======
====== Calculation ======
{{Math|PR% <nowiki>=</nowiki> 1 - 0.90^N|<br><br>PR% <nowiki>=</nowiki> Chance to kill at least two enemy creatures|<br>N&nbsp;&nbsp;&nbsp;<nowiki>=</nowiki> Number of Mighty Gorgons in a stack}}
{{Math|PR% <nowiki>=</nowiki> 1 - 0.90^N|<br><br>PR% <nowiki>=</nowiki> Chance to kill at least one enemy creatures|<br>N&nbsp;&nbsp;&nbsp;<nowiki>=</nowiki> Number of Mighty Gorgons in a stack}}


'''Creatures immune to death stare:'''
'''Creatures immune to death stare:'''

Revision as of 00:33, 3 March 2021

Fortress creatures
Level 1
Gnoll Gnoll
Gnoll Marauder Gnoll Marauder
Level 2
Lizardman Lizardman
Lizard Warrior Lizard Warrior
Level 3
Serpent Fly Serpent Fly
Dragon Fly Dragon Fly
Level 4
Basilisk Basilisk
Greater Basilisk Greater Basilisk
Level 5
Gorgon Gorgon
Mighty Gorgon Mighty Gorgon
Level 6
Wyvern Wyvern
Wyvern Monarch Wyvern Monarch
Level 7
Hydra Hydra
Chaos Hydra Chaos Hydra
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Gorgon
 Cost per troop 

525

Attack 10
Defense 14
Damage 12–16
Health 70
Speed 5
Movement Ground
Size 2
Growth 3
AI Value 890
Mighty Gorgon
 Cost per troop 

600

Attack 11
Defense 16
Damage 12–16
Health 70
Speed 6
Movement Ground
Size 2
Growth 3
AI Value 1028
 Special abilities:
Death stare
Portraits
Gorgon Lair  

Gorgons and Mighty Gorgons are level 5 creatures of Fortress town. They are recruited from the Gorgon Lair.

"The sturdy gorgons attack with their acidic breath. The Mighty Gorgon has a death stare with a 10% chance per attack of killing 1 creature in a troop outright per 10 Mighty Gorgons." RoE manual

Special ability death stare

Mighty Gorgons have special ability death stare, which may occur after the stack has attacked, including retaliations. When the stack attacks, the successful death stare occurs before the enemy has a chance to retaliate. Every gorgon in the stack has 10% chance to cause death stare. Successful stare instantly kills the 'top' unit of a stack, leaving the new 'top' unit with full health. The stare cannot kill more enemies than 1/10th from the number of Mighty Gorgons in a stack rounded up. In other words, the stare of 1–10 Mighty Gorgons may only kill one enemy, while a stack of 11 might kill two.

Unlike most "magic" abilities, this works on Black Dragons, but not on the undead.

Calculation

PR% = 1 - 0.90^N

PR% = Chance to kill at least one enemy creatures

N   = Number of Mighty Gorgons in a stack

Creatures immune to death stare: Elementals:

Air Elemental Storm Elemental Air and Storm Elementals
Water Elemental Ice Elemental Water and Ice Elementals
Fire Elemental Energy Elemental Fire and Energy Elementals
Earth Elemental Magma Elemental Earth and Magma Elementals
Psychic Elemental Magic Elemental Psychic and Magic Elementals

Undead:

Skeleton Skeleton Warrior Skeletons and Skeleton Warriors
Walking Dead Zombie Walking Dead and Zombies
Wight Wraith Wights and Wraiths
Vampire Vampire Lord Vampires and Vampire Lords
Lich Power Lich Liches and Power Liches
Black Knight Dread Knight Black and Dread Knights
Bone Dragon Ghost Dragon Bone and Ghost Dragons
Mummy Mummies

Gargoyles:

Stone Gargoyle Obsidian Gargoyle Stone and Obsidian Gargoyles

Golems:

Stone Golem Iron Golem Stone and Iron Golems
Gold Golem Gold Golems
Diamond Golem Diamond Golems

Steel Golem Steel Golems Horn of the Abyss


Mechanicals:
Automaton Sentinel Automaton Automatons and Sentinel Automatons Horn of the Abyss
Dreadnought Juggernaut Dreadnoughts and Juggernauts Horn of the Abyss


Heroes with a specialty

  • AlkinAlkin Alkin the Beastmaster has gorgons as a specialty, which increases the attack and defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level, and gives them a speed bonus of 1.

Tactics and info

User commentary

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Mighty Gorgons are among the best level 5 creatures in the game, and certainly one of the highlights of the Fortress town. They can defend your Ranged attackers, or with a prayer or haste or even a cape of velocity can go blow for blow with creatures far stronger than them because of their good defense stat, high health and incredibly effective death stare ability. Ideal strategy is to get them on the strongest troop stack possible (Azure Dragons, Titans, etc.) and watch them level opponents far stronger in stats.

See also: