Orc and Orc Chieftain: Difference between revisions
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{{Cram|Orc Tower|Orc|Orc Chieftain|no_dwelling=|pad=2px 10px 3px 7px}} | {{Cram|Orc Tower|Orc|Orc Chieftain|no_dwelling=|pad=2px 10px 3px 7px}} | ||
'''Orcs and Orc Chieftains''' are level 3 creatures of [[Stronghold | '''Orcs and Orc Chieftains''' are the level 3 creatures of [[Stronghold]]. They are recruited from the [[Stronghold creature dwellings|Orc Tower]]. | ||
''"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup> | ''"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup> |
Revision as of 21:08, 8 June 2023
Stronghold creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Goblin | |||||||||||||||
Hobgoblin | |||||||||||||||
Level 2 | |||||||||||||||
Wolf Rider | |||||||||||||||
Wolf Raider | |||||||||||||||
Level 3 | |||||||||||||||
Orc | |||||||||||||||
Orc Chieftain | |||||||||||||||
Level 4 | |||||||||||||||
Ogre | |||||||||||||||
Ogre Mage | |||||||||||||||
Level 5 | |||||||||||||||
Roc | |||||||||||||||
Thunderbird | |||||||||||||||
Level 6 | |||||||||||||||
Cyclops | |||||||||||||||
Cyclops King | |||||||||||||||
Level 7 | |||||||||||||||
Behemoth | |||||||||||||||
Ancient Behemoth | |||||||||||||||
Towns | |||||||||||||||
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Orc | ||||||||||||||||||||
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• Ranged attack | ||||||||||||||||||||
Orc Chieftain | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Portraits
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Orcs and Orc Chieftains are the level 3 creatures of Stronghold. They are recruited from the Orc Tower.
"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker hand-to-hand damage penalty, make them vulnerable." RoE manual
Heroes with a specialty
Jabarkas the Barbarian has orcs as a specialty, which increases the attack and defense skills of any orcs or orc chieftains for each level attained after 3rd level and gives them a speed bonus of 1.
Horn of the Abyss
- In Horn of the Abyss, Orcs and Orc Chieftains got a new appearance:
- File:Orc portrait.gif File:Orc portrait (HotA).gif File:Creature Orc (HotA).gif
- File:Orc Chieftain portrait.gif File:Orc Chieftain portrait (HotA).gif File:Creature Orc Chieftain (HotA).gif
User commentary
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Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only Stronghold shooter for a long time, since you will obtain Cyclopes only later on, usually even after obtaining Behemoths. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with Jabarkas, you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit. Bless and Precision are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast Curse on Orcs if the enemy doesn't have notable amounts of stronger units. |