Tavin

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Factory
Mercenaries
HenriettaHenrietta Henrietta
SamSam Sam
TancredTancred Tancred
MelchiorMelchior Melchior
FloribertFloribert Floribert
WynonaWynona Wynona
DuryDury Dury
MortonMorton Morton
TavinTavin Tavin Horn of the Abyss (Campaign/Custom)
MurdochMurdoch Murdoch Horn of the Abyss (Campaign/Custom)
Artificers
CelestineCelestine Celestine
ToddTodd Todd
AgarAgar Agar
BertramBertram Bertram
WrathmontWrathmont Wrathmont
ZiphZiph Ziph
VictoriaVictoria Victoria
EanswytheEanswythe Eanswythe
FrederickFrederick Frederick Horn of the Abyss (Campaign/Custom)
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Tavin the Mercenary
Basic information:
TavinTavin Class: Mercenary
Gender: Male
Race: Halfling
Tavin is barely the only halflings who joined the army of Erathia. Other halflings disapprove his way of living as these creatures do not like adventures. However, his folks respect him, even if they fear a bit and tend to avoid him. When Kreegans invaded Eeofol, Tavin quickly became a leader of local resistances, and is still ready to defend his homeland.
Specialty: Offense
Specialty OffenseSpecialty Offense Receives a 5% per level bonus to Offense skill percentage.
Starting Level:
  Level  
Starting primary skills:
Attack 3 Defense 1 Spell Power 1 Knowledge 1
Starting secondary skills:
Offense Basic Offense
Scouting Basic Scouting
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Starting troops:
Halfling (Factory) Halfling (Factory) 15-25 Always
Mechanic Mechanic 6-8 Always
Armadillo Armadillo 4-6 Always
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[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting movement points:
1560

Tavin the Mercenary is a Factory hero.

By default, Tavin is not playable, but he may be enabled in custom scenarios in the map editor.

Story

Tavin's War Diary

Day Message
11 I can't believe it: the Lords of Erathia are actually withdrawing their support for Queen Catherine! At first I believed that our new allies, the elementals, would come in and crush the devils like rotten pumpkins, but I guess I just wanted it to be that way too much. The war proved things like that never come easy. A messenger from the Forest Guard reported that elementalist Ciele had fallen into a trap, and now the devils were holding her in a prison somewhere on the border with Eeofol.

When we heard this, we stopped dreaming of smooth sailing. It became clear: even getting the sorceress out of her imprisonment will be a bear of a job. A large Kreegan detachment was guarding the prison, and what's more, they spotted us on the way up, as if they knew we'd be there.

Retreat back through the mountains? Too late, we've been cut off. We need to run deep into the Land of the Giants. There's a camp of Forest Guard archers nearby, where that messenger came from, so we should go there.

12 On our way to the camp we met a centaur tribe. Upon hearing of the advancing army of demons, the elf in command of the camp ordered his men to leave immediately. He also reported that on the other side of the lake there was an old Erathian outpost. There might still be someone there.
13 On top of the Erathian soldiers, I have met several of my fellow halflings. They all say that a whole army has appeared south of here, in the Land of the Giants, out of thin air! I couldn't figure out what kind of army they were talking about, but it didn't seem to be elementals. The halflings were talking about copper spiders, men with iron sticks, and feathered serpents. I have no idea what kind of “army” they are, but one thing is clear: they are not our enemies, and they are fighting the devils, too.

Official Renders

See also: