Template:Towns
The Conflux is a neutral alignment town with a focus on magic and magic-related units. The Conflux is the home of Elementalists and Planeswalkers and most of its units are Elementals .
Conflux's native terrain is grass . The unofficial expansion, Horn of the Abyss , gives Conflux a unique native terrain called highlands .
Structures
Conflux Specific Buildings:
Conflux creature dwellings:
Magic Lantern
Altar of Air
Altar of Water
Altar of Fire
Altar of Earth
Altar of Thought
Pyre
Resource
Basic
Upgrades
All
71300
25500
96800
25
12
145
45
20
140
2
3
33
2
5
35
12
35
75
2
8
38
Troop cost/week:
28500 + 4
Heroes
Creatures
Name
Town
Lvl
Att
Def
Dmg-
Dmg+
HP
Spd
Grw
AI Val
Cost
Special
Pixie Pixie
1
2
2
1
2
3
7
20
55
25
Flying
Sprite Sprite
1+
2
2
1
3
3
9
20
95
30
Flying , No enemy retaliation
Air Elemental Air Elemental
2
9
9
2
8
25
7
6
356
250
Elemental , Immune to Meteor Shower , Vulnerable to Lightning Bolt , Chain Lightning , Titan's Lightning Bolt and Armageddon , +100% to basic damage to Earth and Magma Elementals
Storm Elemental Storm Elemental
2+
9
9
2
8
25
8
6
486
275
Ranged (24 shots), Elemental , Immune to Meteor Shower , Vulnerable to Lightning Bolt , Chain Lightning , Titan's Lightning Bolt and Armageddon , +100% to basic damage to Earth and Magma Elementals , Spellcaster (Protection from Air )
Water Elemental Water Elemental
3
8
10
3
7
30
5
6
315
300
Elemental , Immune to Ice Bolt and Frost Ring , Vulnerable to Fireball , Inferno and Armageddon , +100% to basic damage to Fire and Energy Elementals
Ice Elemental Ice Elemental
3+
8
10
3
7
30
6
6
380
375
Ranged (24 shots), Elemental , Immune to Ice Bolt and Frost Ring , Vulnerable to Fireball , Inferno and Armageddon , +100% to basic damage to Fire and Energy Elementals , Spellcaster (Protection from Water )
Fire Elemental Fire Elemental
4
10
8
4
6
35
6
5
345
350
Elemental , Fire immunity , Vulnerable to Ice Bolt and Frost Ring , +100% to basic damage to Water and Ice Elementals
Energy Elemental Energy Elemental
4+
12
8
4
6
35
8
5
470
400
Elemental , Teleporting , Fire immunity , Vulnerable to Ice Bolt and Frost Ring , +100% to basic damage to Water and Ice Elementals , Spellcaster (Protection from Fire )
Earth Elemental Earth Elemental
5
10
10
4
8
40
4
4
330
400
Elemental , Immune to Lightning Bolt , Chain Lightning , Titan's Lightning Bolt and Armageddon , Vulnerable to Meteor Shower , +100% to basic damage to Air and Storm Elementals
Magma Elemental Magma Elemental
5+
11
11
6
10
40
6
4
490
500
Elemental , Immune to Lightning Bolt , Chain Lightning , Titan's Lightning Bolt and Armageddon , Vulnerable to Meteor Shower , +100% to basic damage to Air and Storm Elementals , Spellcaster (Protection from Earth )
Psychic Elemental Psychic Elemental
6
15
13
10
20
75
7
2
1669
950 750
Elemental , No enemy retaliation , Attacks all adjacent enemies , -50% damage to creatures with Mind spells immunity
Magic Elemental Magic Elemental
6+
15
13
15
25
80
9
2
2012
1200 800
Elemental , No enemy retaliation , Attacks all adjacent enemies , Magic immunity , -50% damage to creatures with Magic immunity
Firebird Firebird
7
18
18
30
40
150
15
1 2
4336 4547
2000 1500
Flying , Breath attack , 50% Fire resistance Fire immunity
Phoenix Phoenix
7+
21
18
30
40
200
21
1 2
6721
3000 2000
1
Flying , Breath attack , Fire immunity , Rebirth
Strategy
Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast Bless on them but avoid having them Cursed as well.
A simple Ring of Vitality makes your pixies/sprites 33% more durable; this plus a Vial of Lifeblood doubles their durability.
Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.
Pros
Several great heroes
Phoenixes are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base growth of 2
Many units unaffected by Mind spells
All 4 top-level units immune to Armageddon , opening up for the Dracageddon tactic.
Low level units are great for efficient map-clearing
Magic University allows heroes to learn all 4 Magic secondary skills for 2000 Gold each.
The Aurora Borealis is the best Grail building, handing out all spells
The Elementals are unaffected by bad Morale
Cons
No ranged units without upgrading
Magma Elementals are the worst level 5 unit
Energy Elementals are below average
Many units have vulnerabilities to certain spells
Cannot have Armageddon in the Mage Guild , decreasing the viability of Dracageddon
The Elementals are unaffected by positive Morale
All units are immune to resurrection except for level 1 and 7.
WARNING! This town is often considered too strong and thus is banned in many multiplayer games/tournaments.