Necropolis: Difference between revisions
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{{Towns}} | {{Towns}} | ||
'''Necropolis''' is an evil [[alignment]] [[town | '''Necropolis''' is an evil [[alignment]] [[town]], that is overrun and ruled by [[undead]] creatures. They are the natural bases for the [[necromancer]] and [[Death Knight|death knight]] [[hero class]]es. Necropolis represents [[Deyja]]. | ||
Necropolis' [[native terrain]] is [[dirt]]. | Necropolis' [[native terrain]] is [[dirt]]. | ||
'''Necropolis Creature Dwellings''' | |||
''' | *[[Necropolis creature dwellings|Cursed Temple]] - ([[Skeleton]], [[Skeleton Warrior]]) | ||
*Cursed Temple ( | *[[Necropolis creature dwellings|Graveyard]] - ([[Walking Dead]], [[Zombie]]) | ||
*Graveyard ( | *[[Necropolis creature dwellings|Tomb of Souls]] - ([[Wight]], [[Wraith]]) | ||
*Tomb of Souls ( | *[[Necropolis creature dwellings|Estate]] - ([[Vampire]], [[Vampire Lord]]) | ||
*Estate ( | *[[Necropolis creature dwellings|Mausoleum]] - ([[Lich]], [[Power Lich]]) | ||
*Mausoleum ( | *[[Necropolis creature dwellings|Hall of Darkness]] - ([[Black Knight]], [[Dread Knight]]) | ||
*Hall of Darkness ( | *[[Necropolis creature dwellings|Dragon Vault]] - ([[Bone Dragon]], [[Ghost Dragon]]) | ||
*Dragon Vault ( | |||
'''Necropolis Specific Buildings''' | '''Necropolis Specific Buildings''' | ||
* [[Cover of Darkness]] | * [[Cover of Darkness]] - creates unexplored area of 20 tile radius around the town for opposing players | ||
* [[Necromancy Amplifier]] ('''unique''' [[Necropolis]] building, works like [[Vampire's Cowl]], stacks with each city) | * [[Necromancy Amplifier]] - ('''unique''' [[Necropolis]] building, works like [[Vampire's Cowl]], stacks with each city) | ||
* [[Skeleton Transformer]] ('''unique''' [[Necropolis]] building, enhance values of [[Peasant]]s to [[Skeleton]]s (+4 [[attack]], +3 [[defense]], +5 hp, +0-2 damage +1 speed) or life span of other non undead creatures to those of [[Skeleton]]s, or, in case of [[Dragon]]s and [[Hydra]]s [[Bone Dragon]]s) | * [[Skeleton Transformer]] - ('''unique''' [[Necropolis]] building, enhance values of [[Peasant]]s to [[Skeleton]]s (+4 [[attack]], +3 [[defense]], +5 hp, +0-2 damage +1 speed) or life span of other non undead creatures to those of [[Skeleton]]s, or, in case of [[Dragon]]s and [[Hydra]]s [[Bone Dragon]]s) | ||
* [[Shipyard]] (like [[Shipyard]] on the adventure map, a boat can be bought for 1000 gold, 10 wood, works like [[Summon Boat]] but more reliable when not on expert [[Water Magic]], expert [[Water magic]] would with [[Summon Boat]] get a free ship but still cost [[adventure map]] movement points when boarding/deboarding boats instead of using [[Water Walk]] or [[Fly]] if those spells are available) | * [[Shipyard]] - (like [[Shipyard]] on the adventure map, a boat can be bought for 1000 gold, 10 wood, works like [[Summon Boat]] but more reliable when not on expert [[Water Magic]], expert [[Water magic]] would with [[Summon Boat]] get a free ship but still cost [[adventure map]] movement points when boarding/deboarding boats instead of using [[Water Walk]] or [[Fly]] if those spells are available) | ||
* [[Soul Prison]] ([[Grail]] building, +20 [[Necromancy]] for allied heroes, the usual 5000 gold each day and +50% creature growth in the [[Grail]] town) | * [[Soul Prison]] - ([[Grail]] building, +20 [[Necromancy]] for allied heroes, the usual 5000 gold each day and +50% creature growth in the [[Grail]] town) | ||
* [[Unearthed Graves]] ([[Skeleton]] [[horde building]], +6/week) | * [[Unearthed Graves]] - ([[Skeleton]] [[horde building]], +6/week) | ||
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== | == See also == | ||
* [[List of creatures]] | |||
* [[List of creatures (HotA)]] | |||
* [[List of heroes]] | |||
* [[List of heroes (HotA)]] | |||
* | |||
* | |||
* | |||
* | |||
[[Category: Necropolis]] | [[Category: Necropolis]] | ||
__notoc__ | __notoc__ |
Revision as of 01:43, 22 May 2018
Towns | |
---|---|
Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Necropolis is an evil alignment town, that is overrun and ruled by undead creatures. They are the natural bases for the necromancer and death knight hero classes. Necropolis represents Deyja.
Necropolis' native terrain is dirt.
Necropolis Creature Dwellings
- Cursed Temple - (Skeleton, Skeleton Warrior)
- Graveyard - (Walking Dead, Zombie)
- Tomb of Souls - (Wight, Wraith)
- Estate - (Vampire, Vampire Lord)
- Mausoleum - (Lich, Power Lich)
- Hall of Darkness - (Black Knight, Dread Knight)
- Dragon Vault - (Bone Dragon, Ghost Dragon)
Necropolis Specific Buildings
- Cover of Darkness - creates unexplored area of 20 tile radius around the town for opposing players
- Necromancy Amplifier - (unique Necropolis building, works like Vampire's Cowl, stacks with each city)
- Skeleton Transformer - (unique Necropolis building, enhance values of Peasants to Skeletons (+4 attack, +3 defense, +5 hp, +0-2 damage +1 speed) or life span of other non undead creatures to those of Skeletons, or, in case of Dragons and Hydras Bone Dragons)
- Shipyard - (like Shipyard on the adventure map, a boat can be bought for 1000 gold, 10 wood, works like Summon Boat but more reliable when not on expert Water Magic, expert Water magic would with Summon Boat get a free ship but still cost adventure map movement points when boarding/deboarding boats instead of using Water Walk or Fly if those spells are available)
- Soul Prison - (Grail building, +20 Necromancy for allied heroes, the usual 5000 gold each day and +50% creature growth in the Grail town)
- Unearthed Graves - (Skeleton horde building, +6/week)
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Resource | Basic | Upgrades | All |
---|---|---|---|
33400 | 25500 | 96400 | |
45 | 25 | 135 | |
65 | 25 | 135 | |
5 | 12 | 45 | |
5 | 12 | 45 | |
5 | 27 | 60 | |
15 | 7 | 40 | |
Troop cost/week: | 26920 + 2 |
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skeleton | 1 | 5 | 4 | 1 | 3 | 6 | 4 | 12 | 60 | 60 | Undead | ||
Skeleton Warrior | 1+ | 6 | 6 | 1 | 3 | 6 | 5 | 12 | 85 | 70 | Undead | ||
Walking Dead | 2 | 5 | 5 | 2 | 3 | 15 | 3 | 8 | 98 | 100 | Undead | ||
Zombie | 2+ | 5 | 5 | 2 | 3 | 20 | 4 | 8 | 128 | 125 | Undead, Disease | ||
Wight | 3 | 7 | 7 | 3 | 5 | 18 | 5 | 7 | 252 | 200 | Undead, Flying, Regeneration | ||
Wraith | 3+ | 7 | 7 | 3 | 5 | 18 | 7 | 7 | 315 | 230 | Undead, Flying, Regeneration, Mana drain | ||
Vampire | 4 | 10 | 9 | 5 | 8 | 30 | 6 | 4 | 555 | 360 | Undead, Flying, No enemy retaliation | ||
Vampire Lord | 4+ | 10 | 10 | 5 | 8 | 40 | 9 | 4 | 783 | 500 | Undead, Flying, No enemy retaliation, Life drain | ||
Lich | 5 | 13 | 10 | 11 | 13 | 30 | 6 | 3 | 848 | 550 | Ranged (12 shots), Undead, Death cloud | ||
Power Lich | 5+ | 13 | 10 | 11 | 15 | 40 | 7 | 3 | 1079 | 600 | Ranged (24 shots), Undead, Death cloud | ||
Black Knight | 6 | 16 | 16 | 15 | 30 | 120 | 7 | 2 | 2087 | 1200 | Undead, Curse | ||
Dread Knight | 6+ | 18 | 18 | 15 | 30 | 120 | 9 | 2 | 2382 | 1500 | Undead, Curse, Death blow | ||
Bone Dragon | 7 | 17 | 15 | 25 | 50 | 150 | 9 | 1 | 3388 | 1800 | Dragon, Undead, Flying, Morale -1 | ||
Ghost Dragon | 7+ | 19 | 17 | 25 | 50 | 200 | 14 | 1 | 4696 | 3000 | , 1 | Dragon, Undead, Flying, Morale -1, Aging |