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  • * [[List of creatures]] * [[Comparison of Level 1 Creatures]] ...
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  • ...ertical-align:bottom; padding-bottom:6px; height:66px;" | [[File: Pikeman (HotA) (adventure map).gif|Att: 4{{---}}Def: 5{{---}}Dmg: 1-3{{---}}HP: 10{{---}} | style="vertical-align:bottom; padding-bottom:6px ;" | [[File: Halfling (HotA) (adventure map).gif|Att: 4{{---}}Def: 2{{---}}Dmg: 1-3{{---}}HP: 4{{---}}$ ...
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Page text matches

  • * [[List of creatures]] * [[Comparison of Level 1 Creatures]] ...
    976 bytes (115 words) - 18:03, 10 January 2024
  • * [[List of creatures (HotA)]] * [[Comparison of Level 1 Creatures]] ...
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  • {{Neutral creatures}}{{Creature ...hey're neutral creatures and never get a boost in growth, like non-neutral creatures. ...
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  • {{Neutral creatures}}{{Creature * [[Comparison of Level 2 Creatures]] ...
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  • ...]], with the exception of [[Dungeon]]'s [[Portal of Summoning]]. Elemental creatures can also be summoned during a battle using the level 5 spell of the corresp ...le]] debuff for having creatures from different towns in one army, neutral creatures considered as their own town. ...
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  • ...f the defending stack has killed some of the attackers, only the remaining creatures (if any) will do damage afterwards. Shooters who shoot twice do not get the '''Creatures with double attack:''' ...
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  • {{Neutral creatures}}{{Creature =={{hota}}== ...
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  • | picture = Coronius (HotA) ...onius adds to [[Slayer]]'s basic +8 attack bonus against the certain lvl 7 creatures: ...
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  • ...ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded =={{hota}}== ...
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  • {{Rampart creatures}}{{Creature '''Dwarves and Battle Dwarves''' are the level 2 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dw ...
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  • {{Castle creatures}}{{Creature '''Pikemen''' and '''Halberdiers''' are the level 1 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|G ...
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  • | effect = Allows the guest hero to sacrifice creatures or artifacts for experience. ...a [[Cove]] town special structure which allows the guest hero to sacrifice creatures or artifacts, gaining experience. Works like [[Altar of Sacrifice]]. ...
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  • '''Creatures immune to Protection from Air:''' '''Creatures capable of casting Protection from Air:''' ...
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  • {{Neutral creatures}}{{Creature Spell Power of [[Hypnotize]] spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (th ...
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  • | picture = Merist (HotA) <br />{{---}} +3 to creatures on level 1–2 ...
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  • {{Cove creatures}}{{Creature '''Nymphs''' and '''Oceanids''' are the level 1 creatures of [[Cove]]. They can be recruited from the Nymph Waterfall. ...
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  • | picture = Olema (HotA) <br />{{---}} -3 [[attack]] to creatures on level 1–2 ...
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  • {{Necropolis creatures}}{{Creature '''Liches and Power Liches''' are the level 5 creatures of [[Necropolis]]. They are recruited from the [[Mausoleum]], and can also ...
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  • | effect = After a stack of living creatures is slain, a stack of [[Fangarm]]s will rise in their stead and will stay lo ...of the [[Fangarm]]s summoned thus should not exceed half of the number of creatures in the slain stack. Slaying [[Fangarm]]s will not trigger the Horn effect. ...
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  • {{About|For creatures that cannot be hired in a town, see [[neutral creatures]].}} ...tic of a [[town]] type and its associated heroes and creatures. Heroes and creatures have the same alignment as the towns they are associated with, not the town ...
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  • ...ero's army. The original {{roe}} manual states, that armies are made up of creatures arranged in groups called troops. ...s]] spell or [[Rogues]] in the army, a player can not see exactly how many creatures there are, but they can see a rough estimation as seen in the table below. ...
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  • | picture = Zubin (HotA) <br>{{---}} +3 [[attack]] to creatures on level 1–2 ...
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  • * Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed ...ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures. ...
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  • ...s, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower * [[List of adventure map objects (HotA)]] ...
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  • | picture = Labetha (HotA) <br>{{---}} +3 to creatures on level 1–2 ...
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  • | picture = Inteus (HotA) <br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2 ...
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  • | picture = Brissa (HotA) <br>{{---}} +3 to creatures on level 1–2 ...
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  • {{Cove creatures}}{{Creature '''Nix''' and '''Nix Warriors''' are the level 6 creatures of [[Cove]]. They can be recruited from the Nix Fort. ...
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  • {{Fortress creatures}}{{Creature '''Basilisks and Greater Basilisks''' are the level 4 creatures of [[Fortress]]. They are recruited from the [[Basilisk Pit]]. ...
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  • {{Cove creatures}}{{Creature '''Crew Mates''' and '''Seamen''' are the level 2 creatures of [[Cove]]. They can be recruited from the Shack. ...
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  • ...e heat, lack of resources and the constant danger of being attacked by sea creatures make these islands a truly godforsaken place. But what attracts the adventu | source = hota ...
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  • {{Conflux creatures}}{{Creature ...als can also be summoned with the [[Summon Air Elemental]] spell. They are creatures summoned from the [[Plane of Air|Elemental Plane of Air]]. ...
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  • '''Creatures immune to Protection from Earth:''' '''Creatures capable of casting Protection from Earth:''' ...
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  • {{Stronghold creatures}}{{Creature '''Orcs and Orc Chieftains''' are the level 3 creatures of [[Stronghold]]. They are recruited from the [[Stronghold creature dwelli ...
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  • '''Creatures immune to Protection from Water:''' '''Creatures capable of casting Protection from Water:''' ...
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  • '''Creatures immune to Protection from Fire:''' '''Creatures capable of casting Protection from Fire:''' ...
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  • {{Neutral creatures}}{{Creature ...ing luck-decreasing artifacts and [[Fields of Glory]] magical terrain in {{hota}}{{-wh}}). ...
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  • '''Spell damage reduction''' is a [[special ability]] of several creatures. It's characteristic of [[Tower]]'s [[Stone and Iron Golem]]s as well as [[ '''Creatures with spell damage reduction:''' ...
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  • | effect = Converts creatures into [[Skeletons]] or [[Bone Dragon]]s. ...sformer''' is a special building of [[Necropolis town]]. It transforms all creatures into [[Skeleton]]s with the exceptions of living [[Dragon]]s, [[Hydra]]s, ...
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  • | effect = Allows a visiting hero to sell creatures for resources ...p]] location. They both work the same way, a visiting hero is able to sell creatures for resources. ...
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  • ...layer (all the creatures of [[alignment|good and neutral alignments]] in [[HotA]]){{-wh}}. Casts expert [[Prayer]] at the start of combat.<br>'''Component ...dding evil units, neutral creatures, or Conflux units (the latter not in {{hota}}{{-wh}}) prevents the morale bonus, but units from good and neutral alignm ...
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  • ...ures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]]. This '''Creatures immune to Armageddon:''' ...
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  • ...the {{hota}} expansion where bad luck is implemented, it does not prevent creatures from receiving bad luck. {{withhota}} ...ifact, the [[Spirit of Oppression]], due to the fact that most [[wandering creatures]] have neutral luck, and the fact that luck overall is weaker than morale. ...
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  • | a_effect = Target attacks nearest troop. All creatures in a 2 hex radius affected. | e_effect = Target attacks nearest troop. All creatures in a 3 hex radius affected. ...
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  • {{Rampart creatures}}{{Creature '''Wood Elves and Grand Elves''' are the level 3 creatures of [[Rampart]]. They are recruited from the [[Homestead]]. ...
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  • {{Inferno creatures}}{{Creature '''Gogs and Magogs''' are level 2 creatures of [[Inferno]]. They are recruited from the [[Hall of Sins]]. ...
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  • '''Creatures immune to Mirth:''' '''Creatures capable of casting Mirth:''' ...
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  • '''Creatures available in Elemental Conflux:''' ...owed to hire just 3 elementals of each type per week (the only [[neutral]] creatures except for [[Gold Golem|Gold]] and [[Diamond Golem]]s). ...
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  • ...= 10% of enemy creatures killed are [[Animate Dead|resurrected]] (5% in [[HotA]]){{-wh}}. ...= 20% of enemy creatures killed are [[Animate Dead|resurrected]] (10% in [[HotA]]){{-wh}}. ...
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  • {{Dungeon creatures}}{{Creature '''Minotaurs and Minotaur Kings''' are the level 5 creatures of [[Dungeon]]. They are recruited from the [[Labyrinth]]. ...
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  • {{Conflux creatures}}{{Creature ...ls can also be summoned with the [[Summon Fire Elemental]] spell. They are creatures summoned from the [[Plane of Fire|Elemental Plane of Fire]]. ...
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  • {{Cove creatures}}{{Creature '''Sea Serpents''' and '''Haspids''' are the level 7 creatures of [[Cove]]. They can be recruited from the Maelstrom. ...
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  • {{Conflux creatures}}{{Creature ...als can also be summoned by the [[Summon Water Elemental]] spell. They are creatures summoned from the [[Plane of Water|Elemental Plane of Water]]. ...
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  • {{Cove creatures}}{{Creature '''Sea Witches''' and '''Sorceresses''' are the level 5 creatures of [[Cove]]. They can be recruited from the Tower of the Seas. ...
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  • ...er''' is an [[adventure map]] location that allows a visiting hero to turn creatures in their army into [[Skeletons]], and [[dragon]]s into [[Bone Dragon]]s. [[Category: Adventure Map (HotA)]] ...
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  • {{Necropolis creatures}}{{Creature '''Skeletons and Skeleton Warriors''' are the level 1 creatures of [[Necropolis]]. They are recruited from the [[Cursed Temple]]. They can ...
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  • ...th Cloud]] and {{Cn|Magog}}s' [[Fireball Attack]] - cause damage to allied creatures located on the second hex. In other words, breath attack will also damage t '''Creatures with breath attack:''' ...
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  • {{Cove creatures}}{{Creature '''Stormbirds''' and '''Ayssids''' are the level 4 creatures of [[Cove]]. They can be recruited from the Nest. ...
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  • ...[[adventure map]] object that removes all [[morale]] penalties for having creatures of varied [[alignment]] in the visiting hero's army until next turn. [[Category: Adventure Map (HotA)]] ...
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  • ...ight corner (A hex, instead of [[Pirates]]). {{Creature bank common text|4|hota|upg}} ...sair|noname=}}x20 || style="text-align:center;" | 10 x4 || lots (20-49) of creatures<br>lots (20-49) of Pirates || pack (10-19) of Pirates ...
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  • In {{hota}}{{-wh}}, the month of plague halves the amount of creatures in flagged external dwellings as well. ...
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  • | picture = Sir Mullich (HotA) | s_text = All creatures receive +2 [[Speed]]. ...
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  • | b_effect = Half of the creatures in target, enemy troop, with ranged attack forget to shoot and how to use m ...nd other spells, advanced level affects all enemy ranged units (fixed in {{hota}}{{-wh}}). ...
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  • {{Inferno creatures}}{{Creature '''Efreet and Efreet Sultans''' are the level 6 creatures of [[Inferno]]. They are recruited from the [[Fire Lake]]. ''(Note that efr ...
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  • ...ure map]] location that can only appear on [[Water]]. Heroes may sacrifice creatures at the altar in exchange for [[spell point]]s, up to 4x their normal cap. E [[Category: Adventure Map (HotA)]] ...
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  • ...pecialty|Necromancy specialty]], - it's always 30% in {{sod}} and 15% in {{hota}}. If there are only upgraded creatures in the army and no empty slots available, [[Zombie]]s, [[Wraith]]s or [[Pow ...
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  • '''Creatures immune to Frenzy:''' '''Creatures capable of casting Frenzy:''' ...
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  • '''Creatures immune to Slow:''' '''Creatures capable of casting this spell:''' ...
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  • {{Cove creatures}}{{Creature '''Pirates''', '''Corsairs''', and '''Sea Dogs''' are the level 3 creatures of [[Cove]]. They can be recruited from the Frigate. Both the Upgraded Frig ...
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  • =={{hota}}== ...instead of granting Resistance ([[Resistance]] also works against neutral creatures). ...
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  • ...le" quests, that can be fulfilled an unlimited number of times (only in [[HotA]] {{-wh}}). The multiple quests will go through the list, starting from the * Return with a specific number of specific creatures (''They are lost when completing the quest.'') ...
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  • '''Creatures immune to Hypnotize:''' '''Creatures capable of casting Hypnotize:''' ...
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  • {{Conflux creatures}}{{Creature ''"Firebirds are worldly manifestations of creatures from the elemental plane of fire. These magnificent beasts are as quick as ...
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  • =={{hota}}== ...instead of granting Resistance ([[Resistance]] also works against neutral creatures). ...
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  • =={{hota}}== ...instead of granting Resistance ([[Resistance]] also works against neutral creatures). ...
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  • | b_effect = Summons a troop of air elementals containing creatures amount of (power x 2). | a_effect = Summons a troop of air elementals containing creatures amount of (power x 3). ...
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  • ...Walls can be damaged and destroyed with [[Catapult]]s, [[Cannon]]s (with [[HotA]]){{-wh}} or [[Earthquake]] spell. Additionally, [[Cyclops and Cyclops King ...apping" and can often be utilized against computer opponents sending melee creatures into combat. ...
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  • {{Rampart creatures}}{{Creature '''Dendroid Guards and Dendroid Soldiers''' are the level 5 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|De ...
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  • New keybinds have been added as quality of life changes in the Heroes III HotA + HD Mod. This list also includes classic Heroes III keybinds. ...ck castle icon (to the left of income icon) to instantly buy ALL available creatures ...
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  • ...used to get an immediate boost in order to afford key things, such as more creatures at the start of the week or a Castle or Capitol a turn earlier. [[Category: Horde buildings (HotA)]] ...
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  • * {{Hn|Galthran|Death Knight}} (NOTE: Banned by default in {{hota}}{{-wh}}) '''Creatures immune to Shield:''' ...
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  • {{Location|image = Hill Fort (HotA) 7in1|Hill Fort as seen on the adventure map.}} [[Category: Adventure Map (HotA)]] ...
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  • '''Creatures immune to Blind:''' '''Creatures capable of casting Blind (after attacking):''' ...
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  • {{Conflux creatures}}{{Creature ...prites have found a home within the walls of the Conflux. These [[flying]] creatures are usually found in large numbers and possess great [[speed|quickness]]. S ...
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  • {{Fortress creatures}}{{Creature '''Lizardmen and Lizard Warriors''' are the level 2 creatures of [[Fortress]]. They are recruited from the [[Lizard Den]]. ...
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  • Up to seven stacks of creatures can be deposited in a Garrison. Players owning the Garrison and allies can ...from a Garrison is set by default, but can be unchecked to ensure that the creatures stay in the Garrison. If the map-editor does not want a player, human or co ...
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  • {{towns|noswitch=[[file:Adventure Map Cove capitol (HotA).gif]]<br>Fully built Cove, as seen on<br>the [[adventure map]]}} ==Creatures== ...
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  • ...vern Monarch|Wyvern Monarchs]] (also [[Sea Serpent]]s and [[Haspid]]s in {{Hota}}). It may occur after they have attacked or [[retaliation|retaliated]] tar ...decrease only up to 50%. The reduction of maximum health does not kill the creatures, but it makes them more vulnerable. ...
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  • ...ture banks]]. It can only be found in water and is guarded by 20–30 7-tier creatures of [[Fortress]] and [[Cove]] towns. The more guards there are, the better t {{Creature bank common text||hota|nosamespeed=}} ...
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  • }} While equipped, the artifact provides the hero's creatures with [[immunity]] to [[Mind spell]]s. {{An|Orb of Vulnerability}} can overr ...It also provided immunity to mind spells, but this effect was removed in {{hota}}. ...
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  • ...artifact)}} artifact's ability to summon [[Fangarm]]s from slain stacks of creatures. [[Category: Artifacts (HotA)]] ...
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  • {{Neutral creatures}}{{Creature [[Air Shield]] is only cast if there are enemy ranged creatures present which are able to shoot (i.e. not out of shots, not blinded, etc). ...
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  • ...te;left:553px;z-index:10;top:136px;">[[File:Wiki Button 2.png|link=List of creatures]]</div> <div style="position:relative;z-index:5;">[[File:HotA 1.7.0-Data-HotA vid-credits.gif|link=]] ...
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  • '''Creatures immune to Sorrow:''' * {{An|Badge of Courage}} (not in {{hota}}{{-wh}}) ...
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  • ...[[Creature Bank|creature banks]]. It is guarded by around 40–90 [[undead]] creatures. The more guards there are, the better is the reward. Treasure contains [[g {{Creature bank common text||hota|samespeedexample={{-}}(Wraiths/Power Liches and Wights/Skeleton Warriors) } ...
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  • {{Conflux creatures}}{{Creature ...physical evidence of what many consider the fifth element: thought. These creatures are immune to [[Mind spell]]s. Their attacks overpower the minds of all tho ...
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  • | version = {{hota}} ...s your hero [[army strength]] by 3 (for [[Thieves' Guild]] and [[Wandering Creatures|neutral armies]], which allows to negotiate with stronger monsters). ...
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  • {{Conflux creatures}}{{Creature ...s can also be summoned with the [[Summon Earth Elemental]] spell. They are creatures summoned from the [[Plane of Earth|Elemental Plane of Earth]]. ...
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  • ...means. Traveling on water requires a [[boat]], while rock is impassable. [[HotA]] added two additional types of terrain: highlands and wasteland. ...]].<br>It is the only combat terrain for the underground layer (fixed in {{hota}}{{-}}{{withhota}}).<br>Also it is a combat terrain for [[gold mine|gold]], ...
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  • | picture = Aenain (HotA) | biography = Created by great power from mystical forces, [[Genie]]s are creatures of magic. Aenain was made imperfect. For centuries he has worked hard to ...
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