Special ability: Difference between revisions

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'''Special ability''' is a term typically referring to a creature's ability to actively or passively do something other than basic [[melee]] attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, [[Wyvern]]s [[poisonous]] ability requires them to attack or [[Retaliation|retaliate]]. Passive special ability means, that the creature does not have to anything to use it. For example [[undead]] is an special ability of all [[necropolis]] creatures, which makes them - among other things - [[Immunity|immune]] to certain spells. A passive ability could also be considered a characteristic of a creature.
'''Special ability''' is a term typically referring to a creature's ability to actively or passively do something other than basic [[melee]] attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, [[Wyvern]]s [[poisonous]] ability requires them to attack or [[Retaliation|retaliate]]. Passive special ability means, that the creature does not have to anything to use it. For example [[undead]] is an special ability of all [[necropolis]] creatures, which makes them - among other things - [[Immunity|immune]] to certain spells. A passive ability could also be considered a characteristic of a creature.


== List of specal abilities ==
'''List of special abilities:'''
* [[Acid breath]]
* [[Acid breath]]
* [[Aging]]
* [[Aging]]
* [[Breath attack]]
* [[Breath attack]]
* [[Damage resistance]]
* [[Spell damage resistance]]
* [[Death blow]]
* [[Death blow]]
* [[Death cloud]]
* [[Death stare]]
* [[Death stare]]
* [[Disease]]
* [[Disease]]
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* [[Life drain]]
* [[Life drain]]
* [[Lightning strike]]
* [[Lightning strike]]
* [[Magic Mirror]]
* [[Magic resistance]]
* [[Magic resistance]]
* [[Mana drain]]
* [[Mana drain]]
* [[Melee penalty]]
* [[Melee penalty]]
* [[Retaliation|No enemy retaliation]]
* [[Paralyzing Venom]]
* [[Paralyzing Venom]]
* [[Petrifying attack]]
* [[Petrifying attack]]
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* [[Rebirth]]
* [[Rebirth]]
* [[Regeneration]]
* [[Regeneration]]
* [[Retaliation]]
* [[Spell immunity]]
* [[Spell immunity]]
* [[Spellcaster]]
* [[Spellcaster]]
* [[Spying]]
* [[Spying]]
* [[Summon demons]]
* [[Undead]]
* [[Undead]]


[[Category:Creature specialties]]
[[Category:Creature specialties|*]]
[[Category: Terms]]
[[Category: Terms]]

Revision as of 13:04, 8 May 2018

Special ability is a term typically referring to a creature's ability to actively or passively do something other than basic melee attack in combat. Active special ability means, that the creature has to act in a specific way for the special ability to emerge. For example, Wyverns poisonous ability requires them to attack or retaliate. Passive special ability means, that the creature does not have to anything to use it. For example undead is an special ability of all necropolis creatures, which makes them - among other things - immune to certain spells. A passive ability could also be considered a characteristic of a creature.

List of special abilities: