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Searching the crypt after the guards have been defeated decreases [[morale]] by 1. Visiting additional crypts will not further decrease morale.
Searching the crypt after the guards have been defeated decreases [[morale]] by 1. Visiting additional crypts will not further decrease morale.
== See also ==
{{map objects 'see also'}}
{{morale navigational box}}


[[Category: Adventure Map]]
[[Category: Adventure Map]]
[[Category: Creature Banks]]
[[Category: Creature Banks]]
__NOTOC__
__NOTOC__

Revision as of 22:56, 24 November 2018

Crypt
% Guards Content XP
Visiting Scheme
Event
'

Crypt is an adventure map location commonly known as a creature bank.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.

|  30 %  | valign=middle align=middle |

Skeleton
30
Walking Dead
20

| 1000 Gold | Experience
|- |  30 %  | valign=middle align=middle |

Skeleton
25
Walking Dead
20
Wight
5

| 2000 Gold | Experience
|- |  30 %  | valign=middle align=middle |

Skeleton
20
Walking Dead
20
Wight
10
Vampire
5

| 2500 Gold
Artifact (T) | Experience
|- |  10 %  | valign=middle align=middle |

Skeleton
20
Walking Dead
20
Wight
10
Vampire
10

| 5000Gold
Artifact (T) | Experience
|- |}

Crypt is an Adventure Map location, and commonly known as one of the creature banks. It is guarded by 50–60 undead creatures, whose level varies from 1 to 4. The more guards there are, the better the reward. Treasure contains gold or sometimes a treasure class artifact.

The guards are divided into the stacks of:

A hex: 10/13/20/20 Skeletons
B hex: 10/10/20/20 Walking Dead
C hex: 10 Walking Dead/5 Wights/10 Wights/10 Wights
D hex: 10 Skeletons/10 Walking Dead/5 Vampires/10 Vampires
E hex: 10 Skeletons/12 Skeletons/clear/clear

All the guard stacks of the same speed are attacking in alphabetic order from A to E.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though War Machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Searching the crypt after the guards have been defeated decreases morale by 1. Visiting additional crypts will not further decrease morale.

See also

See Also: