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[[Category: Creatures on adventure map]]
{{Conflux creatures}}{{Creature
[[Category:Creatures on adventure map: Stronghold]]
| AI_Value  = 1669
| Growth    = 2
| Name      = Psychic Elemental
| Attack    = 15
| Defense    = 13
| Damage    = 10–20
| Health    = 75
| Speed      = 7
| Cost      = 750
| Special    = • [[Elemental]]<br>• No enemy [[retaliation]]<br>• Attacks all adjacent hexes
| U_AI_Value = 2012
| U_name    = Magic Elemental
| U_health  = '''80'''
| U_damage  = 15-'''25'''
| U_speed    = '''9'''
| U_cost    = 800
| U_special  = • [[Elemental]]<br>• No enemy [[retaliation]]<br>• Attacks all adjacent hexes<br>• [[Immunity|Immune]] to all magic
| No_shots  =
| No_ushots  =
}}
 
{{Cram|Altar of Thought|Psychic Elemental|Magic Elemental|no_dwelling=|pad=7px 10px 3px 3px}}
'''Psychic and Magic Elementals''' are level 6 [[creature]]s of [[Conflux town]]. They are recruited from the [[Altar of Thought]].
 
''"Psychic [[Elemental]]s are the physical evidence of what many consider the fifth element: thought. These creatures are immune to [[Mind spell]]s. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a [[Retaliation|retaliatory strike]]. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>
 
== General Tactics and Info ==
They have very good stats, lacking only in health. However, the no retaliation skill helps them retain numbers.
 
== Special Ability ==
Psychic Elemental does half damage to units immune to [[Mind spells]]. Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant.  Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic ([[Black Dragon]]s and other Magic Elementals).
 
Magic Elemental does half damage to units immune to magic.
Namely:
 
* {{Cn|Magic Elemental}}
* {{Cn|Black Dragon}}
 
== Heroes with a specialty ==
*{{H|Pasis|Planeswalker}} and
*{{H|Monere|Planeswalker}} have psychic elementals as a [[Specialty#Creature_specialties|specialty]]. All Psychic/Magic Elementals in their armies gain +3 Attack and +3 Defense.
 
== {{hota}} ==
The cost was increased to 950 {{g}} for a Psychic Elemental and 1200 {{g}} for a Magic Elemental.
 
{{creature 'see also'}}
 
[[Category: Creatures]]
[[Category: Elementals]]
__NOTOC__

Revision as of 22:48, 20 March 2020

Conflux creatures
Level 1
Pixie Pixie
Sprite Sprite
Level 2
Air Elemental Air Elemental
Storm Elemental Storm Elemental
Level 3
Water Elemental Water Elemental
Ice Elemental Ice Elemental
Level 4
Fire Elemental Fire Elemental
Energy Elemental Energy Elemental
Level 5
Earth Elemental Earth Elemental
Magma Elemental Magma Elemental
Level 6
Psychic Elemental Psychic Elemental
Magic Elemental Magic Elemental
Level 7
Firebird Firebird
Phoenix Phoenix
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Psychic Elemental
 Cost per troop 

750

Attack 15
Defense 13
Damage 10–20
Health 75
Speed 7
Movement Ground
Size 1
Growth 2
AI Value 1669
 Special abilities:
Elemental
• No enemy retaliation
• Attacks all adjacent hexes
Magic Elemental
 Cost per troop 

800

Attack 15
Defense 13
Damage 15-25
Health 80
Speed 9
Movement Ground
Size 1
Growth 2
AI Value 2012
 Special abilities:
Elemental
• No enemy retaliation
• Attacks all adjacent hexes
Immune to all magic
Altar of Thought  

Psychic and Magic Elementals are level 6 creatures of Conflux town. They are recruited from the Altar of Thought.

"Psychic Elementals are the physical evidence of what many consider the fifth element: thought. These creatures are immune to Mind spells. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a retaliatory strike. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic." AB manual

General Tactics and Info

They have very good stats, lacking only in health. However, the no retaliation skill helps them retain numbers.

Special Ability

Psychic Elemental does half damage to units immune to Mind spells. Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic (Black Dragons and other Magic Elementals).

Magic Elemental does half damage to units immune to magic. Namely:

Heroes with a specialty

Horn of the Abyss

The cost was increased to 950 Gold for a Psychic Elemental and 1200 Gold for a Magic Elemental.

See also:


File history

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current15:11, 25 May 2018Thumbnail for version as of 15:11, 25 May 201848 × 49 (8 KB)ShushMaster (talk | contribs)Category:Creatures on adventure map: Stronghold