Conflux
Towns | |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Conflux is a neutral alignment town with the Planeswalker and Elementalist hero classes. Conflux represents the Elemental Planes.
"A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army." AB manual
Conflux's native terrain is grass (replaced with highlands in Horn of the Abyss) .
Conflux building tree[edit | hide | hide all]
Common Buildings and Mage Guild[edit | hide]
Creature Dwellings[edit | hide]
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Magic Lantern |
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Pixie Sprite |
50 | 30 | 1500 | |||||||||||||||
Altar of Air |
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Air Elemental Storm Elemental |
12 | 275 | 3300 | |||||||||||||||
Altar of Water |
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Water Elemental Ice Elemental |
12 | 375 | 4500 | |||||||||||||||
Altar of Fire |
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Fire Elemental Energy Elemental |
10 | 400 | 4000 | |||||||||||||||
Altar of Earth |
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Earth Elemental Magma Elemental |
8 | 500 | 4000 | |||||||||||||||
Altar of Thought |
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Psychic Elemental Magic Elemental |
4 | 1200 800 | 4800 3200 | |||||||||||||||
Pyre |
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Firebird Phoenix |
3 4 | 3000 , 1 2000 , 1 | 9000 , 3 8000 , 4 | |||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 31100 , 3 28500 , 4 |
Unique Buildings[edit | hide]
Structure | Effect | Cost | ||||||||
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Magic University | Allows visiting hero to learn the four magic secondary skills |
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Shipyard | Allows building boats if the town has access to water. |
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Artifact Merchants | Allows the visiting hero to buy/sell artifacts. |
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Vault of Ashes | Horde Building. Growth +1/week for Firebird / Phoenix |
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Garden of Life | Horde Building. Growth +10/week for Pixie / Sprite |
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Aurora Borealis | Grail Structure. +5000 /day, +50% creature growth Adds all spells to the Mage Guild. |
n/a | ||||||||
Total Cost: |
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Heroes[edit | hide]
Name | Class | Specialty | Skill 1 | Skill 2 | Spell | |||||
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Pasis | Planeswalker | Psychic Elementals | Basic Offense | Basic Artillery | ||||||
Thunar | Planeswalker | Earth Elementals | Basic Tactics | Basic Estates | ||||||
Ignissa | Planeswalker | Fire Elementals | Basic Offense | Basic Artillery | ||||||
Lacus | Planeswalker | Water Elementals | Advanced Tactics | |||||||
Monere | Planeswalker | Psychic Elementals | Basic Offense | Basic Logistics | ||||||
Erdamon | Planeswalker | Earth Elementals | Basic Tactics | Basic Estates | ||||||
Fiur | Planeswalker | Fire Elementals | Advanced Offense | |||||||
Kalt | Planeswalker | Water Elementals | Basic Tactics | Basic Learning | ||||||
Luna | Elementalist | Fire Wall | Basic Wisdom | Basic Fire Magic | Fire Wall | |||||
Brissa | Elementalist | Haste | Basic Wisdom | Basic Air Magic | Haste | |||||
Ciele | Elementalist | Magic Arrow | Basic Wisdom | Basic Water Magic | Magic Arrow | |||||
Labetha | Elementalist | Stone Skin | Basic Wisdom | Basic Earth Magic | Stone Skin | |||||
Inteus | Elementalist | Bloodlust | Basic Wisdom | Basic Fire Magic | Bloodlust | |||||
Aenain | Elementalist | Disrupting Ray | Basic Wisdom | Basic Air Magic | Disrupting Ray | |||||
Gelare | Elementalist | Gold | Basic Wisdom | Basic Water Magic | Dispel | |||||
Grindan | Elementalist | Gold | Basic Wisdom | Basic Earth Magic | Slow |
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy is not available for planeswalkers.
Necromancy, and Resistance and Interference are not available for elementalists.
Creatures[edit | hide]
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
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Pixie Pixie | 1 | 2 | 2 | 1 | 2 | 3 | 7 | 20 | 55 | 25 | Flying | ||
Sprite Sprite | 1+ | 2 | 2 | 1 | 3 | 3 | 9 | 20 | 95 | 30 | Flying, No enemy retaliation | ||
Air Elemental Air Elemental | 2 | 9 | 9 | 2 | 8 | 25 | 7 | 6 | 356 | 250 | Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals | ||
Storm Elemental Storm Elemental | 2+ | 9 | 9 | 2 | 8 | 25 | 8 | 6 | 486 | 275 | Ranged (24 shots), Elemental, Lightning and Armageddon vulnerability, Immune to Meteor Shower, +100% to basic damage to Earth and Magma Elementals, Casts Protection from Air | ||
Water Elemental Water Elemental | 3 | 8 | 10 | 3 | 7 | 30 | 5 | 6 | 315 | 300 | Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals | ||
Ice Elemental Ice Elemental | 3+ | 8 | 10 | 3 | 7 | 30 | 6 | 6 | 380 | 375 | Ranged (24 shots), Elemental, Ice immunity, Vulnerable to Fireball, Inferno and Armageddon, +100% to basic damage to Fire and Energy Elementals, Casts Protection from Water | ||
Fire Elemental Fire Elemental | 4 | 10 | 8 | 4 | 6 | 35 | 6 | 5 | 345 | 350 | Elemental, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals | ||
Energy Elemental Energy Elemental | 4+ | 12 | 8 | 4 | 6 | 35 | 8 | 5 | 470 | 400 | Elemental, Flying, Ice vulnerability, Fire immunity, +100% to basic damage to Water and Ice Elementals, Casts Protection from Fire | ||
Earth Elemental Earth Elemental | 5 | 10 | 10 | 4 | 8 | 40 | 4 | 4 | 330 | 400 | Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals | ||
Magma Elemental Magma Elemental | 5+ | 11 | 11 | 6 | 10 | 40 | 6 | 4 | 490 | 500 | Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, +100% to basic damage to Air and Storm Elementals, Casts Protection from Earth | ||
Psychic Elemental Psychic Elemental | 6 | 15 | 13 | 10 | 20 | 75 | 7 | 2 | 1669 | 950 750 | Elemental, Attacks all adjacent enemies without retaliation, -50% damage to creatures with Mind immunity | ||
Magic Elemental Magic Elemental | 6+ | 15 | 13 | 15 | 25 | 80 | 9 | 2 | 2012 | 1200 800 | Elemental, Attacks all adjacent enemies without retaliation, Magic immunity, -50% damage to creatures with Magic immunity | ||
Firebird Firebird | 7 | 18 | 18 | 30 | 40 | 150 | 15 | 1 2 | 4336 4547 | 2000 1500 | Flying, Breath attack, 50% fire resistance Fire immunity | ||
Phoenix Phoenix | 7+ | 21 | 18 | 30 | 40 | 200 | 21 | 1 2 | 6721 | 3000 2000 | 1 | Flying, Breath attack, Fire immunity, Rebirth |
* NOTE: Ice Elementals are considered by the game to be level 4, Energy Elementals level 5 and Magma Elementals level 3.
Town names[edit | hide]
Unless specified by the mapmaker, towns will generate with a random name. Conflux towns will use one of these following names:
Ceald | Electrasing | Elementon | Fenderen |
Fleogan Mills | Frosian | Igne | Lagumoor |
Lanting | Magmetin | Massein | Solium |
Styriam | Ventu | Vluchton | Wazzar |
If there are more Conflux towns on the map than possible names, they will use names taken from other towns.
Official Renders[edit | hide]
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