Boat and Goblin and Hobgoblin: Difference between pages

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'''Boat''' is an [[Adventure Map]] object, that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero (and his army) at a time.
{{Stronghold creatures}}{{Creature
| AI_Value  = 60
| Name      = Goblin
| Attack    = 4
| Defense  = 2
| Speed    = 5
| Growth    = 15 [[Mess Hall|(+8)]]
| Damage    = 1–2
| Health    = 5
| No_shots  =
| Cost      = 40
| No_spec  =
| U_AI_Value= 78
| U_name    = Hobgoblin
| U_attack  = '''5'''
| U_defense = '''3'''
| U_speed  = '''7'''
| No_ushots =
| U_cost    = 50
| No_uspec  =
}}


Boats can be build on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[castle]], [[necropolis]] and [[fortress]] towns can build shipyards if the town is next to a shoreline. Boats cost 10 {{W}} and 1000 {{G}} when build in shipyards. Additionally, boats can be acquired with a [[Summon Boat]] spell, if at least one unoccupied boat exists on the map. However, with expert [[water magic]], Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, [[Sea Captain's Hat]] allows hero to cast summon boats spell even if the hero has not learned it.
{{Cram|Goblin Barracks|Goblin|Hobgoblin|no_dwelling=|pad=7px 10px 3px 3px|-={{---}}}}
'''Goblins and Hobgoblins''' are level 1 creatures of [[Stronghold town]]. They are recruited from [[Goblin Barracks]].


Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with hole, but it is possible to board a boat from a square with hole.
''"While goblins and hobgoblins are slightly below average among the basic foot soldier units, they are quite numerous. They attack with spiked maces."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup>


Hero on a boat can also visit and pick up objects on water. While sailing on boat the hero can:
Building the [[Mess Hall]] increases [[Goblin and Hobgoblin]] growth by 8 per week.
* gather [[Flotsam]], which may provide {{W}} [[wood]] and/or {{G}} [[gold]]
* gather [[Sea Chest]]s, which may provide {{G}} gold or an treasure class [[artifact]]
* rescue a [[Shipwreck Survivor]], who will always provide an artifact as a reward
* search [[Shipwreck]]s and [[Derelict Ship]]s to fight guardians for gold and artifacts
* meet up with [[Mermaids]] for a [[luck]] bonus
* investigate [[Buoy]]s and get better [[morale]]
* visit [[Sirens]], which causes the hero to lose 30% (rounded down) of each stack in hero's army and gain experience equal to the health of the lost troops.
* go through one [[Whirlpool]] and end up in another.
* read [[Ocean bottle]]s.


<div style="clear:left;"></div>
== Tactics and info ==
They have pretty high attack for a level 1 unit, and are effective attackers when in numbers. Their speed and growth helps too.


[[Category: Adventure Map]]
== Heroes with a specialty ==
 
{{H|Gretchin|Barbarian}} has goblins as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any goblins or hobgoblins for each level attained after 1st level and gives them a [[speed]] bonus of 1.
 
== Trivia ==
 
In the lore itself, the goblins (and hobgoblins) are aliens.
 
{{creature 'see also'}}
 
[[Category: Creatures]]
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Revision as of 11:49, 21 March 2020

Stronghold creatures
Level 1
Goblin Goblin
Hobgoblin Hobgoblin
Level 2
Wolf Rider Wolf Rider
Wolf Raider Wolf Raider
Level 3
Orc Orc Orc
Orc Chieftain Orc Chieftain Orc Chieftain
Level 4
Ogre Ogre
Ogre Mage Ogre Mage
Level 5
Roc Roc
Thunderbird Thunderbird
Level 6
Cyclops Cyclops
Cyclops King Cyclops King
Level 7
Behemoth Behemoth
Ancient Behemoth Ancient Behemoth
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Goblin
 Cost per troop 

40

Attack 4
Defense 2
Damage 1–2
Health 5
Speed 5
Movement Ground
Size 1
Growth 15 (+8)
AI Value 60
Hobgoblin
 Cost per troop 

50

Attack 5
Defense 3
Damage 1–2
Health 5
Speed 7
Movement Ground
Size 1
Growth 15 (+8)
AI Value 78
Goblin Barracks  

Goblins and Hobgoblins are level 1 creatures of Stronghold town. They are recruited from Goblin Barracks.

"While goblins and hobgoblins are slightly below average among the basic foot soldier units, they are quite numerous. They attack with spiked maces." RoE manual

Building the Mess Hall increases Goblin and Hobgoblin growth by 8 per week.

Tactics and info

They have pretty high attack for a level 1 unit, and are effective attackers when in numbers. Their speed and growth helps too.

Heroes with a specialty

Gretchin Gretchin the Barbarian has goblins as a specialty, which increases the attack and defense skills of any goblins or hobgoblins for each level attained after 1st level and gives them a speed bonus of 1.

Trivia

In the lore itself, the goblins (and hobgoblins) are aliens.

See also: