Lich and Power Lich and Walking Dead and Zombie: Difference between pages

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{{Necropolis creatures}}{{Creature
{{Necropolis creatures}}{{Creature
  | AI_Value  = 848
  | AI_Value  = 98
  | Name      = Lich
  | Name      = Walking Dead
  | Attack    = 13
  | Attack    = 5
  | Defense  = 10
  | Defense  = 5
  | Speed    = 6
  | Speed    = 3
  | Growth    = 3
  | Growth    = 8
  | Damage    = 11–13
  | Damage    = 2–3
  | Health    = 30
  | Health    = 15
| Shots    = 12
  | Cost      = 100
  | Cost      = 550
  | Special  = • [[Undead]]
  | Special  = • [[Undead]]<br>• [[Ranged attack]]<br>• [[Death cloud]]
  | U_AI_Value= 128
  | U_AI_Value= 1079
  | U_name    = Zombie
  | U_name    = Power Lich
  | U_speed  = '''4'''
  | U_speed  = '''7'''
  | U_health = '''20'''
  | U_damage = 11–'''15'''
  | U_cost    = 125
  | U_health = '''40'''
  | U_special = • [[Undead]]<br>• [[Disease]]
  | U_shots  = '''24'''
  | No_shots  =  
  | U_cost    = 600
  | No_ushots =  
}}  
}}  


{{Cram|Mausoleum|Lich|Power Lich|no_dwelling=}}
{{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}}
'''Liches and Power Liches''' are level 5 creatures of [[Necropolis town]]. They are recruited from the [[Mausoleum]].
'''Walking Dead and Zombies''' are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]].


''"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At [[melee|close range]] they defend themselves less efficiently with blows from their scepters."{{-}}<sup>[[Restoration of Erathia Manual Page 102|RoE manual]]''</sup>  
''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense
ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>


They have relatively low health and defense stats, so they should be protected. Regular liches can also be raised with Expert Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].
Walking dead can also be raised with Basic Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].


== Special ability death cloud ==
== Special ability disease ==
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all living creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.
Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell.
 
'''Creatures immune to death cloud:'''
{{Non-living}}
 
It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage.


===== Heroes with a specialty =====
===== Heroes with a specialty =====


*{{H|Moandor|Death Knight}} has liches as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level and gives them a [[speed]] bonus of 1.
*{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd  level and gives them a [[speed]] bonus of 1.


== {{hota}} ==
== General Tactics and Info ==
Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless sniper bow is present). Targeting dialogue is called by pressing G.
Zombies are bad. Tragically bad, only due to their lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either) in the early game, they can usually go toe-to-to with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.


{{creature 'see also'|up=* [[Cloak of the Undead King]]}}
{{creature 'see also'|up=* [[Cloak of the Undead King]]}}
*[[Churchyard]] {{withhota}}


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Revision as of 17:50, 20 March 2020

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Walking Dead
 Cost per troop 

100

Attack 5
Defense 5
Damage 2–3
Health 15
Speed 3
Movement Ground
Size 1
Growth 8
AI Value 98
 Special abilities:
Undead
Zombie
 Cost per troop 

125

Attack 5
Defense 5
Damage 2–3
Health 20
Speed 4
Movement Ground
Size 1
Growth 8
AI Value 128
 Special abilities:
Undead
Disease
Graveyard  

Walking Dead and Zombies are level 2 creatures of Necropolis town. They are recruited from the Graveyard.

"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause disease in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds." RoE manual

Walking dead can also be raised with Basic Necromancy if the hero has equipped the Cloak of the Undead King.

Special ability disease

Zombies have disease special ability, which may occur before the target stack has a chance to retaliate. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their attack and defense values reduced by two for a period of three rounds. Disease can only be removed with Cure spell.

Heroes with a specialty
  • Straker Straker the Death Knight has walking dead as a specialty, which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a speed bonus of 1.

General Tactics and Info

Zombies are bad. Tragically bad, only due to their lowest speed in the game, next to the peasant. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either) in the early game, they can usually go toe-to-to with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those Dread Knights and Ghost Dragons when they become available.

See also: