Devil and Arch Devil: Difference between revisions

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Devils and arch devils can teleport to almost any hex on the battlefield. Their overwhelming attack leaves no possibility for a [[Retaliation|retaliatory strike]]. They also do [[Hate|150% damage]] to [[Angel and archangel|angels]] and reduce enemy [[luck]] by one when they appear on the battlefield.
Devils and arch devils can teleport to almost any hex on the battlefield. Their overwhelming attack leaves no possibility for a [[Retaliation|retaliatory strike]]. They also do [[Hate|150% damage]] to [[Angel and archangel|angels]] and reduce enemy [[luck]] by one when they appear on the battlefield.
Troops under the advanced and expert effects of the [[Slayer]] spell receive additional attack when targeting devils.


Devils have an [[AI Value]] of 5101, while Arch Devils have an AI Value of 7115
Devils have an [[AI Value]] of 5101, while Arch Devils have an AI Value of 7115

Revision as of 19:27, 20 December 2017

Inferno creatures
Level 1
Imp Imp
Familiar Familiar
Level 2
Gog Gog
Magog Magog
Level 3
Hell Hound Hell Hound
Cerberus Cerberus
Level 4
Demon Demon
Horned Demon Horned Demon
Level 5
Pit Fiend Pit Fiend
Pit Lord Pit Lord
Level 6
Efreeti Efreeti
Efreet Sultan Efreet Sultan
Level 7
Devil Devil
Arch Devil Arch Devil
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Devil
 Cost per troop 

2700
Mercury
1
Attack 19
Defense 21
Damage 30–40
Health 160
Speed 11
Movement Flying
Size 1
Growth 1
AI Value
 Special abilities:
-1 to enemy luck + no enemy retaliation + hates angels
Arch Devil
 Cost per troop 

4500
Mercury
2
Attack 26
Defense 28
Damage 30–40
Health 200
Speed 17
Movement Flying
Size 1
Growth 1
AI Value
 Special abilities:
-1 to enemy luck + no enemy retaliation + hates angels
Portraits

Devils and arch devils are level 7 creatures of inferno town. They are recruited from the forsaken palace.

Devils and arch devils can teleport to almost any hex on the battlefield. Their overwhelming attack leaves no possibility for a retaliatory strike. They also do 150% damage to angels and reduce enemy luck by one when they appear on the battlefield.

Troops under the advanced and expert effects of the Slayer spell receive additional attack when targeting devils.

Devils have an AI Value of 5101, while Arch Devils have an AI Value of 7115