Ruins
Ruins | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
20 |
3 |
3 |
10 |
1 |
| 1000
|
|-
| 30 %
| valign=middle align=middle |
30 |
5 |
5 |
10 |
1 |
| 2000
|
|-
| 30 %
| valign=middle align=middle |
40 |
7 |
7 |
20 |
2 |
| 3000
|
|-
| 10 %
| valign=middle align=middle |
50 |
9 |
9 |
20 |
3 |
Ruins is an adventure map location, and commonly known as one of the creature banks. It is guarded by around 40–90 undead creatures. The more guards there are, the better the reward. Treasure contains gold. After defeating the guards, the shroud is removed from all tiles within 12 tiles from Ruins. If Ruins are already visited, the shroud is removed anyway.
The guards are divided into five stacks of:
A hex: 20/30/40/50 Skeletons
B hex: 3/5/7/9 Wights
C hex: 3/5/7/9 Wraiths
D hex: 10/10/20/20 Skeleton Warriors
E hex: 1/1/2/3 Power Liches
Creatures of the same speed (Wraiths/Power Liches and Wights/Skeleton Warriors) are attacking in alphabetic order from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though war machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
For Random Map Generator:
- Terrain: highlands.
- Value: 1000.
- Density: 100.
See also
See also: