Archer and Marksman

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Castle Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Archer
6
3
Shots
12
2–3
10
4
Move
Ground
Size
1
Growth
9
126
115
Cost Per Troop

100

Shoots.
Marksman
6
3
Shots
24
2–3 (x2)
10
6
Move
Ground
Size
1
Growth
9
184
115
Cost Per Troop

150

Archers and Marksmen are the level 2 creatures of Castle. They can be recruited from the Archers' Tower.

"Archers and marksmen are lightly armored troops armed with crossbows for ranged combat and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Archers' Tower

Heroes with a specialty[edit | hide]

Official Renders[edit | hide]

User Commentary

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See Also:[edit | hide]