Barren Lands

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8 Total Players / 8 Human Players
8
8
Size 6 (216×216) - XH
Underground enabled
Scenario Description
Local lords return to barren lands after defeating the Necromancer. The victory was not easy. But right before his death the Necromancer cursed them so that former allies became enemies. Now they will fight each other.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: Red/ Blue/ Tan/ Green/ Orange/ Purple/ Teal/ Pink
Enemies: Red/ Blue/ Tan/ Green/ Orange/ Purple/ Teal/ Pink

Heroes[edit | hide | hide all]

Mutare DrakeMutare Drake Mutare Drake the Overlord with 1 Azure DragonAzure Dragon Azure Dragon, 2 Crystal DragonCrystal Dragon Crystal Dragon, 4 Faerie DragonFaerie Dragon Faerie Dragon, 3 Rust DragonRust Dragon Rust Dragon, 6 Black DragonBlack Dragon Black Dragon and 5 Gold DragonGold Dragon Gold Dragon, primary skills 13/10/7/9, Basic Leadership, Expert Learning, in a sea prison at 208, 209 underground. All non-gold resource-producing heroes (RissaRissa Rissa, CalidCalid Calid, SephinrothSephinroth Sephinroth, SaurugSaurug Saurug, and AndalAndal Andal) are disabled, as well as the Estates Estates specialist Lord HaartLord Haart Lord Haart. Castle and Cove have access to both their Navigation specialists and their replacements (SylviaSylvia Sylvia and BeatriceBeatrice Beatrice, DerekDerek Derek and ElmoreElmore Elmore. CatherineCatherine Catherine and BoragusBoragus Boragus are also enabled, oddly enough.

See Also:[edit | hide]