Beholder and Evil Eye

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Dungeon Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Beholder
9
7
Shots
12
3–5
22
5
Move
Ground
Size
1
Growth
12
336
240
Cost Per Troop

250

Shoots. No melee penalty.
Evil Eye
10
8
Shots
24
3–5
22
7
Move
Ground
Size
1
Growth
7
367
245
Cost Per Troop

280

Shoots. No melee penalty.

Beholders and Evil Eyes are the level 3 creatures of Dungeon. They are recruited from the Pillar of Eyes.

"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Pillar of Eyes

Heroes with a specialty[edit | hide]

Official Renders[edit | hide]

User Commentary

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Some may find the information in this section subjective or irrelevant.

They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game.


Beholders and Evil Eyes are the creation of a Warlock called Agar, who was present in the previous HoMM games.


See Also:[edit | hide]