Beholder and Evil Eye

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Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Evil Eye
10
8
Shots
24
3–5
22
7
Move
Ground
Size
1
Growth
7
367
245
Cost Per Troop

280
Shoots. No melee penalty.
Beholder
9
7
Shots
12
3–5
22
5
Move
Ground
Size
1
Growth
12
336
240
Cost Per Troop

250
Shoots. No melee penalty.

Beholders and Evil Eyes are the level 3 creatures of Dungeon. They are recruited from the Pillar of Eyes.

"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles." RoE manual

Pillar of Eyes

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Official Renders[edit | hide]

User commentary

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Some may find the information in this section subjective or irrelevant.

They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game.


Beholders and Evil Eyes are the creation of a Warlock called Agar, who was present in the previous HoMM games.


See also:[edit | hide]