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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Fortress heroes
Drakon Drakon Armageddon's Blade
Shaabar Shaabar Horn of the Abyss
Tzolki Tzolki Horn of the Abyss
Ksharek Ksharek Horn of the Abyss
Kenatoth Kenatoth Horn of the Abyss
Gyrzan Gyrzan Horn of the Abyss
Xolo Xolo Horn of the Abyss
Wallen Wallen Horn of the Abyss
Dekha Dekha Horn of the Abyss
Wergna Wergna Horn of the Abyss
Chiqtli Chiqtli Horn of the Abyss
Ha'Ora Ha'Ora Horn of the Abyss
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Ha'Ora the Witch
Basic information:
Ha'Ora Class: Witch
Gender: Female
Race: Lizardwoman
Ha'Ora is a broodmate of another famous witch, Voy. Their mother stole salt, a priceless commodity in Tatalia, from gorgon feeders and rubbed it on the eggs she laid, hoping for lizardmen as mighty as those fire-breathing bulls to hatch, but instead, her children developed an unorthodox interest in the salt water of the Enroth seas and long journeys.
Specialty: Navigation
Specialty Navigation Receives a 5% per level bonus to basic movement points at sea.
Starting Level:
  Level 15  
Starting primary skills:
Attack 5 Defense 8 Spell Power 10 Knowledge 12
Starting secondary skills:
Pathfinding Expert Pathfinding
Logistics Expert Logistics
Navigation Expert Navigation
Wisdom Expert Wisdom
Air Magic Expert Air Magic
Water Magic Expert Water Magic
Earth Magic Expert Earth Magic
Intelligence Expert Intelligence
Starting troops:
Lizard Warrior Lizard Warrior 40 Always
Ayssid Ayssid 22 Always
Wyvern Monarch Wyvern Monarch 8 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Summon Boat Summon Boat
Starting movement points:


An hero from an archipelago off the coast of Jadame. She aids Henrietta Henrietta and Wynona Wynona on their quest to locate a Crimson Couatl Crimson Couatl.


Forged in Fire
Tarred and Feathered in a hero camp.