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{{ | {{About|Only available when the official expansion, [[Armageddon's Blade]], is installed.}} | ||
{{ | {{Towns}} | ||
'''Conflux''' is a [[ | '''Conflux''' is a neutral [[alignment]] [[town]] with the [[planeswalker]] and [[elementalist]] [[hero class]]es. Conflux is focused around magic and magic-related units. Conflux represents the elemental planes. | ||
Conflux represents | |||
' | Conflux's [[native terrain]] is [[grass]]. It is replaced with [[highlands]] in [[Horn of the Abyss]]. | ||
Conflux' | '''Conflux Creature Dwellings:''' | ||
* [[Conflux creature dwellings|Magic Lantern]] | |||
* [[Conflux creature dwellings|Altar of Air]] | |||
* [[Conflux creature dwellings|Altar of Water]] | |||
* [[Conflux creature dwellings|Altar of Fire]] | |||
* [[Conflux creature dwellings|Altar of Earth]] | |||
* [[Conflux creature dwellings|Altar of Thought]] | |||
* [[Conflux creature dwellings|Pyre]] | |||
'''Conflux Specific Buildings:''' | |||
* [[Magic University]] - (unique [[Conflux]] building, learn any of the four magic [[secondary skill]]s) | |||
* [[Artifact Merchants]] - (like [[Dungeon]] or [[Tower]], buy artifact) | |||
* [[Garden of Life]] - ([[Pixie]]/[[Sprite]] [[horde building]], +10/week) | |||
* [[Shipyard]] - (enables town to build a [[boat]], can only be built if town is adjacent to water) | |||
* [[Aurora Borealis]] - ([[Grail]] building, all spells of the map available in [[Mage Guild]], +5k gold, +50% creature growth) | |||
* [[Vault of Ashes]] {{withhota}} - ([[Firebird]]/[[Phoenix]] [[horde building]], +1/week). | |||
<br> | |||
{{Common buildings|Conflux|Ballista|+1 {{M}}}} | |||
[[File:Capture1.png|thumb|A full building Conflux in SoD|right|border|500px]] | |||
[[File:Capture2.png|thumb|A full building Conflux in HotA|right|border|500px]] | |||
{| style=" | {| class="wikitable sortable" style="white-space:nowrap; text-align: center;" | ||
| {{ | ! class="unsortable" | <span title="The type of resource required.">Resource</span> | ||
! <span title="Cost of building the Citadel, the Castle, and all base creature dwellings, including any associated prerequisites.">Basic</span> | |||
! <span title="Cost of upgrading all creature dwellings, including any associated prerequisites.">Upgrades</span> | |||
! <span title="All buildings built and fully upgraded.">All</span> | |||
|- | |||
|{{Gold}}||22300||26500||96800 | |||
|- | |||
|{{Wood}}||25||27||145 | |||
|- | |||
|{{Ore}}||45||25||140 | |||
|- | |||
|{{Crystal}}||2||7||33 | |||
|- | |||
|{{Gem}}||2||9||35 | |||
|- | |||
|{{Mercury}}||12||29||75 | |||
|- | |||
|{{Sulfur}}||2||12||38 | |||
|- | |||
!colspan=2| Troop cost/week: !!colspan=2| 28500 {{Gold}} + 4 {{Mercury}} (31100 {{Gold}} + 3 {{Mercury}} in Horn of the Abyss) | |||
|} | |} | ||
<br> | |||
{{ | {{Hero table}} | ||
{{Conflux hero table}} | {{Conflux hero table}} | ||
|} | |} | ||
<br> | |||
{{ | {{Creature table}} | ||
{{Conflux creature table}} | |||
|} | |} | ||
== Strategy == | |||
== | |||
* Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters). | * Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters). | ||
* Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast [[Bless]] on them but avoid having them [[Curse]]d as well. | * Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast [[Bless]] on them but avoid having them [[Curse]]d as well. | ||
* A simple [[Ring of Vitality]] makes your pixies/sprites 33% more durable; this plus a [[Vial of Lifeblood]] doubles their durability. | * A simple [[Ring of Vitality]] makes your pixies/sprites 33% more durable; this plus a [[Vial of Lifeblood]] doubles their durability. | ||
* Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game. | *Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game. | ||
== Pros == | |||
* Conflux has the highest growth of units of all towns. (excluding Necropolis with Necromancy). | *Conflux has the highest growth of units of all towns. (excluding Necropolis with Necromancy). | ||
* | *Several great heroes. | ||
* [[Phoenix]]es are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base [[growth]] of 2 | *[[Phoenix]]es are the fastest creature in the game, out-speeding all competition by a large margin, and also have a base [[growth]] of 2. | ||
*Average speed of Conflux units are the fastest of all towns. | |||
* Average speed of Conflux units are the fastest of all towns. | *Many units unaffected by [[Mind spells]]. | ||
* Many units unaffected by [[Mind spells]]. | *All 4 top-level units immune to [[Armageddon]], opening up for the [[Dracageddon]] tactic. | ||
* All 4 top-level units immune to [[Armageddon]], opening up for the [[ | *Low level units are great for efficient map-clearing. | ||
* Low level units are great for efficient map-clearing. | *[[Magic University]] allows heroes to learn all 4 Magic secondary skills for 2000 Gold each. | ||
* [[Magic University]] allows heroes to learn all 4 Magic secondary skills for 2000 Gold each. | *The [[Aurora Borealis]] is the best [[Grail]] building, handing out all [[spell]]s. | ||
* The [[Aurora Borealis]] is the best [[Grail]] building, handing out all [[spell]]s | *The Elementals are unaffected by bad Morale. | ||
* The Elementals are unaffected by bad Morale. | |||
== Cons == | |||
* No ranged units without upgrading. | * No ranged units without upgrading. | ||
* [[Magma Elemental]]s are the worst level 5 unit. | * [[Magma Elemental]]s are the worst level 5 unit. | ||
* [[Energy Elemental]]s are below average. | * [[Energy Elemental]]s are below average. | ||
* Many units have vulnerabilities to certain [[spell]]s. | * Many units have vulnerabilities to certain [[spell]]s. | ||
* Cannot have [[Armageddon]] in the [[Mage Guild]] | * Cannot have [[Armageddon]] in the [[Mage Guild]], decreasing the viability of [[Dragogeddon]]. | ||
* The Elementals are unaffected by positive Morale | * The Elementals are unaffected by positive Morale. | ||
* All units are immune to resurrection except for level 1 and 7. | |||
* Even though some town creatures can be used in [[Dragogeddon]] tactic, town creatures are still going to be easily overpowered after you use [[Armageddon]] spell if you can't retreat. So using this tactic is advised only if you have large amount of [[Phoenix]] troops. | * Even though some town creatures can be used in [[Dragogeddon]] tactic, town creatures are still going to be easily overpowered after you use [[Armageddon]] spell if you can't retreat. So using this tactic is advised only if you have large amount of [[Phoenix]] troops. | ||
* | * '''WARNING!''' This town is often considered too strong and thus is banned in many multiplayer games/tournaments. | ||
== See also == | == See also == | ||
* [[List of creatures]] | * [[List of creatures]] | ||
* [[List of creatures (HotA)]] | * [[List of creatures (HotA)]] |