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<includeonly>{| border=0 cellpadding=0 cellspacing=0 style="background:#{{green 3}}; color:darkolivegreen; border:1px solid; border-color:rgba(0,0,0,0); width:310px; margin-right: {{{marginR|20}}}px; float:{{{float|left}}}" ! colspan=3 style="height: 25px; background:#{{Green 1}}; color:#{{Green 2}};" | {{{name|{{PAGENAME}}}}} the {{{classname|{{{class|}}}}}}{{#switch: {{{flavor|}}}| = | <br>({{{flavor|}}})}} |- ! colspan=3 bgcolor={{green 2}} | Basic Information: |- | rowspan=3 | {{swh|noicon=|[[File: Hero {{{picture|{{PAGENAME}}}}}{{{hpicture|}}}.png|{{{name|{{PAGENAME}}}}}]]|[[File: Hero {{{picture|{{PAGENAME}}}}}.png|{{{name|{{PAGENAME}}}}}]]}} | style="padding-left:5px" | '''[[Hero class|Class:]]''' | style="padding-left:5px" | [[{{{class|}}}{{#if:{{{classname|}}}|{{!}}{{{classname}}}}}]] |- | style="padding-left:5px" | '''Gender:''' | style="padding-left:5px" | {{{gender|}}} |- | style="padding-left:5px" | '''[[Hero race|Race:]]''' | style="padding-left:5px" | {{{race|}}} |- {{#if: {{{biography|}}} | | style="display: none;"}} | colspan=3 valign=top style="padding-left:3px; padding-right:3px; font-size:90%;" | ''{{{biography|}}}'' |- ! colspan=3 bgcolor={{green 2}} | [[Hero specialty|<span style="color:darkolivegreen">Specialty</span>]]: [[{{{specialty|}}}]] |- | colspan=3 | {| cellpadding=0 cellspacing=0 | valign=center | {{swh|noicon=|[[File: Specialty {{{specialty_pic|{{{specialty|}}}}}}{{{hspec|}}}.png|Specialty {{{specialty|}}}|link=Hero specialty]]|[[File: Specialty {{{specialty_pic|{{{specialty|}}}}}}.png|Specialty {{{specialty|}}}|link=Hero specialty]]}} | valign=top style="border-left: 5px solid #{{Green 3}}; font-size:90%;" | {{{s_text|}}} |} |- {{#if: {{{level|}}} | | style="display: none;"}} ! colspan=3 bgcolor={{green 2}} | Level: |- {{#if: {{{level|}}} | | style="display: none;"}} | colspan=3 align=center| {{Exp2|0=}} Level {{{level|}}} {{Exp2|0=}} |- ! colspan=3 bgcolor={{green 2}} | Primary Skills: |- | colspan=3 | {| cellpadding=0 cellspacing=0 | style="width:40px;"| [[File: Attack small.png|Attack|link=Primary skill]] | style="width:32px; padding-left:12px;"| {{{atk|{{#switch: {{{class|}}}| Knight = 2 | Cleric = 1 | Ranger = 1 | Druid = 0 | Alchemist = 1 | Wizard = 0 | Demoniac = 2 | Heretic = 1 | Death Knight = 1 | Necromancer = 1 | Overlord = 2 | Warlock = 0 | Barbarian = 4 | Battle Mage = 2| Beastmaster = 0 | Witch = 0 | Planeswalker = 3 | Elementalist = 0 | Captain = 3 | Navigator = 2 | Artificer = 0 | Mercenary = 3 | Sorceress (Campaign) = 0 | }}}}} | style="width:40px;"| [[File: Defense small.png|Defense|link=Primary skill]] | style="width:32px; padding-left:12px;"| {{{def|{{#switch: {{{class|}}}| Knight = 2 | Cleric = 0 | Ranger = 3 | Druid = 2 | Alchemist = 1 | Wizard = 0 | Demoniac = 2 | Heretic = 1 | Death Knight = 2 | Necromancer = 0 | Overlord = 2 | Warlock = 0 | Barbarian = 0 | Battle Mage = 1| Beastmaster = 4 | Witch = 1 | Planeswalker = 1 | Elementalist = 0 | Captain = 0 | Navigator = 0 | Artificer = 1 | Mercenary = 1 | Sorceress (Campaign) = 2 | }}}}} | style="width:40px;"| [[File: Power small.png|Spell Power|link=Primary skill]] | style="width:32px; padding-left:12px;"| {{{sp|{{#switch: {{{class|}}}| Knight = 1 | Cleric = 2 | Ranger = 1 | Druid = 1 | Alchemist = 2 | Wizard = 2 | Demoniac = 1 | Heretic = 2 | Death Knight = 2 | Necromancer = 2 | Overlord = 1 | Warlock = 3 | Barbarian = 1 | Battle Mage = 1| Beastmaster = 1 | Witch = 2 | Planeswalker = 1 | Elementalist = 3 | Captain = 2 | Navigator = 1 | Artificer = 2 | Mercenary = 1 | Sorceress (Campaign) = 1 | }}}}} | style="width:40px;"| [[File: Knowledge small.png|Knowledge|link=Primary skill]] | style="width:32px; padding-left:12px;"| {{{know|{{#switch: {{{class|}}}| Knight = 1 | Cleric = 2 | Ranger = 1 | Druid = 2 | Alchemist = 2 | Wizard = 3 | Demoniac = 1 | Heretic = 1 | Death Knight = 1 | Necromancer = 2 | Overlord = 1 | Warlock = 2 | Barbarian = 1 | Battle Mage = 1| Beastmaster = 1 | Witch = 2 | Planeswalker = 1 | Elementalist = 3 | Captain = 1 | Navigator = 2 | Artificer = 2 | Mercenary = 1 | Sorceress (Campaign) = 2 | }}}}} |} |- ! colspan=3 bgcolor={{green 2}} | Secondary Skills: |- class='{{sourceToggle||{{{sk1only}}}}}' | colspan=3 | {{Ss3|{{#explode:{{{skill_1}}}| |1|2}}|{{#explode:{{{skill_1}}}| |0}}}}{{{skill_1+|}}} |- {{#if: {{{skill_2|}}} | class='{{sourceToggle||{{{sk2only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_2}}}| |1|2}}|{{#explode:{{{skill_2}}}| |0}}}}{{{skill_2+|}}} |- {{#if: {{{skill_3|}}} | class='{{sourceToggle||{{{sk3only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_3}}}| |1|2}}|{{#explode:{{{skill_3}}}| |0}}}}{{{skill_3+|}}} |- {{#if: {{{skill_4|}}} | class='{{sourceToggle||{{{sk4only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_4}}}| |1|2}}|{{#explode:{{{skill_4}}}| |0}}}} |- {{#if: {{{skill_5|}}} | class='{{sourceToggle||{{{sk5only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_5}}}| |1|2}}|{{#explode:{{{skill_5}}}| |0}}}} |- {{#if: {{{skill_6|}}} | class='{{sourceToggle||{{{sk6only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_6}}}| |1|2}}|{{#explode:{{{skill_6}}}| |0}}}} |- {{#if: {{{skill_7|}}} | class='{{sourceToggle||{{{sk7only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_7}}}| |1|2}}|{{#explode:{{{skill_7}}}| |0}}}} |- {{#if: {{{skill_8|}}} | class='{{sourceToggle||{{{sk8only}}}}}' | style="display: none;"}} | colspan=3 | {{Ss3|{{#explode:{{{skill_8}}}| |1|2}}|{{#explode:{{{skill_8}}}| |0}}}} |- ! colspan=3 bgcolor={{green 2}} | Troops: |- | colspan=3 | {| border=0 cellspacing=0 cellpadding=0 style="border: 0px solid;" |- | width=170px | {{Cn|{{{troop_1}}}|name={{{troop_1_nam|{{{troop_1}}}}}}|image={{{troop_1_img|{{{troop_1}}}}}}}} | width=65px | {{{nmb_1|}}} | {{{chance_1|Always}}} |- {{#if: {{{troop_2|}}} | | style="display: none;"}} | {{Cn|{{{troop_2}}}|name={{{troop_2_nam|{{{troop_2}}}}}}|image={{{troop_2_img|{{{troop_2}}}}}}}} | {{{nmb_2|}}} | {{{chance_2|{{swh|Always|88%}}}}} |- {{#if: {{{troop_3|}}} | | style="display: none;"}} | {{Cn|{{{troop_3}}}|name={{{troop_3_nam|{{{troop_3}}}}}}|image={{{troop_3_img|{{{troop_3}}}}}}}} | {{{nmb_3|}}} | {{{chance_3|{{swh|Always|25%}}}}} |- {{#if: {{{troop_4|}}} | | style="display: none;"}} | {{Cn|{{{troop_4}}}|name={{{troop_4_nam|{{{troop_4}}}}}}|image={{{troop_4_img|{{{troop_4}}}}}}}} | {{{nmb_4|}}} | {{{chance_4|Always}}} |- {{#if: {{{troop_5|}}} | | style="display: none;"}} | {{Cn|{{{troop_5}}}|name={{{troop_5_nam|{{{troop_5}}}}}}|image={{{troop_5_img|{{{troop_5}}}}}}}} | {{{nmb_5|}}} | {{{chance_5|Always}}} |- {{#if: {{{troop_6|}}} | | style="display: none;"}} | {{Cn|{{{troop_6}}}|name={{{troop_6_nam|{{{troop_6}}}}}}|image={{{troop_6_img|{{{troop_6}}}}}}}} | {{{nmb_6|}}} | {{{chance_6|Always}}} |- {{#if: {{{troop_7|}}} | | style="display: none;"}} | {{Cn|{{{troop_7}}}|name={{{troop_7_nam|{{{troop_7}}}}}}|image={{{troop_7_img|{{{troop_7}}}}}}}} | {{{nmb_7|}}} | {{{chance_7|Always}}} |} |- {{#if: {{{spell|}}} | | style="display: none;"}} ! colspan=3 bgcolor={{green 2}} | Spell: |- {{#if: {{{spell|}}} | | style="display: none;"}} | [[File:{{{spell|}}}.png|{{{spell|}}}|link={{{s_link|{{{spell}}}}}}]] | colspan=2 | [[{{{s_link|{{{spell}}}}}}|{{{spell}}}]] |- {{#if: {{{warmachine|}}} | | style="display: none;"}} ! colspan=3 bgcolor={{green 2}} | War Machine: |- {{#if: {{{warmachine|}}} | | style="display: none;"}} | colspan=2 | {{Cn|{{{warmachine|}}}}} | {{{hota_wm| {{swh|Always|88%}}}}} |- ! colspan=3 bgcolor={{green 2}} | Starting [[Movement|Movement Points]]: |- | colspan=3 style="text-align:center;" | {{{s_mp|}}} |}</includeonly><noinclude> == How to use == The code is copied at the beginning of the hero's article, and fill in the missing information. It should be noticed, that the factors below are case sensitive meaning, that "Town" is not the same as "town". {| | <pre>{{Hero | town = | class = | gender = | race = | specialty = | s_text = | skill_1 = | skill_2 = | spell = | warmachine = | s_mp = }}</pre> |} === Optional components === * '''classname''': An override to the displayed class name * '''hpicture''': set to "_(HotA)" if there is a hota version of the hero picture * '''hspec''': set to "_(HotA)" if there is a hota version of the specialty image * '''flavor''': The scenario name or version of the hero that appears in a different scenario. * '''atk''': Custom primary skill stat (attack) * '''def''': Custom primary skill stat (defense) * '''sp''': Custom primary skill stat (spell power) * '''know''': Custom primary skill stat (knowledge) * '''skill_#''': Replace # with the skill number 1-8 ** '''skill_#+''': Extra test to add to the skill row (e.g. for expansion symbols) ** '''sk#only''': Set to the expansion (e.g. sod/hota) that you want to ONLY show the row for * '''troop_#''': Replace # with the troop number 1-8 ** '''troop_#_nam''': Display an alternate name for this troop (e.g. Halfling (Factory) -> Halfling). ** '''troop_#_img''': Display an alternate (e.g. HotA) image for this troop. ** '''nmb_#''': The number of creatures in this troop ** '''chance_#''': The chance that this troop appears in the hero's army * '''biography''': If left out, removes the blank space created by an empty biography. * '''marginR''': Used to set a different right margin (useful for showing different flavors of a hero). * '''level''': Starting hero level === Other Options === If for some reason certain parameters do not appear automatically, you can add the following rows: {| |<pre> | picture = | specialty_pic = | name = </pre> |} === HotA Movement Points === For all heroes amount of starting movement points depends on their starting army: if they got a slow creature in starting army - they start with less movement points. In [[HotA]]{{-wh}} all heroes are guaranteed to start with a certain set of creatures, so their starting movement points are constant. == Examples == === Normal Case === {{Hero | name = Adelaide | picture = Adelaide | town = Castle | class = Cleric | gender = Female | race = Human | biography = Caught at sea during a storm, Adelaide was shipwrecked on the shores of [[Vori]], home of the Snow Elves. She trained with them for some twenty years, and upon her return to [[Erathia]] discovered that no time had passed in her absence. | specialty = Frost Ring | s_text = Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit. | skill_1 = Advanced Wisdom | spell = Frost Ring | troop_1 = Pikeman | troop_1_img= Pikeman (HotA) | troop_2 = Archer | troop_3 = Griffin | nmb_1 = {{swh|300-999|10–20}} | nmb_2 = {{swh|44-777|4–7}} | nmb_3 = {{swh|20-30|2–3}} | chance_2 = 75% | s_mp = 1560 }} '''Blah Blah Blah''' * text 1 * text 2 * text 3 {{clear|left}} === Flavor Case === {{Hero | name = Boyd | picture = Boyd | flavor = {{link|#{{Green 3}}|Dead or Alive}} | town = Factory | class = Death Knight | gender = Male | race = Human | biography = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | specialty = Skeletons | s_text = Increases the [[speed]] of [[Skeleton and Skeleton Warrior|Skeletons or Skeleton Warriors]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1st level. | skill_1 = Basic Necromancy | skill_2 = Basic Armorer | troop_1 = Skeleton | troop_3 = Sandworm | nmb_1 = 78 | nmb_2 = 9 | nmb_3 = 9 | chance_2 = Always | chance_3 = Always | spell = Shield | s_mp = 1234 | notext = }} {{Hero | name = Boyd | picture = Boyd | flavor = {{link|#{{Green 3}}|Tomb Raiders}} | town = Necropolis | class = Death Knight | gender = Male | race = Human | specialty = Liches | s_text = Increases the [[speed]] of [[Lich and Power Lich|Liches or Power Liches]] by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 5 levels (rounded up). | atk = 20 | def = 21 | sp = 22 | know = 23 | skill_1 = Advanced Fire Magic | skill_2 = Advanced Earth Magic | troop_1 = Skeleton Warrior | troop_2 = Ghost Dragon | troop_3 = Olgoi-Khorkhoi | troop_4 = Bellwether Armadillo | nmb_1 = 910 | nmb_2 = 12 | nmb_3 = 96 | nmb_4 = {{swh|20-30|30-40}} | chance_2 = Always | chance_3 = {{swh|Always|76%}} | spell = Stone Skin | s_mp = 1234 | notext = }} {{clear|left}} === Advanced Case === {{Hero | name = Sir Michael | picture = Christian | town = Castle | class = Knight | gender = Male | race = Human | biography = Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of [[Enroth (planet)|Enroth]] before finally settling into military service in [[Erathia]]. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world. | specialty = Ballista | s_text = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | level = 11 | skill_1 = Expert Leadership | skill_2 = Advanced Luck | skill_3 = Advanced Ballistics | skill_4 = Expert Artillery | skill_5 = Advanced Offense | skill_6 = Advanced Armorer | troop_1 = Halberdier | troop_2 = Marksman | troop_3 = Royal Griffin | troop_4 = Crusader | troop_5 = Zealot | nmb_1 = 37 | nmb_2 = 22 | nmb_3 = 8 | nmb_4 = 6 | nmb_5 = 3 | chance_2 = Always | chance_3 = Always | warmachine = Ballista | s_mp = 1560 | notext = }} {{Hero | town = Rampart | name = Gem | class = Sorceress{{-}}(Campaign){{-}} | classname = Sorceress | gender = Female | picture = Gem Sorceress | race = Human | biography = After her [[Deyja]]n raiders campaign, Gem agrees to help a wizard's anti-necromancy research by getting an [[Amulet of the Undertaker]]. | specialty = First Aid | s_text = Receives a 5% per level bonus to [[First Aid]] skill. | atk = 0 | def = 2 | sp = 1 | know = 2 | skill_1 = Basic First Aid | skill_2 = Basic Wisdom | spell = Lightning Bolt | troop_1 = Centaur | troop_3 = Wood Elf | nmb_1 = 12–24 | nmb_3 = 3–6 | warmachine = First Aid Tent | s_mp = 1700 | notext = }} {{clear|left}} === Content Switch image/specialty/skills/names === {{Hero | name = Sir Mullich | picture = Sir Mullich | hpicture = _(HotA) | town = Castle | class = Knight | gender = Male | race = Human | biography = Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster. | specialty = Speed | s_text = All creatures receive +2 [[Speed]]. | skill_1 = Advanced Leadership | troop_1 = Pikeman | troop_2 = Archer | troop_3 = Griffin | nmb_1 = 10–20 | nmb_2 = 4–7 | nmb_3 = 2–3 | s_mp = 1560 | notext = }} {{Hero | name = Mutare | picture = Mutare | town = Dungeon | class = Overlord | gender = Female | race = Human | biography = With her uncanny talent for commanding dragons on the field of combat, many have noticed Mutare's quick rise among the current overlords of Nighon. | specialty = Dragons | hspec = _(HotA) | s_text = All [[Dragon]]s receive +5 [[Attack]] and +5 [[Defense]]. | skill_1 = Basic Tactics | skill_2 = Basic Estates | troop_1 = Troglodyte | troop_2 = Harpy | troop_3 = Beholder | nmb_1 = {{swh|20-30|30–40}} | nmb_2 = {{swh|6-8|4–6}} | nmb_3 = 3–4 | spell = Magic Arrow | s_mp = 1560 | notext = }} {{Hero | name = Clancy | picture = Clancy | town = Rampart | class = Ranger | gender = Male | race = [[Dwarf]] | biography = It was by pure accident that Clancy discovered he could communicate with [[Unicorn and War Unicorn|Unicorns]], but this unique ability has served him well as he worked his way through the ranks of [[AvLee]]'s Military Elite. | specialty = Unicorns | s_text = Increases the [[speed]] of any [[Unicorn]]s or [[War Unicorn]]s by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 6 levels (rounded up). | skill_1 = Basic Resistance | skill_1+ = {{-ws}} | sk1only = sod | skill_2 = Basic Interference | skill_2+ = {{-wh}} | sk2only = hota | skill_3 = Basic Pathfinding | troop_1 = Centaur | troop_2 = Dwarf | troop_3 = Wood Elf | nmb_1 = 12–24 | nmb_2 = 3–5 | nmb_3 = {{swh|2-4|3–6}} | s_mp = {{swh|1500|1500-1700}} | notext = }} {{Hero | name = Henrietta | picture = Henrietta | town = Factory | class = Mercenary | gender = Female | race = [[Halfling (Factory)|Halfling]] | biography = Even a humble halfling from the [[Eeofol]] backwoods is capable of a feat when an unprecedented calamity knocks at the door. The new world, devoid of thatched roofs, carrot beds, or the incessant grumbling of geezers, has changed Henrietta, and she is now ready to change it herself. [[Kreegan]] fire reduces her homeland to ashes and scorched her heart, but she used it to forge herself a steel will. | specialty = Halflings | s_text = Increases the [[Speed]] of allied [[Halfling and Halfling Grenadier|Halflings and Halfling Grenadiers]] by 1 and their [[Attack]] and [[Defense]] skills by 10% for every level (rounded up). | skill_1 = Basic Leadership | skill_2 = Basic Luck | troop_1 = Halfling (Factory) | troop_1_nam= Halfling | troop_2 = Halfling (Factory) | troop_2_nam= Halfling | troop_3 = Halfling (Factory) | troop_3_nam= Halfling | nmb_1 = 15-25 | nmb_2 = 15-25 | nmb_3 = 15-25 | chance_2 = Always | chance_3 = Always | s_mp = 1700 }} [[Category: Hero templates]]</noinclude>
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