Adventure Map: Difference between revisions

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'''Adventure Map''' represents the part of [[Erathia]], where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their [[town]]'s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.
'''Adventure Map''' represents the part of [[Antagarich]] or any other country/continent/world, where the game takes place. Typically at the beginning of a scenario or a custom map, players can only see areas within the view of their [[town]]'s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.


The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.
The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.
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Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.
__TOC__
 
<span style="font-size:150%;">See also:</span>
<span style="font-size:150%;">See also:</span>
* [[Movement]]
* [[Movement]]
* [[Terrain]]
* [[Terrain]]
* [[List of adventure map objects (HotA)]]
* [[List of adventure map objects]]
----
* [[Creature dwelling#External dwellings|External dwellings]]
==List of adventure map objects==
* [[External dwellings table (HotA)]]
{| class="sortable wikitable" cellpadding=5 px style="max-width:1080px;"
* [[Adventure map hero sprites]]
! height=30px class="unsortable" |Picture
* [[Adventure map object effects]]
! Adventure map object
* [[Adventure map object effects (HotA)]]
! data-sort-type="number"| Map{{-}}limit
* [[Creatures on adventure map table]]
! data-sort-type="number"| RMG{{-}}value
* [[Creatures on adventure map table (HotA)]]
! class="unsortable" |Visiting scheme
* [[Cursors]]
|-
| style="text-align:center;"| [[File: Abandoned Mine 4.gif|Abandoned Mine|link=Abandoned Mine]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Abandoned Mine]]:''' guarded by 100-245 [[Troglodytes]]. After being released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean [[terrain]] with all [[native terrain]] bonuses.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"|
| style="text-align:center;"| [[File: Abandoned Mine (vs).png|Abandoned Mine|link=]]
|-
| style="text-align:center;"| [[File: Alchemist's Lab.gif|Alchemist's Lab|link=Alchemist's Lab]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Alchemist's Lab]]:''' produces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"| [[File: Alchemist's Lab (vs).png|Alchemist's Lab|link=]]
|-
| style="text-align:center;"| [[File: Altar of Sacrifice.gif|link=Altar of Sacrifice]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Altar of Sacrifice]]:''' allows hero to sacrifice artifacts and/or creatures for [[experience]]. Good [[alignment]] heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Altar of Sacrifice (vs).png|Altar of Sacrifice|link=]]
|-
| style="text-align:center;"| [[File: Anti-Magic Garrison (horizontal).gif|Anti-magic Garrison|link=Anti-Magic Garrison]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Anti-Magic Garrison]]:''' can withhold up to seven different [[stack]]s of creatures. The garrison prevents all spellcasting during combat and in the visiting square. Anti-Magic Garrisons can be aligned both horizontally or vertically.
| style="text-align:center;"| 48
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Garrison (horizontal) (vs).png|Garrison|link=]]
|-
| style="text-align:center;"| [[File: Arena.gif|Arena|link=Arena]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Arena]]:''' when visited, offers once for every hero to increase either their [[attack]] or [[defense]] skill by 2.
| style="text-align:center;"| 32
| style="text-align:center;"| 3000
| style="text-align:center;"| [[File: Arena (vs).png|Arena|link=]]
|-
| style="text-align:center;"| [[File: Armor of Wonder artifact.gif|Artifact|link=Artifact]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Artifact]]:'''
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 2000<span style="font-size: 90%;"> - Treasure</span><br>5000<span style="font-size: 90%;"> - Minor</span><br>10000<span style="font-size: 90%;"> - Major</span><br>20000<span style="font-size: 90%;"> - Relic</span>
| style="text-align:center;"| [[File: Artifact (vs).png|Artifact|link=]]
|-
| style="text-align:center;"| [[File: Black Market.gif|Black Market|link=Black Market]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Black Market]]:''' enables visiting hero to buy artifacts for the 2,5 basic price. Each Black Market has a random set of 3 [[treasure]], 3 [[minor]], and 1 [[major]] artifact generated once for a game.
| style="text-align:center;"| 32
| style="text-align:center;"| 8000
| style="text-align:center;"| [[File: Black Market (vs).png|Black Market|link=]]
|-
| style="text-align:center;"| [[File: Boat spell-necro-flux.gif]][[File: Boat spell-necro-flux(d).gif]]
[[File: Boat shipyard-castle.gif]][[File: Boat shipyard-castle(d).gif]]
[[File: Boat fortress.gif]][[File: Boat fortress(d).gif]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Boat]]:''' enables a hero to move over water tiles.
| style="text-align:center;"| 64
| style="text-align:center;"| -
| style="text-align:center;"|
|-
| style="text-align:center;"| [[File: Border Gate (8in1).gif|Border Gate|link=Border Gate]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Border Gate]]:''' cannot be passed unless one of the player's heroes have visited a [[Keymaster's Tent]] with the associated color.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Border Gate (vs).png|Border Gate|link=]]
|-
| style="text-align:center;"| [[File: Border Guard (8in1).gif|Border Guard|link=Border Guard]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Border Guard]]:''' cannot be passed unless one of the player's heroes have visited a Keymaster's Tent with the associated color. Disappears after being visited when this condition is fulfilled.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Border Guard (vs).png|Border Guard|link=]]
|-
| style="text-align:center;"| [[File: Buoy.gif|Buoy|link=Buoy]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Buoy]]:''' gives the visiting hero +1 [[morale]] for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Buoy (vs).png|Buoy|link=]]
|-
| style="text-align:center;"| [[File: Campfire.gif|Campfire|link=Campfire]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Campfire]]:''' gives the player between 400–600 {{G}} and 4–6 other resources. Disappears after the visit.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"| [[File: Campfire (vs).png|Campfire|link=]]
|-
| style="text-align:center;"| [[File: Cartographer.gif|Cartographer|link=Cartographer]][[File: Cartographer (water).gif|bottom|Cartographer|link=Cartographer]][[File: Cartographer (subterranean).gif|Cartographer|link=Cartographer]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Cartographer]]:''' Surface, Water and Subterranean cartographers reveal all the surface, water and subterranean tiles respectively. All maps cost 1000 {{G}}.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 10000<span style="font-size: 90%;"> - Surface</span><br>7500<span style="font-size: 90%;"> - Subterr.</span><br>5000<span style="font-size: 90%;"> - Water</span>
| style="text-align:center;"| [[File: Cartographer (vs).png|Cartographer|link=]]
|-
| style="text-align:center;"| [[File: Corpse.gif|Corpse|link=Corpse]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Corpse]]:''' when first visited, has 20% chance to give the hero random [[Artifact#Class|treasure]] or [[Artifact#Class|minor class]] artifact.
| style="text-align:center;"| 32
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Corpse (vs).png|Corpse|link=]]
|-
| style="text-align:center;"| [[File: Cover of Darkness.gif|Cover of Darkness|link=Cover of Darkness (Adventure Map)]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Cover of Darkness (Adventure Map)|Cover of Darkness]]:''' creates a 20 tiles-radius shroud for non-allied players when visited.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Cover of Darkness (vs).png|Cover of Darkness|link=|x96px]]
|-
| style="text-align:center;"| [[File: Dwelling.gif|Creature dwelling|link=Creature dwelling]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Creature dwelling]]:''' enables a visiting hero to hire one type of creatures. Each creature has a different structure. [[Flagged]] dwelling increases the [[growth]] for a certain creature by 1 in home [[town]]s. Creature dwellings of level 5/6/7 are guarded by 9/6/3 non-upgraded versions of the creatures the dwelling produces (with exception of Pyre guarded by 6 Firebirds).
| style="text-align:center;"| 144
| style="text-align:center;"| Various
| style="text-align:center;"|
|-
| style="text-align:center;"| [[File: Crypt.gif|Crypt|link=Crypt]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Crypt]]:''' a [[creature bank]] guarded by<br>30 %: {{Cn|Skeleton|border={{!}}border|noname=}} - 30, {{Cn|Walking Dead|border={{!}}border|noname=}} - 20 for 1000 {{G}} ;<br>30 %: {{Cn|Skeleton|border={{!}}border|noname=}} - 25, {{Cn|Walking Dead|border={{!}}border|noname=}} - 20 , {{Cn|Wight|border={{!}}border|noname=}} - 5 for 2000 {{G}} ;<br>30 %: {{Cn|Skeleton|border={{!}}border|noname=}} - 20, {{Cn|Walking Dead|border={{!}}border|noname=}} - 20 , {{Cn|Wight|border={{!}}border|noname=}} - 10, {{Cn|Vampire|border={{!}}border|noname=}} -5 for 2500 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>10 %: {{Cn|Skeleton|border={{!}}border|noname=}} - 20, {{Cn|Walking Dead|border={{!}}border|noname=}} - 20 , {{Cn|Wight|border={{!}}border|noname=}} - 10, {{Cn|Vampire|border={{!}}border|noname=}} -10 for 5000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]].<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1000
| style="text-align:center;"| [[File: Crypt (vs).png|Crypt|link=]]
|-
| style="text-align:center;"| [[File: Crystal Cavern.gif|Crystal Cavern|link=Crystal Cavern]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Crystal Cavern]]:''' produces +1 {{crystal}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. Combat taking place in it will always use subterranean [[terrain]] with all [[native terrain]] bonuses.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"| [[File: Crystal Cavern (vs).png|Crystal Cavern|link=]]
|-
| style="text-align:center;"| [[File: Cyclops Stockpile.gif|Cyclops Stockpile|link=Cyclops Stockpile]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Cyclops Stockpile]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Cyclops|border={{!}}border}} - 20 for x 4 of all [[resources]] except {{G}};<br>30% : {{Cn|Cyclops|border={{!}}border}} - 30 for x 6 of all [[resources]] except {{G}};<br>30% : {{Cn|Cyclops|border={{!}}border}} - 40 for x 8 of all [[resources]] except {{G}};<br>10% : {{Cn|Cyclops|border={{!}}border}} - 50 for x10 of all [[resources]] except {{G}}.<br>50% probability for 1/5 of the guards to be [[Cyclops King]]s.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 3000
| style="text-align:center;"| [[File: Cyclops Stockpile (vs).png|Cyclops Stockpile|link=]]
|-
| style="text-align:center;"| [[File: Den of Thieves.gif|Den of Thieves|link=Den of Thieves]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Den of Thieves]]:''' shows full information on the relative strength of all the players (equivalent to 5 towns with a [[tavern]]).
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Den of Thieves (vs).png|Den of Thieves|link=]]
|-
| style="text-align:center;"| [[File: Derelict Ship.gif|Derelict Ship|link=Derelict Ship]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Derelict Ship]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Water Elemental|border={{!}}border}} - 20 for 3000 {{G}};<br>30% : {{Cn|Water Elemental|border={{!}}border}} - 30 for 3000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>30% : {{Cn|Water Elemental|border={{!}}border}} - 40 for 4000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]];<br>10% : {{Cn|Water Elemental|border={{!}}border}} - 60 for 6000 {{G}} and a [[Artifact#Class|minor class]] [[artifact]].<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 4000
| style="text-align:center;"| [[File: Derelict Ship (vs).png|Derelict Ship|link=]]
|-
| style="text-align:center;"| [[File: Dragon Fly Hive.gif|Dragon Fly Hive|link=Dragon Fly Hive]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Dragon Fly Hive]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Dragon Fly|border={{!}}border}} - 30 for {{Cn|Wyvern|border={{!}}border}} x 4;<br>30% : {{Cn|Dragon Fly|border={{!}}border}} - 45 for {{Cn|Wyvern|border={{!}}border}} x 6;<br>30% : {{Cn|Dragon Fly|border={{!}}border}} - 60 for {{Cn|Wyvern|border={{!}}border}} x 8;<br>10% : {{Cn|Dragon Fly|border={{!}}border}} - 90 for {{Cn|Wyvern|border={{!}}border}} x12
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 9000
| style="text-align:center;"| [[File: Dragon Fly Hive (vs).png|Dragon Fly Hive|link=]]
|-
| style="text-align:center;"| [[File: Dragon Utopia.gif|Dragon Utopia|link=Dragon Utopia]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Dragon Utopia]]:''' a [[creature bank]] guarded by<br>30 %: {{Cn|Green Dragon|border={{!}}border|noname=}} - 8, {{Cn|Red Dragon|border={{!}}border|noname=}} - 5, {{Cn|Gold Dragon|border={{!}}border|noname=}} - 2, {{Cn|Black Dragon|border={{!}}border|noname=}} - 1 for 20000 {{G}}, 1 [[Artifact#Class|treasure]], 1 [[Artifact#Class|minor]], 1 [[Artifact#Class|major]] and 1 [[Artifact#Class|relic]] [[artifact]]s.<br>30 %: {{Cn|Green Dragon|border={{!}}border|noname=}} - 8, {{Cn|Red Dragon|border={{!}}border|noname=}} - 6, {{Cn|Gold Dragon|border={{!}}border|noname=}} - 3, {{Cn|Black Dragon|border={{!}}border|noname=}} - 2 for 30000 {{G}}, 1 [[Artifact#Class|minor]], 1 [[Artifact#Class|major]] and 2 [[Artifact#Class|relic]] [[artifact]]s.<br>30 %: {{Cn|Green Dragon|border={{!}}border|noname=}} - 8, {{Cn|Red Dragon|border={{!}}border|noname=}} - 6, {{Cn|Gold Dragon|border={{!}}border|noname=}} - 4, {{Cn|Black Dragon|border={{!}}border|noname=}} - 3 for 40000 {{G}}, 1 [[Artifact#Class|major]] and 3 [[Artifact#Class|relic]] [[artifact]]s.<br>10 %: {{Cn|Green Dragon|border={{!}}border|noname=}} - 8, {{Cn|Red Dragon|border={{!}}border|noname=}} - 7, {{Cn|Gold Dragon|border={{!}}border|noname=}} - 6, {{Cn|Black Dragon|border={{!}}border|noname=}} - 5 for 50000 {{G}} and 4 [[Artifact#Class|relic]] [[artifact]]s.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 10000
| style="text-align:center;"| [[File: Dragon Utopia (vs).png|Dragon Utopia|link=|185px]]
|-
| style="text-align:center;"| [[File: Dwarven Treasury.gif|Dwarven Treasury|link=Dwarven Treasury]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Dwarven Treasury]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Dwarf|border={{!}}border}} - 50 for 2500 {{G}} and 2 {{crystal}};<br>30% : {{Cn|Dwarf|border={{!}}border}} - 75 for 4000 {{G}} and 3 {{crystal}};<br>30% : {{Cn|Dwarf|border={{!}}border}} - 100 for 5000 {{G}} and 5 {{crystal}};<br>10% : {{Cn|Dwarf|border={{!}}border}} - 150 for 7500 {{G}} and 10 {{crystal}}.<br>50% probability for 1/5 of the guards to be [[Battle Dwarves]].
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"| [[File: Dwarven Treasury (vs).png|Dwarven Treasury|link=]]
|-
| style="text-align:center;"| [[File: Event.gif|Event|link=Event]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Event]]:''' an invisible characteristic of the [[square]], that is triggered when a hero enters the square. Has multiple outcomes.
| style="text-align:center;"| 200
| style="text-align:center;"| -
| style="text-align:center;"|
|-
| style="text-align:center;"| [[File: Eye of the Magi.gif|Eye of the Magi|link=Eye of the Magi]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Eye of the Magi]]:''' illuminates shrouded areas for players whose heroes visit a [[Hut of the Magi]] (unless there are not any heroes standing at the [[Eye of the Magi]]'s placing tile).
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Eye of the Magi (vs).png|Eye of the Magi|link=]]
|-
| style="text-align:center;"| [[File: Faerie Ring.gif|Faerie Ring|link=Faerie Ring]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Faerie Ring]]:''' gives a visiting hero +1 to [[luck]] for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Faerie Ring (vs).png|Faerie Ring|link=]]
|-
| style="text-align:center;"| [[File: Flotsam.gif|Flotsam|link=Flotsam]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Flotsam]]:''' an ocean object which can provide:<br>25% - 5 {{wood}},<br>25% - 5 {{wood}} and 200 {{G}},<br>25% - 10 {{wood}} and 500 {{G}} <br>25% - nothing at all.<br>Disappears after being visited.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Flotsam (vs).png|Flotsam|link=]]
|-
| style="text-align:center;"| [[File: Fountain of Fortune.gif|Fountain of Fortune|link=Fountain of Fortune (adventure map)]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Fountain of Fortune (adventure map)|Fountain of Fortune]]:''' gives a random amount (from -1 to +3) of [[luck]] for the visiting hero until next battle. The effect changes randomly in the first day of every week.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Fountain of Fortune (vs).png|Fountain of Fortune|link=]]
|-
| style="text-align:center;"| [[File: Fountain of Youth.gif|Fountain of Youth|link=Fountain of Youth]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Fountain of Youth]]:''' gives visiting heroes +400 [[movement points]] until the end of the day, and +1 to [[morale]] for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Fountain of Youth (vs).png|Fountain of Youth|link=]]
|-
| style="text-align:center;"| [[File: Freelancer's Guild.gif|Freelancer's Guild|link=Freelancer's Guild]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Freelancer's Guild]]:''' external analog of a [[Stronghold]] town's building. Visiting hero is able to sell creatures for resources here for the 70% of their cost (equivalent to 5 towns with [[marketplace]]s). Only the price of the creature in gold is taken into account, [[wood]] and [[ore]] have values of 250 gold per piece, magic resources have a value of 500 gold per piece (both rounded down).
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Freelancer's Guild (vs).png|Freelancer's Guild|link=]]
|-
| style="text-align:center;"| [[File: Garden of Revelation.gif|Garden of Revelation|link=Garden of Revelation]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Garden of Revelation]]:''' gives a visiting hero +1 to knowledge skill upon his first visit.
| style="text-align:center;"| 32
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Garden of Revelation (vs).png|Garden of Revelation|link=]]
|-
| style="text-align:center;"| [[File: Garrison (horizontal).gif|Garrison|link=Garrison]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Garrison]]:''' can withhold up to seven different [[stack]]s of creatures. Garrisons can be aligned both horizontally or vertically.
| style="text-align:center;"| 48
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Garrison (horizontal) (vs).png|Garrison|link=]]
|-
| style="text-align:center;"| [[File: Gem Pond.gif|Gem Pond|link=Gem Pond]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Gem Pond]]:''' produces +1 {{gem}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"| [[File: Gem Pond (vs).png|Gem Pond|link=]]
|-
| style="text-align:center;"| [[File: Gold Mine.gif|Gold Mine|link=Gold Mine]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Gold Mine]]:''' produces +1000 {{G}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. Combat taking place in it will always use subterranean [[terrain]] with all [[native terrain]] bonuses.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 7000
| style="text-align:center;"| [[File: Gold Mine (vs).png|Gold Mine|link=]]
|-
| style="text-align:center;"| [[File: Griffin Conservatory.gif|Griffin Conservatory|link=Griffin Conservatory]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Griffin Conservatory]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Griffin|border={{!}}border}} - 50 for{{---}}{{Cn|Angel|border={{!}}border}} x 1;<br>30% : {{Cn|Griffin|border={{!}}border}} - 100 for {{Cn|Angel|border={{!}}border}} x 2;<br>30% : {{Cn|Griffin|border={{!}}border}} - 150 for {{Cn|Angel|border={{!}}border}} x 3;<br>10% : {{Cn|Griffin|border={{!}}border}} - 200 for {{Cn|Angel|border={{!}}border}} x 4;<br>50% probability for 1/5 of the guards to be [[Royal Griffin]]s.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"| [[File: Griffin Conservatory (vs).png|Griffin Conservatory|link=]]
|-
| style="text-align:center;"| [[File: Hill Fort.gif|Hill Fort|link=Hill Fort]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Hill Fort]]:''' offers heroes the opportunity to upgrade all creatures in the game at the cost of: 1 lvl - free, 2 lvl - 25%, 3 lvl - 50%, 4 lvl - 75%, 5-7 - 100%.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 7000
| style="text-align:center;"| [[File: Hill Fort (vs).png|Hill Fort|link=]]
|-
| style="text-align:center;"| [[File: Hut of the Magi.gif|Hut of the Magi|link=Hut of the Magi]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Hut of the Magi]]:''' reveals an area with the radius of 10 tiles around all "[[Eye of the Magi]]" objects on the adventure map.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Hut of the Magi (vs).png|Hut of the Magi|link=]]
|-
| style="text-align:center;"| [[File: Idol of Fortune.gif|Idol of Fortune|link=Idol of Fortune]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Idol of Fortune]]:''' gives +1 to [[morale]] on even days and +1 to [[luck]] on odd days. On day seven it gives +1 to both.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Idol of Fortune (vs).png|Idol of Fortune|link=]]
|-
| style="text-align:center;"| [[File: Imp Cache.gif|Imp Cache|link=Imp Cache]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Imp Cache]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Imp|border={{!}}border}} - 100 for 1000 {{G}} and 2 {{mercury}};<br>30% : {{Cn|Imp|border={{!}}border}} - 150 for 1500 {{G}} and 3 {{mercury}};<br>30% : {{Cn|Imp|border={{!}}border}} - 200 for 2000 {{G}} and 4 {{mercury}};<br>10% : {{Cn|Imp|border={{!}}border}} - 300 for 3000 {{G}} and 6 {{mercury}}.<br>50% probability for 1/5 of the guards to be [[Familiar]]s.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 5000
| style="text-align:center;"| [[File: Imp Cache (vs).png|Imp Cache|link=]]
|-
| style="text-align:center;"| [[File: Keymaster's Tent (8in1).gif|Keymaster's Tent|link=Keymaster's Tent]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Keymaster's Tent]]:''' allows after being visited by player's heroes to pass through [[Border Guard]]s and [[Border Gate]]s with associated colors.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Keymaster's Tent (vs).png|Keymaster's Tent|link=]]
|-
| style="text-align:center;"| [[File: Lean To.gif|Lean To|link=Lean To]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Lean To]]:''' gives the first visiting hero 1–5 units of [[resources]] other than gold.
| style="text-align:center;"| 32
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Lean To (vs).png|Lean To|link=]]
|-
| style="text-align:center;"| [[File: Learning Stone.gif|Learning Stone|link=Learning Stone]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Learning Stone]]:''' gives visiting heroes +1000 experience upon their first visit.
| style="text-align:center;"| 32
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Learning Stone (vs).png|Learning Stone|link=]]
|-
| style="text-align:center;"| [[File: Library of Enlightenment.gif|Library of Enlightenment|link=Library of Enlightenment]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Library of Enlightenment]]:''' increases all four primary skills of visiting heroes by +2 if they have reached level 10 (8/6/4 with Basic/Advanced/Expert [[Diplomacy]] [[secondary skill]].
| style="text-align:center;"| 32
| style="text-align:center;"| 12000
| style="text-align:center;"| [[File: Library of Enlightenment (vs).png|Library of Enlightenment|link=]]
|-
| style="text-align:center;"| [[File: Lighthouse.gif|Lighthouse|link=Lighthouse]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Lighthouse]]s:''' a [[flaggable]] adventure map object that increases daily movement on water by 500 [[movement points]] per each flagged Lighthouse for all allied heroes.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>.
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Lighthouse (vs).png|Lighthouse|link=|x110px]]
|-
| style="text-align:center;"| [[File: Magic Spring.gif|Magic Spring|link=Magic Spring]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Magic Spring]]:''' doubles the maximum spell points of a visiting hero and revives them to the new maximum value. Has two independent active tiles, each one of them only works once a week.<br>Never guarded and can not be a part of an object group on random maps.
| style="text-align:center;"| 32
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Magic Spring (vs).png|Magic Spring|link=]]
|-
| style="text-align:center;"| [[File: Magic Well.gif|Magic Well|link=Magic Well]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Magic Well]]:''' a hero can restore 100% of [[mana]] reserves here once per turn.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 250
| style="text-align:center;"| [[File: Magic Well (vs).png|Magic Well|link=]]
|-
| style="text-align:center;"| [[File: Market of Time.gif|Market of Time|link=Market of Time]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Market of Time]]:''' can be found on some of the maps made with the early version of {{roe}}. It appears to have no function.
|
| style="text-align:center;"| -
| style="text-align:center;"|
|-
| style="text-align:center;"| [[File: Marletto Tower.gif|Marletto Tower|link=Marletto Tower]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Marletto Tower]]:''' gives all visiting heroes +1 to [[defense]] skill upon their first visit.
| style="text-align:center;"| 32
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Marletto Tower (vs).png|Marletto Tower|link=]]
|-
| style="text-align:center;"| [[File: Medusa Stores.gif|Medusa Stores|link=Medusa Stores]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Medusa Stores]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Medusa|border={{!}}border}} - 20 for 2000 {{G}} and 5 {{sulfur}};<br>30% : {{Cn|Medusa|border={{!}}border}} - 30 for 3000 {{G}} and 6 {{sulfur}};<br>30% : {{Cn|Medusa|border={{!}}border}} - 40 for 4000 {{G}} and 8 {{sulfur}};<br>10% : {{Cn|Medusa|border={{!}}border}} - 50 for 5000 {{G}} and 10 {{sulfur}}.<br>50% probability for 1/5 of the guards to be [[Medusa Queen]]s.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Medusa Stores (vs).png|Medusa Stores|link=]]
|-
| style="text-align:center;"| [[File: Mercenary Camp.gif|Mercenary Camp|link=Mercenary Camp]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Mercenary Camp]]:''' gives all visiting heroes +1 to [[attack]] skill upon their first visit.
| style="text-align:center;"| 32
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Mercenary Camp (vs).png|Mercenary Camp|link=]]
|-
| style="text-align:center;"| [[File: Mermaids.gif|Mermaids|link=Mermaids]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Mermaids]]:''' give +1 [[luck]] for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Mermaids (vs).png|Mermaids|link=]]
|-
| style="text-align:center;"| [[File: Monolith One Way Entrance1.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]] [[File: Monolith One Way Entrance5.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Monolith One Way Entrance]]:''' teleports a hero to the exit monolith of the same type.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Monolith One Way (vs).png|Monolith One Way|link=]]
|-
| style="text-align:center;"| [[File: Monolith One Way Exit1.gif|Monolith One Way Exit|link=Monolith One Way Exit]] [[File: Monolith One Way Exit5.gif|Monolith One Way Exit|link=Monolith One Way Exit]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Monolith One Way Exit]]:''' can be occupied by a hero to prevent a teleport of another hero of the same color to this exit.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Monolith One Way 2 (vs).png|Monolith One Way|link=]]
|-
| style="text-align:center;"| [[File: Monolith Two Way2.gif|Monolith Two Way|link=Monolith Two Way]] [[File: Monolith Two Way5.gif|Monolith Two Way|link=Monolith Two Way]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Monolith Two Way]]:''' teleports a hero to the monolith of the same type. Can be occupied by a hero to prevent a teleport of another hero of the same color to this monolith.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Monolith Two Way 2 (vs).png|Monolith Two Way|link=]]
|-
| style="text-align:center;"| [[File: Mystical Garden.gif|Mystical Garden|link=Mystical Garden]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Mystical Garden]]:''' brings 500 {{G}} or 5 {{gem}} to a visiting hero once a week.
| style="text-align:center;"| 32
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Mystical Garden (vs).png|Mystical Garden|link=]]
|-
| style="text-align:center;"| [[File: Naga Bank.gif|Naga Bank|link=Naga Bank]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Naga Bank]]:''' a [[creature bank]] guarded by<br>30% : {{Cn|Naga|border={{!}}border}} - 10 for 4000 {{G}} and 8 {{sulfur}};<br>30% : {{Cn|Naga|border={{!}}border}} - 15 for 6000 {{G}} and 12 {{sulfur}};<br>30% : {{Cn|Naga|border={{!}}border}} - 20 for 8000 {{G}} and 16 {{sulfur}};<br>10% : {{Cn|Naga|border={{!}}border}} - 30 for 12000 {{G}} and 24 {{sulfur}}.<br>50% probability for 1/5 of the guards to be [[Naga Queen]]s.<br>({{sulfur}} was changed to {{gem}} in [[Heroes_3_HD|HD-mod]]).
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 3000
| style="text-align:center;"| [[File: Naga Bank (vs).png|Naga Bank|link=]]
|-
| style="text-align:center;"| [[File: Oasis.gif|Oasis|link=Oasis]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Oasis]]:''' gives a visiting hero +800 [[movement points]] until the end of the day and +1 to [[morale]] for the next battle. Can be revisited after a battle at the same day.<br>Never guarded and can not be a part of an object group on random maps.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Oasis (vs).png|Oasis|link=]]
|-
| style="text-align:center;"| [[File: Obelisk (8in1).gif|Obelisk|link=Obelisk]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Obelisk]]:''' opens a part of a [[puzzle map]] when visited.
| style="text-align:center;"| 48
| style="text-align:center;"| 3500
| style="text-align:center;"| [[File: Obelisk (vs).png|Obelisk|link=]]
|-
| style="text-align:center;"| [[File: Ocean Bottle.gif|Ocean Bottle|link=Ocean Bottle]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Ocean Bottle]]:''' contains some text - random or made by mapmaker. Disappears after being visited.
| style="text-align:center;"| 128<br><span style="font-size: 90%;">(all [[sign]]s and [[ocean bottle]]s)</span>
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Ocean Bottle (vs).png|Ocean Bottle|link=]]
|-
| style="text-align:center;"| [[File: Ore Pit.gif|Ore Pit|link=Ore Pit]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Ore Pit]]:''' produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Ore Pit (vs).png|Ore Pit|link=]]
|-
| style="text-align:center;"| [[File: Prison.gif|Prison|link=Prison]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Prison]]:''' a "loot" object that will reward you with a random hero of 1/5/10/20/30 level or a hero set by map-maker. Disappears after being visited.
| style="text-align:center;"| 144
| style="text-align:center;"| 2500<span style="font-size: 90%;"> - 1 level</span><br>5000<span style="font-size: 90%;"> - 5 level</span><br>10000<span style="font-size: 90%;"> - 10 level</span><br>20000<span style="font-size: 90%;"> - 20 level</span><br>30000<span style="font-size: 90%;"> - 30 level</span>
| style="text-align:center;"| [[File: Prison (vs).png|Prison|link=]]
|-
| style="text-align:center;"| [[File: Pandora's Box.gif|Pandora's Box|link=Pandora's Box]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Pandora's Box]]:''' various effect. Disappears after being visited.
| style="text-align:center;"| 200
| style="text-align:center;"| Various
| style="text-align:center;"| [[File: Pandora's Box (vs).png|Pandora's Box|link=]]
|-
| style="text-align:center;"| [[File: Pillar of Fire.gif|Pillar of Fire|link=Pillar of Fire]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Pillar of Fire]]:''' immediately reveals terrain within a 20-square radius around the hero.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 750
| style="text-align:center;"| [[File: Pillar of Fire (vs).png|Pillar of Fire|link=]]
|-
| style="text-align:center;"| [[File: Pyramid.gif|Pyramid|link=Pyramid]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Pyramid]]:''' [[creature bank]] in which a hero can do battle with 20 [[Diamond Golem]]s and 40 [[Gold Golem]]s in exchange for a random level 5 spell '''Note:''' If hero does not possess expert [[wisdom]] skill, the spell will not be learned.<br>Visiting an empty pyramid decreases hero's luck by -2.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 5000
| style="text-align:center;"| [[File: Pyramid (vs).png|Pyramid|link=]]
|-
| style="text-align:center;"| [[File: Quest Guard.gif|Quest Guard|link=Quest Guard]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Quest Guard]]:''' does not allow a hero to pass, unless the requirements of the quest are fullfilled.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Quest Guard (vs).png|Quest Guard|link=]]
|-
| style="text-align:center;"| [[File: Rally Flag.gif|Rally Flag|link=Rally Flag]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Rally Flag]]:''' gives a visiting heroes +400 [[movement points]] until the end of the day and +1 to [[luck]] and [[morale]] for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Rally Flag (vs).png|Rally Flag|link=]]
|-
| style="text-align:center;"| [[File: Redwood Observatory.gif|Redwood Observatory|link=Redwood Observatory]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Redwood Observatory]]:''' immediately reveals terrain within a 20-square radius around the hero.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 750
| style="text-align:center;"| [[File: Redwood Observatory (vs).png|Redwood Observatory|link=|x96px]]
|-
| style="text-align:center;"| [[File: Refugee Camp.gif|Refugee Camp|link=Refugee Camp]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Refugee Camp]]:''' once per week, serves as a random dwelling where almost any creature in the game can be recruited at base [[creature growth]] and resource cost. It is not possible to find [[Sharpshooter]]s, [[Enchanter]]s, [[Azure Dragon|Azure]], [[Crystal Dragon|Crystal]], [[Rust Dragon|Rust]] or [[Faerie Dragon]]s in here.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 5000
| style="text-align:center;"| [[File: Refugee Camp (vs).png|Refugee Camp|link=]]
|-
| style="text-align:center;"| [[File: Resource wood.png|Resources|link=Resource]] [[File: Resource ore.png|Resources|link=Resource]] [[File: Resource sulfur.png|Resources|link=Resource]] [[File: Resource mercury.png|Resources|link=Resource]] [[File: Resource crystal.gif|Resources|link=Resource]] [[File: Resource gem.gif|Resources|link=Resource]] [[File: Resource gold.gif|Resources|link=Resource]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Resources]]:''' according to its type can give:<br>5-10 {{W}} or {{O}};<br>3-6 {{S}}, {{M}}, {{C}} or {{gem}};<br>500-1000 {{G}}.<br>Disappears after being visited.
| style="text-align:center;"| Unlimited
| style="text-align:left;"| 750{{---}}- {{G}}<br>1400 - {{W}}, {{O}}<br>1500 - Random<br>2000 - {{M}}, {{S}}, {{C}}, {{gem}}
| style="text-align:center;"| [[File: Resource (vs).png|Resource|link=]]
|-
| style="text-align:center;"| [[File: Sanctuary.gif|Sanctuary|link=Sanctuary]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sanctuary]]:''' visiting hero cannot be attacked by enemies (but can interact with allied heroes).
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Sanctuary (vs).png|Sanctuary|link=]]
|-
| style="text-align:center;"| [[File: Sawmill.gif|Sawmill|link=Sawmill]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sawmill]]:''' produces +2 {{wood}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Sawmill (vs).png|Sawmill|link=]]
|-
| style="text-align:center;"| [[File: Scholar.gif|Scholar (Adventure Map)|link=Scholar (Adventure Map)]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Scholar (Adventure Map)|Scholar]]:''' can teach a hero a random spell of any level or a [[secondary skill]] without any class limitations. If the hero already has this secondary skill, it will be upgraded to the next level. If the hero has no [[spell book]], doesn't have high enough level of [[wisdom]] for a spell, already has an expert level of offered secondary skill or has no free skill slots, he's just getting +1 to a random [[Primary skill]]. Spell or skill can be set by the mapmaker. Offered skill cannot be rejected. Scholar disappears after being visited.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Scholar (vs).png|Scholar|link=]]
|-
| style="text-align:center;"| [[File: School of Magic.gif|School of Magic|link=School of Magic]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[School of Magic]]:''' a hero may gain either +1 to [[spell power]] or +1 to [[knowledge]] for a cost of 1000 {{G}}.
| style="text-align:center;"| 32
| style="text-align:center;"| 1000
| style="text-align:center;"| [[File: School of Magic (vs).png|School of Magic|link=|x80px]]
|-
| style="text-align:center;"| [[File: School of War.gif|School of War|link=School of War]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[School of War]]:''' increases hero's [[attack]] or [[defense]] (at the player's choice) by 1 for 1000 {{g}}.
| style="text-align:center;"| 32
| style="text-align:center;"| 1000
| style="text-align:center;"| [[File: School of War (vs).png|School of War|link=]]
|-
| style="text-align:center;"| [[File: Sea Chest.gif|Sea Chest|link=Sea Chest]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sea Chest]]:''' a water object which can give:<br>70% - 1500 {{g}}<br>10% - 1000 {{g}} and a [[treasure]] class artifact<br>20% - nothing at all<br>Disappears after being visited.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Sea Chest (vs).png|Sea Chest|link=]]
|-
| style="text-align:center;"| [[File: Seer's Hut 2.gif|Seer's Hut|link=Seer's Hut]][[File: Seer's Hut 3.gif|Seer's Hut|link=Seer's Hut]][[File: Seer's Hut 1.gif|Seer's Hut|link=Seer's Hut]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Seer's Hut]]:''' can give various types of rewards for various types of quests fulfilled. On a randomly generated PvP maps a [[treasure]] class artifact will be requested for the exchange of gold, troops or experience. The quest item and the reward can be set by the mapmaker.
| style="text-align:center;"| 48
| style="text-align:center;"| Various
| style="text-align:center;"| [[File: Seer's Hut (vs).png|Seer's Hut|link=]]
|-
| style="text-align:center;"| [[File: Shipwreck Survivor.gif|Shipwreck Survivor|link=Shipwreck Survivor]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shipwreck Survivor]]:''' the first hero who picks the survivor up from the sea recieves:<br>55% - [[treasure]]<br>20% - [[minor]]<br>20% - [[major]]<br>5% - [[relic]] class artifact.<br>The survivor disappears after the first visit.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Shipwreck Survivor (vs).png|Shipwreck Survivor|link=]]
|-
| style="text-align:center;"| [[File: Shipwreck 1.gif|Shipwreck|link=Shipwreck]][[File: Shipwreck 2.gif|Shipwreck|link=Shipwreck]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shipwreck]]:''' water [[creature bank]] guarded by<br>30% : {{Cn|Wight|border={{!}}border}} - 10 for 2000 {{G}};<br>30% : {{Cn|Wight|border={{!}}border}} - 15 for 3000 {{G}};<br>30% : {{Cn|Wight|border={{!}}border}} - 25 for 4000 {{G}};<br>10% : {{Cn|Wight|border={{!}}border}} - 50 for 5000 {{G}} and a [[Artifact#Class|treasure class]] [[artifact]].<br>When visited after the guards have been defeated decreases the hero's [[morale]] by 1 for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 2000
| style="text-align:center;"| [[File: Shipwreck 1 (vs).png|90px]] [[File: Shipwreck 2 (vs).png|90px]]
|-
| style="text-align:center;"| [[File: Shipyard.gif|Shipyard|link=Shipyard]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shipyard]]:''' allows players to build boats for the price of 1000 {{G}} and 10 {{W}}. Once flagged, can be used by just clicking.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Shipyard (vs).png|Shipyard|link=]]
|-
| style="text-align:center;"| [[File: Shrine of Magic Incantation.gif|Shrine of Magic Incantation|link=Shrine of Magic Incantation]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shrine of Magic Incantation]]:''' allows heroes to learn a 1st level spell if they have a [[spell book]].
| style="text-align:center;"| 32
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Shrine (vs).png|Shrine|link=]]
|-
| style="text-align:center;"| [[File: Shrine of Magic Gesture.gif|Shrine of Magic Gesture|link=Shrine of Magic Gesture]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shrine of Magic Gesture]]:''' allows heroes to learn a 2nd level spell if they have a [[spell book]].
| style="text-align:center;"| 32
| style="text-align:center;"| 2000
| style="text-align:center;"| [[File: Shrine2 (vs).png|Shrine|link=]]
|-
| style="text-align:center;"| [[File: Shrine of Magic Thought.gif|Shrine of Magic Thought|link=Shrine of Magic Thought]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Shrine of Magic Thought]]:''' allows heroes to learn a 3rd level spell if they have a [[spell book]] and basic [[wisdom]].
| style="text-align:center;"| 32
| style="text-align:center;"| 3000
| style="text-align:center;"| [[File: Shrine3 (vs).png|Shrine|link=]]
|-
| style="text-align:center;"| [[File: Sign.gif|Sign|link=Sign]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sign]]s:''' contains some text - random or made by mapmaker.
| style="text-align:center;"| 128<br><span style="font-size: 90%;">(all [[sign]]s and [[ocean bottle]]s)</span>
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Sign (vs).png|Sign|link=]]
|-
| style="text-align:center;"| [[File: Sirens.gif|Sirens|link=Sirens]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sirens]]:''' water object where 30% of each stack in hero's army will be turned into an experience equal to the health of the lost troops. Should be visited once for each hero, but can be revisited after the battle (bug).
| style="text-align:center;"| 32
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Sirens (vs).png|Sirens|link=]]
|-
| style="text-align:center;"| [[File: Spell Scroll artifact.gif|link=Spell Scroll]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Spell Scroll]]:''' special artifact which allows a hero to use a spell when equipped (without the required level of [[wisdom]] skill or even without the [[spell book]] for non-battle spells).
| style="text-align:center;"| Unlimited
| style="font-size: 90%; text-align:center;"| <span style="font-size: 110%;">500</span> - 1st lvl<br><span style="font-size: 110%;">2000</span> - 2nd lvl<br><span style="font-size: 110%;">3000</span> - 3rd lvl<br><span style="font-size: 110%;">4000</span> - 4th lvl<br><span style="font-size: 110%;">5000</span> - 5th lvl
| style="text-align:center;"| [[File: Spell Scroll (vs).png|Spell Scroll|link=]]
|-
| style="text-align:center;"| [[File: Stables.gif|Stables|link=Stables]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Stables]]:''' give the visiting hero a bonus of +400 [[movement points]] per day for the rest of the week. Can upgrade [[Cavalier]]s to [[Champion]]s for free.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 200
| style="text-align:center;"| [[File: Stables (vs).png|Stables|link=]]
|-
| style="text-align:center;"| [[File: Star Axis.gif|Star Axis|link=Star Axis]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Star Axis]]:''' gives all visiting heroes +1 to power skill upon their first visit.
| style="text-align:center;"| 32
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Star Axis (vs).png|Star Axis|link=]]
|-
| style="text-align:center;"| [[File: Subterranean Gate.gif|Subterranean Gate|link=Subterranean Gate]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Subterranean Gate]]:''' teleports a hero to the nearest Subterranean Gate at the opposite [[layer]].
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Subterranean Gate (vs).png|Subterranean Gate|link=]]
|-
| style="text-align:center;"| [[File: Sulfur Dune.gif|Sulfur Dune|link=Sulfur Dune]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Sulfur Dune]]:''' produces +1 {{sulfur}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.
| style="text-align:center;"| 144<br><span style="font-size: 90%;">(all [[mines]] and [[lighthouse]]s)</span>
| style="text-align:center;"| 3500
| style="text-align:center;"| [[File: Sulfur Dune (vs).png|Sulfur Dune|link=]]
|-
| style="text-align:center;"| [[File: Swan Pond.gif|Swan Pond|link=Swan Pond]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Swan Pond]]:''' hero may choose to spend all remaining [[movement points]] in exchange for a +2 boost to [[luck]] for the next battle.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Swan Pond (vs).png|Swan Pond|link=]]
|-
| style="text-align:center;"| [[File: Tavern.gif|Tavern|link=Tavern]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Tavern]]:''' works as an usual [[Tavern]] in towns. Heroes can be hired here for the price of 2500 {{G}}.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Tavern (vs).png|Tavern|link=|x110px]]
|-
| style="text-align:center;"| [[File: Temple.gif|Temple|link=Temple]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Temple]]:''' gives a visiting hero the bonus to [[morale]] for the next combat. On the week's first 6 days the bonus is +1, but on 7th day the bonus is +2.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Temple (vs).png|Temple|link=]]
|-
| style="text-align:center;"| [[File: Towns (9in1).gif|Town|link=Town]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Town]]:''' an essential structure for the game, where a hero can find lots of ways to spend the time and resources.
| style="text-align:center;"| 48
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Town (vs).png|Town (vs).png|185px]]
|-
| style="text-align:center;"| [[File: Trading Post 3in1.gif|Trading Post|link=Trading Post]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Trading Post]]:''' enables visiting hero to trade [[resource]]s the same way the [[Marketplace]] does. The trade rate is fixed and is equal to 5 marketplaces built.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 100
| style="text-align:center;"| [[File: Trading Post (vs).png|Trading Post|link=]]
|-
| style="text-align:center;"| [[File: Treasure Chest.gif|Treasure Chest|link=Treasure Chest]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Treasure Chest]]:''' a loot item which can offer:<br>32% - 1000 {{g}} or 500 {{exp}}; <br>32% - 1500 {{g}} or 1000 {{exp}}; <br>31% - 2000 {{g}} or 1500 {{exp}}; <br>5% - [[treasure]] class artifact.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Treasure Chest (vs).png|Treasure Chest|link=]]
|-
| style="text-align:center;"| [[File: Tree of Knowledge.gif|Tree of Knowledge|link=Tree of Knowledge]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Tree of Knowledge]]:''' increases the visiting hero's experience once per game right to the next level either for free, for 2000 {{G}} or for 10 {{Gem}}. (The free level-up cannot be rejected).
| style="text-align:center;"| 32
| style="text-align:center;"| 2500
| style="text-align:center;"| [[File: Tree of Knowledge (vs).png|Tree of Knowledge|link=]]
|-
| style="text-align:center;"| [[File: University.gif|University|link=University]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[University]]''' teaches visiting heroes four different [[secondary skill]]s to basic level for 2000 {{gold}} per skill.
| style="text-align:center;"| 32
| style="text-align:center;"| 2500
| style="text-align:center;"| [[File: University (vs).png|University|link=]]
|-
| style="text-align:center;"| [[File: Wagon.gif|Wagon|link=Wagon]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Wagon]]''' may give the first visiting hero:<br>
10% - nothing;<br>20% - [[treasure]] class artifact;<br>20% - [[minor]] class artifact;<br>50% - 2-5 [[resource]]s (except [[gold]]).
| style="text-align:center;"| 32
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Wagon (vs).png|Wagon|link=]]
|-
| style="text-align:center;"| [[File: War Machine Factory.gif|War Machine Factory|link=War Machine Factory]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[War Machine Factory]]:''' enables visiting hero to buy:<br>{{cn|Ammo Cart|border={{!}}border}} for 500 {{g}},<br>{{cn|Ballista|border={{!}}border}} for 2500 {{g}}<br>{{cn|First Aid Tent|border={{!}}border}} for 750 {{g}}.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: War Machine Factory (vs).png|War Machine Factory|link=]]
|-
| style="text-align:center;"| [[File: Warrior's Tomb.gif|Warrior's Tomb|link=Warrior's Tomb]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Warrior's Tomb]]:''' gives the first visiting hero:<br>30% - [[treasure]] class artifact;<br>50% - [[minor]] class artifact;<br>15% - [[major]] class artifact;<br>5% - [[relic]] class artifact.<br>and -3 to [[morale]] for the next battle. All the next visitors will get -3 [[morale]].
| style="text-align:center;"| 32
| style="text-align:center;"| 6000
| style="text-align:center;"| [[File: Warrior's Tomb (vs).png|Warrior's Tomb|link=]]
|-
| style="text-align:center;"| [[File: Water Wheel.gif|link=Water Wheel]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Water Wheel]]:''' gives a visiting hero 500 {{g}} at the first week of the first month and 1000 {{g}} at the rest of the game once per week.
| style="text-align:center;"| 32
| style="text-align:center;"| 750
| style="text-align:center;"| [[File: Water Wheel (vs).png|Water Wheel|link=]]
|-
| style="text-align:center;"| [[File: Watering Hole.gif|link=Watering Hole]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Watering Hole]]:''' gives the visiting heroes +400 [[movement]] points until the end of the day and +1 [[morale]] for the next battle.<br>Never guarded and can not be a part of an object group on random maps.
| style="text-align:center;"| Unlimited
| style="text-align:center;"| 500
| style="text-align:center;"| [[File: Watering Hole (vs).png|Watering Hole (vs).png|x70px|link=]]
|-
| style="text-align:center;"| [[File: Whirlpool.gif|link=Whirlpool]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Whirlpool]]:''' transfers the hero traveling on a boat to another randomly chosen whirlpool (visiting tiles are not correlated and are chosen by random). The hero loses 50% of the weakest stack's creatures (but not the last one) unless he is wearing a [[Sea Captain's Hat]].
| style="text-align:center;"| Unlimited
| style="text-align:center;"| -
| style="text-align:center;"| [[File: Whirlpool (vs).png|Whirlpool|link=]]
|-
| style="text-align:center;"| [[File: Windmill.gif|Windmill|link=Windmill]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Windmill]]:''' gives a visiting hero 3-6 of random resource (except {{w}} and {{g}}) once a week.
| style="text-align:center;"| 32
| style="text-align:center;"| 2500
| style="text-align:center;"| [[File: Windmill (vs).png|Windmill|link=|x96px]]
|-
| style="text-align:center;"| [[File: Witch Hut.gif|Witch Hut|link=Witch Hut]]
| style="font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[Witch Hut]]:''' will immediately teach a hero a random [[secondary skill]] if a skill slot is available.
| style="text-align:center;"| 32
| style="text-align:center;"| 1500
| style="text-align:center;"| [[File: Witch Hut (vs).png|Witch Hut|link=|x88px]]
|}
 
== Object effects table ==
{{adventure map object effects}}


[[Category: Adventure Map|*]]
[[Category: Adventure Map|*]]
[[Category: Terms]]
[[Category: Terms]]
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Revision as of 15:00, 24 September 2024

Adventure Map represents the part of Antagarich or any other country/continent/world, where the game takes place. Typically at the beginning of a scenario or a custom map, players can only see areas within the view of their town's and/or heroes line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, wandering creatures, valuable resources, and significant locations, like mines, which will provide steady streams of resources; or creature dwellings where a hero may recruit troops for his army.

The Adventure Map consists of two layers: the surface and the subterranean level. Heroes can travel from one layer to another either through Subterranean Gate or Monoliths. The subterranean territory is displayed on its own map.

At the beginning of each day, mines and cities under player's control add to resources. Resources represent gold and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town buildings producing creatures do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.

Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.

See also: