Template:TownNew: Difference between revisions

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<includeonly>{{TownsNewIn|{{{name|{{PAGENAME}}}}}}}
<includeonly>{{TownsNewIn|{{{name|{{PAGENAME}}}}}}}
'''{{{name|{{PAGENAME}}}}}''' is {{#switch: {{{alignment|}}}| Good = a [[alignment|Good alignment]] | Neutral = a [[alignment|Neutral alignment]] | Evil = an [[alignment|Evil alignment]] |}} [[town]], home to the [[{{{class_1|}}}]] and [[{{{class_2|}}}]] [[hero class]]es. {{{name|{{PAGENAME}}}}} represents [[{{{country|}}}]].
'''{{{name|{{PAGENAME}}}}}''' is {{#switch: {{{alignment|}}}| Good = a [[alignment|Good alignment]] | Neutral = a [[alignment|Neutral alignment]] | Evil = an [[alignment|Evil alignment]] |}} [[town]], home to the [[{{{class_1|}}}]] and [[{{{class_2|}}}]] [[hero class]]es.


''"{{{description|}}}"{{-}}<sup>[[{{{source|}}} Manual Page {{{page|}}}|{{{source|}}} Manual]]''</sup>
{{{name|{{PAGENAME}}}}} represents [[{{{country|}}}]].


The [[native terrain]] of {{{name|{{PAGENAME}}}}} is [[{{{terrain|}}}]].
The [[native terrain]] of {{{name|{{PAGENAME}}}}} is {{#if:{{{h_terrain|}}}|{{swh|[[{{{h_terrain|}}}]]|[[{{{terrain|}}}]]}}|[[{{{terrain|}}}]]}}.
 
''"{{{description|}}}"{{-}}<sup>{{#if:{{{super|}}}|{{{super|}}}|{{#if:{{{source|}}}|{{#if:{{{page|}}}|[[{{{source|}}} Manual Page {{{page|}}}|{{{source|}}} Manual]]|[[{{{source|}}}]]}}|}}}}''</sup>
{{clear|both}}
{{clear|both}}
=={{{name|{{PAGENAME}}}}} Buildings==
=={{{name|{{PAGENAME}}}}} Buildings==
<span class="mw-customtoggle-BuildingTree" style="color:blue">'''<big>Toggle {{{name|{{PAGENAME}}}}} Building Tree</big>'''</span>
<span class="mw-customtoggle-BuildingTree" style="color:blue">'''<big>Toggle {{{name|{{PAGENAME}}}}} Building Tree</big>'''</span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree">
<div style="margin-right:16px;float:left">{{#ifexist:File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div>
<div style="margin-right:16px;float:left">{{#ifexist:File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div>
{{clear|left}}
{{clear|left}}
{{Town cost summary|
{{BuildingsSummary
|common  = {{Building cost|{{W}}<br>{{{commonWood|}}}||{{O}}<br>{{{commonOre|}}}||||{{G}}<br>{{{commonGold|}}}}}
| commonGold      = {{{commonGold|}}}
|mage    = {{Building cost|{{W}}<br>{{{mageWood|}}}|{{M}}<br>{{{mageMercury|}}}|{{O}}<br>{{{mageOre|}}}|{{S}}<br>{{{mageSulfur|}}}|{{C}}<br>{{{mageCrystal|}}}|{{Gem}}<br>{{{mageGems|}}}|{{G}}<br>{{{mageGold|}}}}}
| commonWood      = {{{commonWood|}}}
|dwelling = {{Building cost|{{W}}<br>{{{dwellingWood|}}}|{{M}}<br>{{{dwellingMercury|}}}|{{O}}<br>{{{dwellingOre|}}}|{{S}}<br>{{{dwellingSulfur|}}}|{{C}}<br>{{{dwellingCrystal|}}}|{{Gem}}<br>{{{dwellingGems|}}}|{{G}}<br>{{{dwellingGold|}}}}}
| commonOre      = {{{commonOre|}}}
|unique  = {{Building cost|{{W}}<br>{{{uniqueWood|}}}|{{M}}<br>{{{uniqueMercury|}}}|{{O}}<br>{{{uniqueOre|}}}|{{S}}<br>{{{uniqueSulfur|}}}|{{C}}<br>{{{uniqueCrystal|}}}|{{Gem}}<br>{{{uniqueGems|}}}|{{G}}<br>{{{uniqueGold|}}}}}
| commonMercury  = {{{commonMercury|-}}}
|total    = {{Building cost|{{W}}<br>{{{totalWood|}}}|{{M}}<br>{{{totalMercury|}}}|{{O}}<br>{{{totalOre|}}}|{{S}}<br>{{{totalSulfur|}}}|{{C}}<br>{{{totalCrystal|}}}|{{Gem}}<br>{{{totalGems|}}}|{{G}}<br>{{{totalGold|}}}}}
| commonSulfur    = {{{commonSulfur|-}}}
|troop    = {{{troopGold|}}} {{G}} + {{{troopResNum|}}} {{{{{troopRes|}}}}}
| commonCrystal  = {{{commonCrystal|-}}}
| commonGems      = {{{commonGems|-}}}
| mageGold        = {{{mageGold|}}}
| mageWood        = {{{mageWood|}}}
| mageOre        = {{{mageOre|}}}
| mageMercury    = {{{mageMercury|}}}
| mageSulfur      = {{{mageSulfur|}}}
| mageCrystal    = {{{mageCrystal|}}}
| mageGems        = {{{mageGems|}}}
| dwellingGold    = {{{dwellingGold|}}}
| dwellingWood    = {{{dwellingWood|}}}
| dwellingOre    = {{{dwellingOre|}}}
| dwellingMercury = {{{dwellingMercury|}}}
| dwellingSulfur  = {{{dwellingSulfur|}}}
| dwellingCrystal = {{{dwellingCrystal|}}}
| dwellingGems    = {{{dwellingGems|}}}
| uniqueGold      = {{{uniqueGold|}}}
| uniqueWood      = {{{uniqueWood|}}}
| uniqueOre      = {{{uniqueOre|}}}
| uniqueMercury  = {{{uniqueMercury|}}}
| uniqueSulfur    = {{{uniqueSulfur|}}}
| uniqueCrystal  = {{{uniqueCrystal|}}}
| uniqueGems      = {{{uniqueGems|}}}
| totalGold      = {{{totalGold|}}}
| totalWood      = {{{totalWood|}}}
| totalOre        = {{{totalOre|}}}
| totalMercury    = {{{totalMercury|}}}
| totalSulfur    = {{{totalSulfur|}}}
| totalCrystal    = {{{totalCrystal|}}}
| totalGems      = {{{totalGems|}}}
| troopGold      = {{{troopGold|}}}
| troopWood      = {{{troopWood|}}}
| troopOre        = {{{troopOre|}}}
| troopMercury    = {{{troopMercury|}}}
| troopSulfur    = {{{troopSulfur|}}}
| troopCrystal    = {{{troopCrystal|}}}
| troopGems      = {{{troopGems|}}}
}}
{{clear|left}}
===Common Buildings===
{{BuildingsCommon
| faction        = {{PAGENAME}}
| sp_banned_1_1  = {{{sp_banned_1_1|}}}
| sp_banned_1_2  = {{{sp_banned_1_2|}}}
| sp_banned_1_3  = {{{sp_banned_1_3|}}}
| sp_banned_2_1  = {{{sp_banned_2_1|}}}
| sp_banned_2_2  = {{{sp_banned_2_2|}}}
| sp_banned_2_3  = {{{sp_banned_2_3|}}}
| sp_banned_3_1  = {{{sp_banned_3_1|}}}
| sp_banned_3_2  = {{{sp_banned_3_2|}}}
| sp_banned_3_3  = {{{sp_banned_3_3|}}}
| sp_banned_4_1  = {{{sp_banned_4_1|}}}
| sl_banned_4_1  = {{{sl_banned_4_1|}}}
| sp_banned_4_2  = {{{sp_banned_4_2|}}}
| sl_banned_4_2  = {{{sl_banned_4_2|}}}
| sp_banned_4_3  = {{{sp_banned_4_3|}}}
| sl_banned_4_3  = {{{sl_banned_4_3|}}}
| sp_banned_5_1  = {{{sp_banned_5_1|}}}
| sp_banned_5_2  = {{{sp_banned_5_2|}}}
| sp_banned_5_3  = {{{sp_banned_5_3|}}}
}}
}}
</div>
{{clear|left}}
{{clear|left}}
===Common Buildings and Mage Guild===
{{{{{name|{{PAGENAME}}}}} common buildings}}
===Creature Dwellings===
===Creature Dwellings===
{{{{{name|{{PAGENAME}}}}} creature dwellings}}
{{{{{name|{{PAGENAME}}}}}BuildingsDwellings}}
 
{{clear|left}}
===Unique Buildings===
===Unique Buildings===
{{{{{name|{{PAGENAME}}}}} unique buildings}}
{{{{{name|{{PAGENAME}}}}}BuildingsUnique}}
 
{{clear|left}}
{{clear|left}}
==Heroes==
==Heroes==
{{Hero table}}
{{Hero table}}
{{{{{name|{{PAGENAME}}}}} hero table}}
{{{{{name|{{PAGENAME}}}}} hero table}}
|}
|}
 
{{clear|left}}
'''Banned Secondary Skills:'''
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s, or [[Pandora's Box]]es.
 
[[{{{class_1_plural|}}}]] cannot learn:
* {{ss|{{{banned_1_c1|}}}}}
{{#ifexist:{{{banned_2_c1|}}}|* {{ss|{{{banned_2_c1|}}}}}||}}{{#ifexist:{{{banned_2_c1s|}}}|{{#switch: {{{banned_2_c1s|}}}| hota = {{-wh}} | dor = {{-wd}} |}}|}}
{{#ifexist:{{{banned_3_c1|}}}|* {{ss|{{{banned_3_c1|}}}}}||}}{{#ifexist:{{{banned_3_c1s|}}}|{{#switch: {{{banned_3_c1s|}}}| hota = {{-wh}} | dor = {{-wd}} |}}|}}
 
[[{{{class_2_plural|}}}]] cannot learn:
* {{ss|{{{banned_1_c2|}}}}}
{{#ifexist:{{{banned_2_c2|}}}|* {{ss|{{{banned_2_c2|}}}}}||}}{{#ifexist:{{{banned_2_c2s|}}}|{{#switch: {{{banned_2_c2s|}}}| hota = {{-wh}} | dor = {{-wd}} |}}|}}
{{#ifexist:{{{banned_3_c2|}}}|* {{ss|{{{banned_3_c2|}}}}}||}}{{#ifexist:{{{banned_3_c2s|}}}|{{#switch: {{{banned_3_c2s|}}}| hota = {{-wh}} | dor = {{-wd}} |}}|}}
 
==Creatures==
==Creatures==
{{Creature table}}
{{Creature table}}
{{{{{name|{{PAGENAME}}}}} creature table}}
{{{{{name|{{PAGENAME}}}}} creature table}}
|}
|}
 
{{clear|left}}
==Town Names==
==Town Names==
Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names:
Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names:
Line 73: Line 114:
If there are more {{{name|{{PAGENAME}}}}} towns on the map than possible names, they will use names taken from other towns.
If there are more {{{name|{{PAGENAME}}}}} towns on the map than possible names, they will use names taken from other towns.
__NOTOC__</includeonly><noinclude>
__NOTOC__</includeonly><noinclude>
 
Usage:
{{TownNew
* Use '''super''' to manually mark the superscript for '''description''' if there is no manual description for a town (e.g. {{hota}} and {{dor}} towns)
| name            = Castle
* Leave '''super''', '''source''', and '''page''' empty if there is no reference for a description
| alignment      = Good
* '''h_terrain''' denotes HotA terrain (e.g. Highlands for Conflux)
| class_1        = Knight
* '''commonGold''', '''commonWood''', and '''commonOre''' entries should remain the same as the following template (unless a future town changes this)
| class_1_plural  = Knights
* Enter "-" (a hyphen) to mark unused costs (e.g. "'''uniqueWood''' = -" if the unique buildings require no wood)
| class_2        = Cleric
<pre>{{TownNew
| class_2_plural  = Clerics
| name            =  
| country        = Erathia
| alignment      =  
| description    = Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
| class_1        =  
| source          = Restoration of Erathia
| class_1_plural  =  
| page            = 84
| class_2        =  
| terrain        = Grass
| class_2_plural  =  
| country        =  
| description    =  
| super          =
| source          =  
| page            =  
| terrain        =  
| h_terrain      =
| commonGold      = 37000
| commonGold      = 37000
| commonWood      = 45
| commonWood      = 45
| commonOre      = 40
| commonOre      = 40
| mageGold        = 5000
| mageGold        =  
| mageWood        = 20
| mageWood        =  
| mageOre        = 20
| mageOre        =  
| mageMercury    = 18
| mageMercury    =  
| mageSulfur      = 18
| mageSulfur      =  
| mageCrystal    = 18
| mageCrystal    =  
| mageGems        = 18
| mageGems        =  
| dwellingGold    = 61500
| dwellingGold    =  
| dwellingWood    = 47
| dwellingWood    =  
| dwellingOre    = 52
| dwellingOre    =  
| dwellingMercury = 24
| dwellingMercury =  
| dwellingSulfur  = 24
| dwellingSulfur  =  
| dwellingCrystal = 29
| dwellingCrystal =  
| dwellingGems    = 24
| dwellingGems    =  
| uniqueGold      = 7500
| uniqueGold      =  
| uniqueWood      = 35
| uniqueWood      =  
| uniqueOre      = 10
| uniqueOre      =  
| uniqueMercury  = -
| uniqueMercury  =  
| uniqueSulfur    = -
| uniqueSulfur    =  
| uniqueCrystal  = -
| uniqueCrystal  =  
| uniqueGems      = -
| uniqueGems      =  
| totalGold      = 111000
| totalGold      =  
| totalWood      = 147
| totalWood      =  
| totalOre        = 122
| totalOre        =  
| totalMercury    = 42
| totalMercury    =  
| totalSulfur    = 42
| totalSulfur    =  
| totalCrystal    = 47
| totalCrystal    =  
| totalGems      = 42
| totalGems      =  
| troopGold      = 29580
| troopGold      =  
| troopResNum    = 6
| troopWood      =  
| troopRes       = Gem
| troopOre       =  
| banned_1_c1    = Necromancy
| troopMercury    =  
| banned_2_c1     =  
| troopSulfur     =  
| banned_2_c1s   =  
| troopCrystal   =  
| banned_1_c2    = Necromancy
| troopGems      =
| banned_2_c2    = Interference
| sp_banned_1_1  =
| banned_2_c2s    = hota
| sp_banned_1_2  =
| banned_3_c2    =  
| sp_banned_1_3  =
| banned_3_c2s    =  
| sp_banned_2_1  =
| name_1          = Alexandretta
| sp_banned_2_2  =
| name_2          = Armitage
| sp_banned_2_3  =
| name_3          = Brettonia
| sp_banned_3_1  =
| name_4          = Castellatus
| sp_banned_3_2  =
| name_5          = Claxton
| sp_banned_3_3  =
| name_6          = Cornerstone
| sp_banned_4_1  =
| name_7          = Dunwall
| sl_banned_4_1  =
| name_8          = Gateway
| sp_banned_4_2  =
| name_9          = Highcastle
| sl_banned_4_2  =
| name_10        = Kanan
| sp_banned_4_3  =  
| name_11        = Kildare
| sl_banned_4_3  =  
| name_12        = Middleheim
| sp_banned_5_1  =  
| name_13        = Transom
| sp_banned_5_2  =  
| name_14        = Whistledale
| sp_banned_5_3  =  
| name_15        = Whitemoon
| name_1          =  
| name_16        = Whitestone
| name_2          =  
}}
| name_3          =  
| name_4          =  
| name_5          =  
| name_6          =  
| name_7          =  
| name_8          =  
| name_9          =  
| name_10        =  
| name_11        =  
| name_12        =  
| name_13        =  
| name_14        =  
| name_15        =  
| name_16        =  
}}</pre>


[[Category:Town templates]]</noinclude>
[[Category:Town templates]]</noinclude>

Latest revision as of 00:46, 11 March 2025

Usage:

  • Use super to manually mark the superscript for description if there is no manual description for a town (e.g. Horn of the Abyss and Day of Reckoning towns)
  • Leave super, source, and page empty if there is no reference for a description
  • h_terrain denotes HotA terrain (e.g. Highlands for Conflux)
  • commonGold, commonWood, and commonOre entries should remain the same as the following template (unless a future town changes this)
  • Enter "-" (a hyphen) to mark unused costs (e.g. "uniqueWood = -" if the unique buildings require no wood)
{{TownNew
| name            = 
| alignment       = 
| class_1         = 
| class_1_plural  = 
| class_2         = 
| class_2_plural  = 
| country         = 
| description     = 
| super           = 
| source          = 
| page            = 
| terrain         = 
| h_terrain       = 
| commonGold      = 37000
| commonWood      = 45
| commonOre       = 40
| mageGold        = 
| mageWood        = 
| mageOre         = 
| mageMercury     = 
| mageSulfur      = 
| mageCrystal     = 
| mageGems        = 
| dwellingGold    = 
| dwellingWood    = 
| dwellingOre     = 
| dwellingMercury = 
| dwellingSulfur  = 
| dwellingCrystal = 
| dwellingGems    = 
| uniqueGold      = 
| uniqueWood      = 
| uniqueOre       = 
| uniqueMercury   = 
| uniqueSulfur    = 
| uniqueCrystal   = 
| uniqueGems      = 
| totalGold       = 
| totalWood       = 
| totalOre        = 
| totalMercury    = 
| totalSulfur     = 
| totalCrystal    = 
| totalGems       = 
| troopGold       = 
| troopWood       = 
| troopOre        = 
| troopMercury    = 
| troopSulfur     = 
| troopCrystal    = 
| troopGems       = 
| sp_banned_1_1   = 
| sp_banned_1_2   = 
| sp_banned_1_3   = 
| sp_banned_2_1   = 
| sp_banned_2_2   = 
| sp_banned_2_3   = 
| sp_banned_3_1   = 
| sp_banned_3_2   = 
| sp_banned_3_3   = 
| sp_banned_4_1   = 
| sl_banned_4_1   = 
| sp_banned_4_2   = 
| sl_banned_4_2   = 
| sp_banned_4_3   = 
| sl_banned_4_3   = 
| sp_banned_5_1   = 
| sp_banned_5_2   = 
| sp_banned_5_3   = 
| name_1          = 
| name_2          = 
| name_3          = 
| name_4          = 
| name_5          = 
| name_6          = 
| name_7          = 
| name_8          = 
| name_9          = 
| name_10         = 
| name_11         = 
| name_12         = 
| name_13         = 
| name_14         = 
| name_15         = 
| name_16         = 
}}