Dragon Pass: Difference between revisions
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{{ | {{SingleScenario | ||
|scenario={{PAGENAME}} | | scenario = {{PAGENAME}} | ||
|description=Dragon pass - a source of conflict for generations due to its artifacts and being resource rich. Get to the pass and plunder it quickly, then take out your enemies. | | description = Dragon pass - a source of conflict for generations due to its artifacts and being resource rich. Get to the pass and plunder it quickly, then take out your enemies. | ||
}}{{ | | num_play = 4/4 | ||
| size = M | |||
| source = ab | |||
| victory = Defeat All Enemies. | |||
| victory_c = def_all | |||
| loss = Lose All Your Towns and Heroes. | |||
| loss_c = all | |||
| allies = {{red}}/ {{blue}}/ {{tan}}/ {{green}} | |||
| enemies = {{red}}/ {{blue}}/ {{tan}}/ {{green}} | |||
}} | |||
{{Maps 'see also'}} | |||
Latest revision as of 16:20, 4 April 2025
Scenario Description
Dragon pass - a source of conflict for generations due to its artifacts and being resource rich. Get to the pass and plunder it quickly, then take out your enemies.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies:
/
/
/ 
Enemies:
/
/
/ 


