List of bugs (HotA): Difference between revisions

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This list contains all bugs that are still unresolved in HotA.  
This list contains all bugs and other issues that are still unresolved in HotA.  


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ List of bugs (HotA)
|+ List of bugs (HotA)
|-
|-
! Name !! Keyword(s) !! Description !! Tested
! Name !! Type !! Description !! Fix !! Tested  
|-
|-
| [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || [[Creature]], [[Special ability]] || When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)
| [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow.|| The issue remains unsolved.  || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)  
|-
|-
| [[Cornucopia]]'s pick-up message. || [[Artifact]], Text || The message says "Town" instead of "Horn" || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)
| Starting experience || Bug || Heroes with default level 1 start actually having some random amount of experience in the double digits.  || The issue remains unsolved.  || 1.7.0, --[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 20:45, 25 January 2024 (UTC)
|-
|-
| Starting experience || [[Experience]], [[Heroes]] || Heroes with default level 1 start actually having some random amount of experience in the double digits. || 1.7.0, --[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 20:45, 25 January 2024 (UTC)
| Disassembling combination artifacts in the hero exchange screen in allied multiplayer || Bug || If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash.<p>In 1.7.1 hotseat, you can still disassemble artifacts in an ally's inventory, but it does not crash (only tested on empty backpack). || The issue remains unsolved. || 1.7.0, [[User:guest273|guest273]] ([[User talk:guest273|talk]])<p>1.7.1, [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 20:28, 20 August 2024 (UTC)
|-
|-
| Rally flag bonus || [[Morale]], [[Luck]], [[List of adventure map objects (HotA)|Adventure Map Objects]] || Visiting a Rally flag, except for a standard +1 Morale +1 Luck bonus, provides a +1 Morale -1 Luck or -1 Morale +1 Luck, randomly depending on the week. || 1.7.0, -[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:38, 29 January 2024 (UTC), [[Turnam]], ([[User talk: Turnam|talk]]).
| [[Fire Shield]] - Bad Luck interaction || Bug || Fire shield damage ignores Bad Luck effects. <br> This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - [[Efreet Sultan]]. || The issue remains unsolved. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:56, 24 February 2024 (UTC)
|-
|-
| {{unk}} || Localization, Text || PLACEHOLDER FOR SPECIFIC LOCALIZATION ISSUES: I know there were some names/descriptions in the campaign appearing in Russian. Not sure if they have been updated yet. || -
| [[Earthquake]] bug || Bug || See the page - Seems like an AI defender can get bugged with repeated use of this spell. || ||
|-
| [[Diamond Golem]] Adventure Map Sprite || Graphical || See [[Adventure map creature sprites]]: All neutral creatures face to the right, except for Diamond Golem. || ||
|-
| Tooltip for seen Keymasters is backwards || Bug || The new text on Border Gates/Guards for v1.7.2 is backwards. It says keymasters have been seen when they have not and vice-versa. || ||
|-
| Some Creature specialties calculated incorrectly || Bug || The game incorrectly calculates bonuses for creature specializations on some levels (e.g. [[Ingham]] at level 15) || ||
|}
|}
[[category:Horn of the Abyss]]
[[category:Horn of the Abyss]]

Latest revision as of 14:42, 30 January 2025

This list contains all bugs and other issues that are still unresolved in HotA.

List of bugs (HotA)
Name Type Description Fix Tested
Mechanic and Engineer's Breath attack against 2-hex units Bug When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow. The issue remains unsolved. 1.7.0, Csaros (talk) 18:06, 25 January 2024 (UTC)
Starting experience Bug Heroes with default level 1 start actually having some random amount of experience in the double digits. The issue remains unsolved. 1.7.0, --Csaros (talk) 20:45, 25 January 2024 (UTC)
Disassembling combination artifacts in the hero exchange screen in allied multiplayer Bug If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash.

In 1.7.1 hotseat, you can still disassemble artifacts in an ally's inventory, but it does not crash (only tested on empty backpack).

The issue remains unsolved. 1.7.0, guest273 (talk)

1.7.1, → Phasma 20:28, 20 August 2024 (UTC)

Fire Shield - Bad Luck interaction Bug Fire shield damage ignores Bad Luck effects.
This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - Efreet Sultan.
The issue remains unsolved. 1.7.0, Csaros (talk) 13:56, 24 February 2024 (UTC)
Earthquake bug Bug See the page - Seems like an AI defender can get bugged with repeated use of this spell.
Diamond Golem Adventure Map Sprite Graphical See Adventure map creature sprites: All neutral creatures face to the right, except for Diamond Golem.
Tooltip for seen Keymasters is backwards Bug The new text on Border Gates/Guards for v1.7.2 is backwards. It says keymasters have been seen when they have not and vice-versa.
Some Creature specialties calculated incorrectly Bug The game incorrectly calculates bonuses for creature specializations on some levels (e.g. Ingham at level 15)