Earthquake

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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Earthquake
School: Earth Magic
Level: 3rd
Cost: 20/17
Duration: instant
Basic effect
Does one point of damage to two random castle walls during siege combat.
 
Advanced effect
Does one point of damage to three random castle walls during siege combat.
 
Expert effect
Does one point of damage to four random castle walls during siege combat.
 
Probability of occurrence (%):
Castle 13
Rampart 24
Tower 17 (13*)
Inferno 25
Necropolis 13
Dungeon 13
Stronghold 13
Fortress 90
Conflux 13
Cove Horn of the Abyss 24
Factory Horn of the Abyss 24
* Without Library

The spell does one point of damage to random castle walls and/or arrow towers.

Earthquake cannot be cast in non-siege combat or combat in a town lacking at least a Fort.

Bug[edit | hide | hide all]

Repeated use of this spell during a siege against an AI, if there are no arrow towers left, can cause the first defending unit to become effectively disabled. Its stack amount will disappear, and it will stop acting, though it can still retaliate if attacked directly. If the remaining defending units are eliminated, victory is obtained but the disabled unit will not be seen (or counted for experience) as part of the defender's losses.

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See also:[edit | hide]