List of bugs (HotA): Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(22 intermediate revisions by 3 users not shown)
Line 7: Line 7:
|-
|-
| [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow.|| The issue remains unsolved.  || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)  
| [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow.|| The issue remains unsolved.  || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)  
|-
| Whirlpool limit || Bug || The Whirlpool does not engulf creatures if the only stacks available have a Fight Value over 99,999,999. || The issue remains unsolved.  || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 11:48, 30 January 2024 (UTC).
|-
|-
| Starting experience || Bug || Heroes with default level 1 start actually having some random amount of experience in the double digits.  || The issue remains unsolved.  || 1.7.0, --[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 20:45, 25 January 2024 (UTC)
| Starting experience || Bug || Heroes with default level 1 start actually having some random amount of experience in the double digits.  || The issue remains unsolved.  || 1.7.0, --[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 20:45, 25 January 2024 (UTC)
|-
|-
| [[Rally flag]] bonus || Bug || Visiting a Rally flag correctly applies the standard +1 Morale +1 Luck bonus, but also erroneously applies a +1 Morale -1 Luck or -1 Morale +1 Luck bonus (apparently, it seems to be random changing weekly, but not necessarily every week, as confirmed by [[User:Turnam|Turnam]] ([[User talk: Turnam|talk]]).). || The morale part of the bug is related to the gain stated in 0x4210 as the fec0. Replacing it with 4040 will double the bug; replacing it with 00 00, or f.e. fec1 or 4141 removes the morale part of the bug (morale +1) The Luck part, despite Rally Flag's luck function increment being in theory located at 0xa4212 seems to be activated by something else, either a different code in that file or HotA.dll. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:38, 29 January 2024 (UTC),
| Disassembling combination artifacts in the hero exchange screen in allied multiplayer || Bug || If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash.<p>In 1.7.1 hotseat, you can still disassemble artifacts in an ally's inventory, but it does not crash (only tested on empty backpack). || The issue remains unsolved. || 1.7.0, [[User:guest273|guest273]] ([[User talk:guest273|talk]])<p>1.7.1, [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 20:28, 20 August 2024 (UTC)
|
|-
| Disassembling combination artifacts in the hero exchange screen in allied multiplayer || Bug || If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash || The issue remains unsolved. || 1.7.0, [[User:guest273|guest273]] ([[User talk:guest273|talk]])
|-
| [[Fire Shield]] - Bad Luck interaction || Bug || Fire shield damage ignores Bad Luck effects. <br> This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - [[Efreeti Sultans]]. || The issue remains unsolved. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:56, 24 February 2024 (UTC)
|-
| Launcher notification || Bug || At times, the launcher notifies players that 1.7.0 is out and attempts to update, even when the game is updated. || The issue remains unsolved. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
|-
| [[Cornucopia]]'s pick-up message. || Text || The message says "Town" instead of "Horn" || Editing HotA_lng.lod / artevent.txt solves it, as this is where the issue originates. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)  
|-
|-
| [[Jeddite]]'s biography. || Text || The biography says "Zenofex" instead of "Xenofex" || Editing HotA_lng.lod / HeroBios.txt solves it, as this is where the issue originates. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 16:46, 13 February 2024 (UTC)
| [[Fire Shield]] - Bad Luck interaction || Bug || Fire shield damage ignores Bad Luck effects. <br> This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - [[Efreet Sultan]]. || The issue remains unsolved. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:56, 24 February 2024 (UTC)
|-
|-
| English Localization issues || Text || In the English version, some things are still appearing in Russian.<br>* [[World on Fire]]: The "Laboratory" Tower town.<br>* [[Beyond the Horizon]]: Tan hero east of Burton. <br> * The Sacredcove town in the campaign now appears as a Russian name in Cyrillic script. <br> * Province: Map name, description and timed events haven't been translated. || The H4Fact.h4c (in HotA_lng.lod can be edited to fix translation issues with the campaign; Province map exists as "[HotA] Province.h3m", and the Sacredcove can be edited by altering the H2Terror.h3c in HotA_lng.lod || 1.7.0, [[User:Legate|Legate]] ([[User talk:Legate|talk]]) 03:25, 3 February 2024 (UTC), [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])
| [[Tarred and Feathered]]'s level limit text. || Text || The campaign description says "limited to level 20" instead of "limited to level 24" || Editing HotA_lng.lod / H4Fact.h3c / 0406.h3m solves it, as this is where the issue originates. || 1.7.0, [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 16:23, 22 March 2024 (UTC)
|-
|-
| [[Beware of Demons!]] map players || Map issue || It seems the new update replaced this map, and now the human player is no longer teal, but red instead. As a result the player is forced to play as demons, when that's the opposite of the map concept.  || Editing "[HotA] Beware of Demons!.h3m" fixes the issue. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 17:39, 19 February 2024 (UTC)
| [[Earthquake]] bug || Bug || See the page - Seems like an AI defender can get bugged with repeated use of this spell. || ||
|-
|-
| [[Battle of the Sexes]] and [[Battle of the Sexes (Allies)]] map heroes || Map issue || The Map has not been updated for the new HotA heroes. || Editing "Battle of the Sexes.h3m" and "Battle of the Sexes (Allies).h3m" fixes the issue. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:09, 23 February 2024 (UTC)
| [[Diamond Golem]] Adventure Map Sprite || Graphical || See [[Adventure map creature sprites]]: All neutral creatures face to the right, except for Diamond Golem. || ||
|}
|}
[[category:Horn of the Abyss]]
[[category:Horn of the Abyss]]

Latest revision as of 14:55, 26 November 2024

This list contains all bugs and other issues that are still unresolved in HotA.

List of bugs (HotA)
Name Type Description Fix Tested
Mechanic and Engineer's Breath attack against 2-hex units Bug When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow. The issue remains unsolved. 1.7.0, Csaros (talk) 18:06, 25 January 2024 (UTC)
Starting experience Bug Heroes with default level 1 start actually having some random amount of experience in the double digits. The issue remains unsolved. 1.7.0, --Csaros (talk) 20:45, 25 January 2024 (UTC)
Disassembling combination artifacts in the hero exchange screen in allied multiplayer Bug If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash.

In 1.7.1 hotseat, you can still disassemble artifacts in an ally's inventory, but it does not crash (only tested on empty backpack).

The issue remains unsolved. 1.7.0, guest273 (talk)

1.7.1, → Phasma 20:28, 20 August 2024 (UTC)

Fire Shield - Bad Luck interaction Bug Fire shield damage ignores Bad Luck effects.
This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - Efreet Sultan.
The issue remains unsolved. 1.7.0, Csaros (talk) 13:56, 24 February 2024 (UTC)
Tarred and Feathered's level limit text. Text The campaign description says "limited to level 20" instead of "limited to level 24" Editing HotA_lng.lod / H4Fact.h3c / 0406.h3m solves it, as this is where the issue originates. 1.7.0, → Phasma 16:23, 22 March 2024 (UTC)
Earthquake bug Bug See the page - Seems like an AI defender can get bugged with repeated use of this spell.
Diamond Golem Adventure Map Sprite Graphical See Adventure map creature sprites: All neutral creatures face to the right, except for Diamond Golem.