Template:CreatureTest: Difference between revisions

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<includeonly><span style="float:right; padding-right:1em;">__TOC__</span><span style="display:inline-block;float:right"><div style="position:relative;z-index:5;">[[File:Creature-box.png|link=]]
<includeonly><span style="display:inline-block;float:right;margin-bottom:8px;margin-left:8px"><div style="position:relative;z-index:5;">[[File:Creature-box.png|link=]]
<span style="width:800px><div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;width:306px;z-index:10;top:28px;font-size:90%;line-height:16px;text-align:center;vertical-align:middle;">{{{display_name|{{{name|{{PAGENAME}}}}}}}}</div></span>
<span style="width:800px><div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;width:306px;z-index:10;top:28px;font-size:90%;line-height:16px;text-align:center;vertical-align:middle;">{{{name|}}}</div></span>
<span style="width:200px><div style="position:absolute;width:149px;z-index:11;bottom:201px;text-align:center;">{{swh|{{exist|File:Creature {{{name|}}} (HotA).png|[[File:Creature {{{name|}}} (HotA).png]]|{{{Image|[[File:Creature {{{name|}}}.png]]}}}}}|{{{Image|[[File:Creature {{{name|}}}.png]]}}}|noicon=}}</div></span>
<div style="position:absolute;left:24px;z-index:10;top:51px;">{{{Image|[[File:CreatureBackground {{{faction|}}}.png|link=]]}}}</div>
<div style="position:absolute;left:24px;z-index:10;top:51px;">{{{Image|[[File:CreatureBackground {{{faction|}}}.png|link=]]}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:52px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">[[Primary Skill|<span style="color:#{{Gold 2}}">Attack Skill</span>]]</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:52px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">[[Primary Skill|<span style="color:#{{Gold 2}}">Attack Skill</span>]]</div>
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<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:203px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">Growth</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:203px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">Growth</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;right:28px;z-index:10;top:203px;width:282px;font-size:89%;line-height:16px;text-align:right">{{{growth|}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;right:28px;z-index:10;top:203px;width:282px;font-size:89%;line-height:16px;text-align:right">{{{growth|}}}</div>
 
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:221px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">[[AI Value|<span style="color:#{{Gold 2}}">AI Value</span>]]</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:203px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">Growth</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;right:28px;z-index:10;top:221px;width:282px;font-size:89%;line-height:16px;text-align:right">{{{aivalue|}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;right:28px;z-index:10;top:203px;width:282px;font-size:89%;line-height:16px;text-align:right">{{{growth|}}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:158px;z-index:10;top:239px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">[[AI Value|<span style="color:#{{Gold 2}}">Fight Value</span>]]</div>
 
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;right:28px;z-index:10;top:239px;width:282px;font-size:89%;line-height:16px;text-align:right">{{{fightvalue|}}}</div>
</div></span></includeonly><noinclude>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:48px;z-index:10;top:190px;width:282px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">Unit Cost</div>
<div>{{#if:{{{resource|}}}|<span style="width:100px><div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;width:107px;z-index:10;top:210px;font-size:90%;line-height:16px;text-align:center;vertical-align:middle;">[[File:Gold symbol for text.png|link=]]<br>{{{goldcost|}}}</div></span><span style="width:100px><div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;width:187px;z-index:10;top:210px;font-size:90%;line-height:16px;text-align:center;vertical-align:middle;">[[File:{{{resource|}}} symbol for text.png|link=]]<br>{{{rescost|}}}</div></span>|<span style="width:100px><div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;width:147px;z-index:10;top:210px;font-size:90%;line-height:16px;text-align:center;vertical-align:middle;">[[File:Gold symbol for text.png|link=]]<br>{{{goldcost|}}}</div></span>}}</div>
<div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:28px;z-index:10;top:262px;width:246px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{abilities|}}}</div></div></span></includeonly><noinclude>
{{CreatureTest
| name          = Halberdier
| faction        = Castle
| attack        = 6
| defense        = 5
| shots          =
| damage        = 2–3
| health        = 10
| speed          = 5
| move          = Ground
| size          = 1
| growth        = 14
| aivalue        = 115
| fightvalue    = 115
| goldcost      = 75
| resource      =
| rescost        =
| abilities      = Immune to jousting.
}}
{{CreatureTest
{{CreatureTest
| name          = Pikeman
| name          = Pikeman
Line 37: Line 59:
| size          = 1
| size          = 1
| growth        = 14
| growth        = 14
| aivalue        =  
| aivalue        = 80
| fightvalue    =  
| fightvalue    = 100
| goldcost      = 60
| resource      =
| rescost        =
| abilities      = Immune to jousting.
}}
 
{{Cram|Guardhouse|Pikeman|Halberdier|no_dwelling=|pad=7px 10px 3px 3px}}
'''Pikemen''' and '''Halberdiers''' are the level 1 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|Guardhouse]].
 
''"Pikemen and halberdiers are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup>
<div style="clear:left;"></div>
 
== Special Ability: Jousting Immunity ==
Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to [[Cavalier and Champion|Cavaliers' and Champions']] [[jousting]] ability. This means they suffer damage from Cavaliers or Champions normally, but do not receive the additional damage from jousting bonus (thus, the distance of Cavaliers and Champions attack doesn't matter).
 
In {{hota}}, the ability is present in the unit's description.
 
{{clear|right}}
{{CreatureTest
| name          = Sharpshooter
| faction        = Neutral Alt
| attack        = 12
| defense        = 10
| shots          = 32
| damage        = 8–10
| health        = 15
| speed          = 9
| move          = Ground
| size          = 1
| growth        = 4
| aivalue        = 585
| fightvalue    = 415
| goldcost      = 400
| resource      =
| rescost        =
| abilities      = [[Ranged attack|<span style="color:#{{Gold 2}}">Ranged attack</span>]]. [[Range penalty|<span style="color:#{{Gold 2}}">No range penalty</span>]]. [[Obstacle penalty|<span style="color:#{{Gold 2}}">No obstacle penalty</span>]].
}}
{{CreatureTest
| name          = Azure Dragon
| faction        = Neutral
| attack        = 50
| defense        = 50
| shots          =
| damage        = 70–80
| health        = 1000
| speed          = 19
| move          = Flying
| size          = 2
| growth        = 1
| aivalue        = 78845
| fightvalue    = 56315
| goldcost      = 30000
| resource      = Mercury
| rescost        = 20
| abilities      = [[Dragon|<span style="color:#{{Gold 2}}">Dragon</span>]]. [[Breath attack|<span style="color:#{{Gold 2}}">Breath attack</span>]]. [[Immunity|<span style="color:#{{Gold 2}}">Immune</span>]] to level 1–3 [[Spell|<span style="color:#{{Gold 2}}">spells</span>]]. [[Fear|<span style="color:#{{Gold 2}}">Fear</span>]]. Immune to Fear.
}}
}}
{{Cram|Treetop Tower|Sharpshooter|no_upg=|no_dwelling=}}
'''Sharpshooters''' are level 4 [[neutral creature]]s recruited from the [[Treetop tower|Treetop Tower]].
''"Specially trained by the guerrilla warrior [[Gelu]], Sharpshooters are a select troop. Recruited from the ranks of [[Archer and Marksman|Archers]], [[Archer and Marksman|Marksmen]], [[Wood Elf and Grand Elf|Wood Elves]], and [[Wood Elf and Grand Elf|Grand Elves]], Sharpshooters use a huge recursive, compound longbow. More than five feet in length, three bowstrings running through the pulleys on both ends, aid in the power and precision of their attacks. With their training, distance and [[siege walls]] are not a hindrance."{{-}}<sup>[[Armageddon's Blade Manual Page 19|AB manual]]''</sup>
== Heroes with a specialty ==
* {{H|Gelu|Ranger}} {{withmaped}} can upgrade [[Archer and Marksman|Archers and Marksmen]] and [[Wood Elf and Grand Elf|Wood Elves and Grand Elves]] to Sharpshooters.


__NOTOC__
__NOTOC__
[[Category:Map templates]]</noinclude>
[[Category:Creature templates]]</noinclude>

Latest revision as of 14:42, 3 January 2025

Halberdier
6
5
2–3
10
5
Move
Ground
Size
1
Growth
14
115
115
Unit Cost

75
Immune to jousting.
Pikeman
4
5
1–3
10
4
Move
Ground
Size
1
Growth
14
80
100
Unit Cost

60
Immune to jousting.
Guardhouse    Shadow of Death
 Horn of the Abyss
 Shadow of Death
 Horn of the Abyss

Pikemen and Halberdiers are the level 1 creatures of Castle. They can be recruited from the Guardhouse.

"Pikemen and halberdiers are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings." RoE manual

Special Ability: Jousting Immunity[edit | hide | hide all]

Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to Cavaliers' and Champions' jousting ability. This means they suffer damage from Cavaliers or Champions normally, but do not receive the additional damage from jousting bonus (thus, the distance of Cavaliers and Champions attack doesn't matter).

In Horn of the Abyss, the ability is present in the unit's description.

Sharpshooter
12
10
Shots
32
8–10
15
9
Move
Ground
Size
1
Growth
4
585
415
Unit Cost

400
Azure Dragon
50
50
70–80
1000
19
Move
Flying
Size
2
Growth
1
78845
56315
Unit Cost

30000

20
Dragon. Breath attack. Immune to level 1–3 spells. Fear. Immune to Fear.
Treetop Tower  

Sharpshooters are level 4 neutral creatures recruited from the Treetop Tower.

"Specially trained by the guerrilla warrior Gelu, Sharpshooters are a select troop. Recruited from the ranks of Archers, Marksmen, Wood Elves, and Grand Elves, Sharpshooters use a huge recursive, compound longbow. More than five feet in length, three bowstrings running through the pulleys on both ends, aid in the power and precision of their attacks. With their training, distance and siege walls are not a hindrance." AB manual

Heroes with a specialty[edit | hide]