Wood Elf and Grand Elf: Difference between revisions
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{{ | {{RampartCreaturesNew}}{{CreatureNew | ||
| name = Wood Elf | |||
| name = | |||
| faction = Rampart | | faction = Rampart | ||
| attack = 9 | | attack = 9 | ||
| defense = 5 | | defense = 5 | ||
| shots = 24 | | shots = 24 | ||
| damage = 3–5 | | damage = 3–5 | ||
| health = 15 | | health = 15 | ||
| speed = | | speed = 6 | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 7 | | growth = 7 | ||
| aivalue = | | aivalue = 234 | ||
| fightvalue = 195 | | fightvalue = 195 | ||
| goldcost = | | goldcost = 200 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = | | abilities = Shoots. | ||
}} | }}{{CreatureNew | ||
{{CreatureNew | | name = Grand Elf | ||
| name = | |||
| faction = Rampart | | faction = Rampart | ||
| attack = 9 | | attack = 9 | ||
| defense = 5 | | defense = 5 | ||
| shots = 24 | | shots = 24 | ||
| damage = 3–5 | | damage = 3–5 {{gt|(x2)}} | ||
| health = 15 | | health = 15 | ||
| speed = | | speed = {{gt|7}} | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 7 | | growth = 7 | ||
| aivalue = | | aivalue = 331 | ||
| fightvalue = 195 | | fightvalue = 195 | ||
| goldcost = | | goldcost = 225 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = Shoots. | | abilities = {{gl|Shoots twice}}. | ||
}} | }} | ||
{{About|NOTE: The term 'Elves' is sometimes used to refer to the nation of [[AvLee]].}} | |||
'''Wood Elves and Grand Elves''' are the level 3 creatures of [[Rampart]]. They are recruited from the [[Homestead]]. | '''Wood Elves and Grand Elves''' are the level 3 creatures of [[Rampart]]. They are recruited from the [[Homestead]]. | ||
''"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take [[Double attack|two shots]] per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup> | ''"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take [[Double attack|two shots]] per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortrait | {{DwellingPortrait | ||
| dwelling = Homestead | | dwelling = Homestead | ||
Line 48: | Line 49: | ||
| creature2 = Grand Elf | | creature2 = Grand Elf | ||
}} | }} | ||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | == Heroes with a [[Specialty#Creature_specialties|specialty]] == | ||
* {{H|Ivor|Ranger}} | * {{H|Ivor|Ranger}} |
Latest revision as of 00:32, 4 February 2025

Wood Elf

9
5
Shots
24
3–5
15
6
Move
Ground
Size
1
Growth
7
234
195
Cost Per Troop

200
Shoots.

Grand Elf

9
5
Shots
24
3–5 (x2)
15
7
Move
Ground
Size
1
Growth
7
331
195
Cost Per Troop

225
NOTE: The term 'Elves' is sometimes used to refer to the nation of AvLee.
Wood Elves and Grand Elves are the level 3 creatures of Rampart. They are recruited from the Homestead.
"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take two shots per attack." RoE manual
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
Ivor the Ranger
Gelu the Ranger
can upgrade Wood Elves and Grand Elves (also Archers and Marksmen) into Sharpshooters.
Horn of the Abyss[edit | hide]
In Horn of the Abyss, the size of starting Wood Elf stacks for Rampart heroes was significantly nerfed from 3-6 to 2-4 (33% less). However, as all level 3 starting stacks, they now have a 100% chance of appearing.
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