Dwarf and Battle Dwarf: Difference between revisions

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{{Rampart creatures}}{{Creature
{{RampartCreaturesNew}}{{CreatureNew
| AI_Value  = 138
| name          = Dwarf
| Name      = Dwarf
| faction        = Rampart
| Attack    = 6
| attack        = 6
| Defense  = 7
| defense        = 7
| Speed    = 3
| shots          =
| Growth    = 8
| damage        = 2–4
| Damage    = 2–4
| health        = 20
| Health    = 20
| speed          = 3
| Cost      = 120
| move          = Ground
| Special  = • [[Magic resistance]] 20%
| size          = 1
| U_AI_Value= 209
| growth        = 8 {{gl|Miners' Guild|(+4)}}
| U_name    = Battle Dwarf
| aivalue        = 138
| U_attack  = '''7'''
| fightvalue    = 194
| U_speed  = '''5'''
| goldcost      = 120
| U_health  = 20
| resource      =  
| U_cost    = 150
| rescost        =
| U_special = • [[Magic resistance]] 40%
| abilities      = 20% chance to {{gl|Magic resistance|resist a hostile spell}}.
| No_shots  =  
}}{{CreatureNew
| No_ushots =  
| name          = Battle Dwarf
}}  
| faction        = Rampart
| attack        = {{gt|7}}
| defense        = 7
| shots          =
| damage        = 2–4
| health        = 20
| speed          = {{gt|5}}
| move          = Ground
| size          = 1
| growth        = 8 {{gl|Miners' Guild|(+4)}}
| aivalue        = 209
| fightvalue    = 209
| goldcost      = 150
| resource      =  
| rescost        =  
| abilities      = {{gt|40%}} chance to {{gl|Magic resistance|resist a hostile spell}}.
}}


'''Dwarves and Battle Dwarves''' are level 2 creatures of [[Rampart town]]. They are recruited from [[Rampart creature dwellings|Dwarf Cottage]].
'''Dwarves and Battle Dwarves''' are the level 2 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dwarf Cottage]]. Building the [[Miners' Guild]] increases dwarves' growth by 4 per week.


Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle Dwarves have greater mobility and are more versatile. Dwarves and Battle Dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks.
''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortrait
| dwelling      = Dwarf Cottage
| creature1      = Dwarf
| creature2      = Battle Dwarf
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Ufretin|Ranger|himage= (HotA)}}


==Heroes with a Dwarf specialty==
== Appearance ==
Ranger [[Ufretin]] gives Dwarves and Battle Dwarves that he commands a [[speed]] bonus of 1, and increases their [[Primary skills#Attack skill|Attack]] and [[Primary skills#Defense skill|Defense]] skills after the 2nd level.
Dwarves and Battle Dwarves appear at the beginning of the [[Driving for the Boots]] scenario from the [[New Beginning]] campaign in {{sod}}.
 
{{video|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 NBd-smk-H3x2 NBd|thumbtime=0:03|550px}}
 
{{fanopinion|
They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.
}}<!-- end of fan opinion -->
 
{{creature 'see also'}}
* [[Comparison of Level 2 Creatures]]
* [[Dwarven Treasury]]


== See also ==
* [[List of creatures]]
* [[List of creatures (HotA)]]
[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Latest revision as of 00:31, 4 February 2025

Dwarf
6
7
2–4
20
3
Move
Ground
Size
1
Growth
138
194
Cost Per Troop

120
20% chance to resist a hostile spell.
Battle Dwarf
7
7
2–4
20
5
Move
Ground
Size
1
Growth
209
209
Cost Per Troop

150
40% chance to resist a hostile spell.

Dwarves and Battle Dwarves are the level 2 creatures of Rampart. They are recruited from the Dwarf Cottage. Building the Miners' Guild increases dwarves' growth by 4 per week.

"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Dwarf Cottage

Heroes with a specialty[edit | hide]

Appearance[edit | hide]

Dwarves and Battle Dwarves appear at the beginning of the Driving for the Boots scenario from the New Beginning campaign in Shadow of Death.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.


See also:[edit | hide]