Template:Creature table row: Difference between revisions

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<includeonly>|-  
<includeonly>|- class='{{sourceToggle|{{{source|}}}|{{{only|}}}}}'
|style="text-align:left; border-right:5px solid #{{Blue 3}}; white-space: nowrap;"|{{Cn|{{{1}}}|image={{{image|{{{1}}}}}}}}{{{crname+|}}}||<span title="{{{2}}}">[[File:Town portrait{{-}}{{{2}}}{{-}}small.gif|link={{{2}}}]]||<span title="Level">{{{3}}}||<span title="Attack">{{{4}}}||<span title="Defence">{{{5}}}|| style="background-color:#d8d8eb;"|<span title="Minimum Damage">{{{6}}}||style="background-color:#d8d8eb;"|<span title="Maximum Damage">{{{7}}}||<span title="Health">{{{8}}}||<span title="Speed">{{{9}}}||<span title="Growth">{{{10}}}||<span title="AI_Value">{{{11}}}||style="text-align:right;"|{{{12}}}{{-}}{{gold}}||style="white-space: nowrap;"|{{{13|}}}{{-}}||style="text-align:left; border-right:5px solid #{{Blue 3}}"|{{{14|}}}</includeonly><noinclude>
|style="text-align:left;"|{{swh|noicon=|{{Cn|{{{1}}}|image={{{image|{{{1}}}}}}}}{{{crname+|}}}|{{Cn|{{{1}}}|image={{{image|{{{1}}}}}}}}{{{crname+|}}}}}{{-}}
|<span title="{{{2}}}">[[File:Town portrait {{{2}}} small.gif|link={{{2}}}]]
|data-sort-value="{{{3}}}"|<span title="Level">{{{3}}}{{{level_comment|}}}
|<span title="Attack">{{{4}}}
|<span title="Defense">{{{5}}}
|style="background-color:#{{Blue 4}};"|<span title="Minimum Damage">{{{6}}}
|style="background-color:#{{Blue 4}};"|<span title="Maximum Damage">{{{7}}}
|<span title="Health">{{{8}}}
|<span title="Speed">{{{9}}}
|<span title="Growth">{{{10}}}
|<span title="AI_Value">{{{11}}}
|style="text-align:right;"|{{{12}}} {{gold}}
|style="white-space: nowrap;"|{{{13|}}}{{-}}
|style="text-align:left;"|{{{14|}}}{{-}}</includeonly><noinclude>


== Variables ==
== Variables ==
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# Resource ({{mercury}}, {{sulfur}}, {{crystal}} or {{gem}})
# Resource ({{mercury}}, {{sulfur}}, {{crystal}} or {{gem}})
# Special
# Special
: image
* image
: crname+
* crname+
 
NOTE: Use the 'source' and 'only' parameters for content switching.
 
== Examples ==
{{Creature table}}
{{Creature table row|Halfling          |Neutral  |1| 4| 2| 1| 3|  4| 5|15|  75|  40|              |[[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]|only=hidewithhota}}
{{Creature table row|Leprechaun        |Neutral  |2| 8| 5| 3| 5|  15| 5| 9|  208|  100|              |Doubles friendly unit [[Luck]] chance, Casts [[Fortune]]|only=hota}}
{{Creature table row|Fire Elemental    |Conflux  || | | | |  | | |  |  |              |}}
|}


{{creature table template 'see also'}}
{{creature table template 'see also'}}

Latest revision as of 13:33, 10 April 2025


Variables[edit | hide | hide all]

  1. Creature name
  2. Town
  3. Level
  4. Attack
  5. Defense
  6. Minimum damage
  7. Maximum damage
  8. Health
  9. Speed
  10. Cost (Gold)
  11. Resource (Mercury, Sulfur, Crystal or Gem)
  12. Special
  • image
  • crname+

NOTE: Use the 'source' and 'only' parameters for content switching.

Examples[edit | hide]

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Leprechaun Leprechaun   2 8 5 3 5 15 5 9 208 100 Gold   Doubles friendly unit Luck chance, Casts Fortune 
Fire Elemental Fire Elemental   Gold    

Related Templates[edit | hide]