Template:Cove unique buildings: Difference between revisions

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{{Unique Buildings
{{Unique Buildings
| town        = Cove


| structure_1 = Thieves' Guild
| structure_1 = Thieves' Guild
| cost_1      = {{Building cost|||||||{{G}}<br>0}}
| link_1      = Thieves' Guild (Cove building)
| cost_1      = {{Building cost|{{W}}<br>5||||||{{G}}<br>500}}
| effect_1    = Opens 2 additional levels of information in [[Thieves' Guild]].
| effect_1    = Opens 2 additional levels of information in [[Thieves' Guild]].


| structure_2 = Shipyard
| structure_2 = Shipyard
| cost_2      = {{Building cost|||||||{{G}}<br>0}}
| cost_2      = {{Building cost|{{W}}<br>20||||||{{G}}<br>2000}}
| effect_2    = Allows building boats if the town has access to water.
| effect_2    = Allows building boats if the town has access to water.


| structure_3 = Grotto
| structure_3 = Grotto
| cost_3      = {{Building cost|||||||{{G}}<br>0}}
| link_3      = Grotto (Cove building)
| cost_3      = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>7500}}
| effect_3    = Visiting hero can sacrifice creatures/artifacts to gain experience.
| effect_3    = Visiting hero can sacrifice creatures/artifacts to gain experience.


| structure_4 = Pub
| structure_4 = Pub
| cost_4      = {{Building cost|||||||{{G}}<br>0}}
| cost_4      = {{Building cost|||||||{{G}}<br>1000}}
| effect_4    = [[Horde Building]]. Growth +4/week for {{Cn|Crew Mate}} / {{Cn|Seaman}}  
| effect_4    = [[Horde Building]]. Growth +4/week for {{Cn|Crew Mate}} / {{Cn|Seaman}}  


| structure_5 = Roost
| structure_5 = Roost
| cost_5      = {{Building cost|||||||{{G}}<br>0}}
| cost_5      = {{Building cost|||||||{{G}}<br>1000}}
| effect_5    = [[Horde Building]]. Growth +3/week for {{Cn|Stormbird}} / {{Cn|Ayssid}}  
| effect_5    = [[Horde Building]]. Growth +3/week for {{Cn|Stormbird}} / {{Cn|Ayssid}}  


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| effect_g    = Makes any terrain native to all Cove units
| effect_g    = Makes any terrain native to all Cove units


| total_cost  = {{Building cost|||||||{{G}}<br>0}}
| total_cost  = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br>12000}}


}}<noinclude>
}}<noinclude>


== Related templates ==
 
* [[:Template: Unique Buildings]]
{{Template: Unique buildings 'see also'}}
* [[:Template: Castle unique buildings]]
* [[:Template: Rampart unique buildings]]
* [[:Template: Tower unique buildings]]
* [[:Template: Inferno unique buildings]]
* [[:Template: Necropolis unique buildings]]
* [[:Template: Dungeon unique buildings]]
* [[:Template: Stronghold unique buildings]]
* [[:Template: Fortress unique buildings]]
* [[:Template: Conflux unique buildings]]


[[Category: Building templates|{{PAGENAME}}]]</noinclude>
[[Category: Building templates|{{PAGENAME}}]]</noinclude>

Latest revision as of 17:34, 14 September 2024

Structure Effect Cost
Thieves' Guild Opens 2 additional levels of information in Thieves' Guild.
 Wood
5
           Gold
500
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Grotto Visiting hero can sacrifice creatures/artifacts to gain experience.
 Wood
15
   Ore
15
       Gold
7500
Pub Horde Building. Growth +4/week for Crew Mate Crew Mate / Seaman Seaman
             Gold
1000
Roost Horde Building. Growth +3/week for Stormbird Stormbird / Ayssid Ayssid
             Gold
1000
Lodestar Grail Structure. +5000 Gold/day, +50% creature growth
Makes any terrain native to all Cove units
n/a
Total Cost:
 Wood
40
   Ore
15
       Gold
12000


See also:[edit | hide]