Template:Cove unique buildings: Difference between revisions
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| structure_1 = Thieves' Guild | | structure_1 = Thieves' Guild | ||
| cost_1 = {{Building cost|||||||{{G}}<br> | | link_1 = Thieves' Guild (Cove building) | ||
| cost_1 = {{Building cost|{{W}}<br>5||||||{{G}}<br>500}} | |||
| effect_1 = Opens 2 additional levels of information in [[Thieves' Guild]]. | | effect_1 = Opens 2 additional levels of information in [[Thieves' Guild]]. | ||
| structure_2 = Shipyard | | structure_2 = Shipyard | ||
| cost_2 = {{Building cost|||||||{{G}}<br> | | cost_2 = {{Building cost|{{W}}<br>20||||||{{G}}<br>2000}} | ||
| effect_2 = Allows building boats if the town has access to water. | | effect_2 = Allows building boats if the town has access to water. | ||
| structure_3 = Grotto | | structure_3 = Grotto | ||
| cost_3 = {{Building cost|||||||{{G}}<br> | | link_3 = Grotto (Cove building) | ||
| cost_3 = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>7500}} | |||
| effect_3 = Visiting hero can sacrifice creatures/artifacts to gain experience. | | effect_3 = Visiting hero can sacrifice creatures/artifacts to gain experience. | ||
| structure_4 = Pub | | structure_4 = Pub | ||
| cost_4 = {{Building cost|||||||{{G}}<br> | | cost_4 = {{Building cost|||||||{{G}}<br>1000}} | ||
| effect_4 = [[Horde Building]]. Growth +4/week for {{Cn|Crew Mate}} / {{Cn|Seaman}} | | effect_4 = [[Horde Building]]. Growth +4/week for {{Cn|Crew Mate}} / {{Cn|Seaman}} | ||
| structure_5 = Roost | | structure_5 = Roost | ||
| cost_5 = {{Building cost|||||||{{G}}<br> | | cost_5 = {{Building cost|||||||{{G}}<br>1000}} | ||
| effect_5 = [[Horde Building]]. Growth +3/week for {{Cn|Stormbird}} / {{Cn|Ayssid}} | | effect_5 = [[Horde Building]]. Growth +3/week for {{Cn|Stormbird}} / {{Cn|Ayssid}} | ||
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| effect_g = Makes any terrain native to all Cove units | | effect_g = Makes any terrain native to all Cove units | ||
| total_cost = {{Building cost|||||||{{G}}<br> | | total_cost = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br>12000}} | ||
}}<noinclude> | }}<noinclude> | ||
{{Template: Unique buildings 'see also'}} | |||
[[Category: Building templates|{{PAGENAME}}]]</noinclude> | [[Category: Building templates|{{PAGENAME}}]]</noinclude> |
Latest revision as of 17:34, 14 September 2024
Structure | Effect | Cost | ||||||||
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Thieves' Guild | Opens 2 additional levels of information in Thieves' Guild. |
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Shipyard | Allows building boats if the town has access to water. |
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Grotto | Visiting hero can sacrifice creatures/artifacts to gain experience. |
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Pub | Horde Building. Growth +4/week for Crew Mate / Seaman |
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Roost | Horde Building. Growth +3/week for Stormbird / Ayssid |
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Lodestar | Grail Structure. +5000 /day, +50% creature growth Makes any terrain native to all Cove units |
n/a | ||||||||
Total Cost: |
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See also:[edit | hide]
- Template: Unique Buildings
- Template: Castle unique buildings
- Template: Rampart unique buildings
- Template: Tower unique buildings
- Template: Inferno unique buildings
- Template: Necropolis unique buildings
- Template: Dungeon unique buildings
- Template: Stronghold unique buildings
- Template: Fortress unique buildings
- Template: Conflux unique buildings