Siege: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
Redirected page to Combat#Siege
Tag: New redirect
 
(17 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Siege combat is a special type of [[combat]] in Heroes III where the defending player has some significant advantages including [[Arrow towers]], a [[Moat]], and [[Siege walls]].
#REDIRECT[[Combat#Siege]]
 
A [[Town]] must have at least a [[Fort]] structure built in order to use siege combat, and the defenses are substantially improved upon construction of the [[Citadel]] and [[Castle]]. If there is no fortification built in the town, there is a usual [[battlefield]] instead, as if the combat were outside a town.
 
== Tips, combat tactics, and features ==
 
* Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed with the [[Teleport]] spell or by breaking or "trapping" the [[drawbridge]].
* Arrow towers can be incredibly effective in all stages of the game, due to their ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures.
* Catapults will damage the walls once per turn (can be augmented by the [[ballistics]] skill.) Walls can also be damaged by [[Earthquake]] as well as the [[cyclops]] creature type.
* [[Flying]] creatures can fly over walls, but they will usually become high priority targets for defending melee creatures as well as the arrow towers.
* The center arrow tower does the highest damage, and usually will not be destroyed until the main walls have been significantly damaged.
* Several towns have enhanced moats. Most notably, the [[Fortress]] has a high-damage moat that is 2 hexes wide. The [[Tower]] has land mines in place of a moat, which can occasionally detonate several times as creatures walk over them, but are generally considered weaker than standard moats, because they do not hinder movement.
 
[[File:Siege combat.jpg|center|link=|frame|A large siege playing out against a [[stronghold]] town.]]
 
[[Category: Combat]]
__NOTOC__

Latest revision as of 03:39, 14 January 2026

Redirect to: