Citadel: Difference between revisions
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{{Buildings}}{{Building | |||
| pre = [[Fort]] | |||
| no_wood = | |||
| no_mercury = | |||
| ore = 5 | |||
| no_sulfur = | |||
| no_crystal = | |||
| no_gem = | |||
| gold = 2500 | |||
| effect = Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. | |||
}} | |||
A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it. | A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it. | ||
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[[Category: Standard buildings]] | [[Category: Standard buildings]] | ||
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Revision as of 07:55, 20 March 2014
Buildings | |||||||||||
Halls | |||||||||||
Village Hall | |||||||||||
Town Hall | |||||||||||
City Hall | |||||||||||
Capitol | |||||||||||
Fortifications | |||||||||||
Fort | |||||||||||
Citadel | |||||||||||
Castle | |||||||||||
Common | |||||||||||
Blacksmith | |||||||||||
Mage Guild | |||||||||||
Marketplace | |||||||||||
Resource Silo | |||||||||||
Tavern | |||||||||||
Specific | |||||||||||
Artifact Merchants | |||||||||||
Shipyard | |||||||||||
Horde buildings | |||||||||||
Grail buildings | |||||||||||
Towns | |||||||||||
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1 | ||||||||
1 of Castle1 of Tower1 of Rampart 1 of Inferno1 of Necropolis1 of Dungeon 1 of Stronghold1 of Fortress1 of Conflux | ||||||||
Prerequisite: | ||||||||
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Cost: | ||||||||
5 2500 | ||||||||
Effect: | ||||||||
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A Citadel is one of the most important sturctures in any town. It provides the town with additional defense- second level wall, a moat and one Arrow Tower). Even more importantly, it increases basic creature growth in the town by 50%. It is a prerequisite for the Castle (structure). The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.
Requires: Fort.