Wood Elf and Grand Elf: Difference between revisions
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{{Rampart creatures}}{{CreatureNew | {{Rampart creatures}}{{CreatureNew | ||
| name = | | name = Wood Elf | ||
| faction = Rampart | | faction = Rampart | ||
| attack = 9 | | attack = 9 | ||
| defense = 5 | | defense = 5 | ||
| shots = 24 | | shots = 24 | ||
| damage = 3–5 | | damage = 3–5 | ||
| health = 15 | | health = 15 | ||
| speed = | | speed = 6 | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 7 | | growth = 7 | ||
| aivalue = | | aivalue = 234 | ||
| fightvalue = 195 | | fightvalue = 195 | ||
| goldcost = | | goldcost = 200 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = | | abilities = Shoots. | ||
}} | }}{{CreatureNew | ||
{{CreatureNew | | name = Grand Elf | ||
| name = | |||
| faction = Rampart | | faction = Rampart | ||
| attack = 9 | | attack = 9 | ||
| defense = 5 | | defense = 5 | ||
| shots = 24 | | shots = 24 | ||
| damage = 3–5 | | damage = 3–5 {{gt|(x2)}} | ||
| health = 15 | | health = 15 | ||
| speed = | | speed = {{gt|7}} | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 7 | | growth = 7 | ||
| aivalue = | | aivalue = 331 | ||
| fightvalue = 195 | | fightvalue = 195 | ||
| goldcost = | | goldcost = 225 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = Shoots. | | abilities = {{gl|Shoots twice}}. | ||
}} | }} | ||
{{About|NOTE: The term 'Elves' is sometimes used to refer to the nation of [[AvLee]].}} | |||
'''Wood Elves and Grand Elves''' are the level 3 creatures of [[Rampart]]. They are recruited from the [[Homestead]]. | '''Wood Elves and Grand Elves''' are the level 3 creatures of [[Rampart]]. They are recruited from the [[Homestead]]. | ||
''"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take [[Double attack|two shots]] per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup> | ''"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take [[Double attack|two shots]] per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortrait | {{DwellingPortrait | ||
| dwelling = Homestead | | dwelling = Homestead | ||
Line 48: | Line 49: | ||
| creature2 = Grand Elf | | creature2 = Grand Elf | ||
}} | }} | ||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | == Heroes with a [[Specialty#Creature_specialties|specialty]] == | ||
* {{H|Ivor|Ranger}} | * {{H|Ivor|Ranger}} |
Revision as of 00:28, 4 February 2025
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Wood Elf

9
5
Shots
24
3–5
15
6
Move
Ground
Size
1
Growth
7
234
195
Cost Per Troop

200
Shoots.

Grand Elf

9
5
Shots
24
3–5 (x2)
15
7
Move
Ground
Size
1
Growth
7
331
195
Cost Per Troop

225
NOTE: The term 'Elves' is sometimes used to refer to the nation of AvLee.
Wood Elves and Grand Elves are the level 3 creatures of Rampart. They are recruited from the Homestead.
"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take two shots per attack." RoE manual
Dwellings & Portraits
Heroes with a specialty
Ivor the Ranger
Gelu the Ranger
can upgrade Wood Elves and Grand Elves (also Archers and Marksmen) into Sharpshooters.
Horn of the Abyss
In Horn of the Abyss, the size of starting Wood Elf stacks for Rampart heroes was significantly nerfed from 3-6 to 2-4 (33% less). However, as all level 3 starting stacks, they now have a 100% chance of appearing.
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