Middletown: Difference between revisions
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| Line 5: | Line 5: | ||
| size = L | | size = L | ||
| source = roe | | source = roe | ||
| victory = Capture Town {{gl|Castle|Middletown}} | | victory = Capture Town {{gl|Castle|Middletown}} OR<br>Defeat All Enemies. | ||
| victory_c = get_town | | victory_c = get_town | ||
| loss = Lose All Your Towns and Heroes. | | loss = Lose All Your Towns and Heroes. | ||
Latest revision as of 16:05, 14 May 2025
Scenario Description
The land of Carpatha has always been in turmoil, but what it really needs is a city in a central location to put an end to all the chaos. Take the middle city or defeat all other players to win the game.
Victory Condition
Capture Town Middletown OR
Defeat All Enemies.
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies:
/ 
Enemies:
/
+ 

Timed events[edit | hide | hide all]
| Day | Title | Message |
|---|---|---|
| Day 1 | Day 1 Event. | Carpatha needs a strong hand to rule it. Victory goes to the first leader to capture the town of Middletown. |


