Retaliation: Difference between revisions

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'''Retaliation''' refers to the counterattack of a stack that has been the target of [[melee]] attack. Typically creature stacks have one retaliation per combat [[round]]. However, [[Griffin]]s have two retaliations and [[Royal Griffin]]s have unlimited number of retaliations. With [[Counterstrike]] spell, it is possible for a hero to magically add one extra retaliation per combat turn. For Griffins this means three retaliations.
'''Retaliation''' refers to the counterattack of a stack that has been the target of a [[melee]] attack. Typically creature stacks have one retaliation per combat [[round]], however; [[Griffin]]s have two retaliations and [[Royal Griffin]]s have unlimited number of retaliations. With the [[Counterstrike]] spell, it is possible for a hero to magically add one or two extra retaliation per combat turn. For Griffins this means three or four retaliations.


Some of the creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow target stack to retaliate against them. This also means, that the attacked stack will not lose their one retaliation per combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that crueatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.
Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.


== Special abilities related to retaliation ==
== Special abilities related to retaliation ==

Revision as of 23:15, 23 February 2016

Retaliation refers to the counterattack of a stack that has been the target of a melee attack. Typically creature stacks have one retaliation per combat round, however; Griffins have two retaliations and Royal Griffins have unlimited number of retaliations. With the Counterstrike spell, it is possible for a hero to magically add one or two extra retaliation per combat turn. For Griffins this means three or four retaliations.

Some creatures have special ability typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.

Special abilities related to retaliation

Creatures with no enemy retaliation:

Creatures with more than one retaliation per combat round: