Rebirth: Difference between revisions
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'''Rebirth''' is a [[special ability]] of [[Firebird and | '''Rebirth''' is a [[special ability]] of [[Firebird and Phoenix|Phoenixes]]. It causes some of them to "rise from the ashes" if the stack dies - similar to [[Resurrection]] spell. The ability works only once per combat per stack. | ||
Every Phoenix in the stack increases the chance to one of them to be reborn by +20%, but no more than one unit per a group of five Phoenixes may be reborn. In other words, one Phoenix will have a 20% chance to raise one unit with rebirth ability, three Phoenixes will have 60% chance to raise one unit, and 6 Phoenixes have 100% chance (always) to raise one unit with a 20% chance of raising a second. | Every Phoenix in the stack increases the chance to one of them to be reborn by +20%, but no more than one unit per a group of five Phoenixes may be reborn. In other words, one Phoenix will have a 20% chance to raise one unit with rebirth ability, three Phoenixes will have 60% chance to raise one unit, and 6 Phoenixes have 100% chance (always) to raise one unit with a 20% chance of raising a second. |
Revision as of 09:02, 24 February 2016
Rebirth is a special ability of Phoenixes. It causes some of them to "rise from the ashes" if the stack dies - similar to Resurrection spell. The ability works only once per combat per stack.
Every Phoenix in the stack increases the chance to one of them to be reborn by +20%, but no more than one unit per a group of five Phoenixes may be reborn. In other words, one Phoenix will have a 20% chance to raise one unit with rebirth ability, three Phoenixes will have 60% chance to raise one unit, and 6 Phoenixes have 100% chance (always) to raise one unit with a 20% chance of raising a second.
Creatures with rebirth special ability: