Pikeman and Halberdier: Difference between revisions
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{{Cram|Guardhouse|Pikeman|Halberdier|no_dwelling=}} | |||
'''Pikemen''' and '''Halberdiers''' are level 1 [[creature]]s of [[Castle]], and can be recruited from [[Castle creature dwellings|Guardhouses]]. They are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings. | '''Pikemen''' and '''Halberdiers''' are level 1 [[creature]]s of [[Castle]], and can be recruited from [[Castle creature dwellings|Guardhouses]]. They are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings. | ||
Revision as of 22:23, 27 May 2018
Castle creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Pikeman | |||||||||||||||
Halberdier | |||||||||||||||
Level 2 | |||||||||||||||
Archer | |||||||||||||||
Marksman | |||||||||||||||
Level 3 | |||||||||||||||
Griffin | |||||||||||||||
Royal Griffin | |||||||||||||||
Level 4 | |||||||||||||||
Swordsman | |||||||||||||||
Crusader | |||||||||||||||
Level 5 | |||||||||||||||
Monk | |||||||||||||||
Zealot | |||||||||||||||
Level 6 | |||||||||||||||
Cavalier | |||||||||||||||
Champion | |||||||||||||||
Level 7 | |||||||||||||||
Angel | |||||||||||||||
Archangel | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Pikeman | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Immune to jousting | ||||||||||||||||||
Halberdier | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Immune to jousting | ||||||||||||||||||
Portraits
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Pikemen and Halberdiers are level 1 creatures of Castle, and can be recruited from Guardhouses. They are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings.
Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to Cavaliers' and Champions' jousting ability. This means they suffer damage damage from Cavaliers or Champions normally, but do not receive the additonal damage from jousting bonus if Cavaliers or Champions attack from the distance.